[@Arthanus] - character is roughed out. I'll see about making some connections. [hider=Sem] Name: Sed'moy (Sem) Angel -Race: [hider=Valkyrii] Winged humanoid single-sex clone race from the planet Valkyrjur. Valkyrjur is a resource-poor world, its temperate zones swept almost constantly by storms, forcing its inhabitants to live in caves carved out of the rock. Its primary exports are its people, working as orbital habitat builders and mercenaries. Valkyrii females (there are no males) are born from "Mothers", an egg-shaped cloning tank that force-grows clones to a biologic mid-adolescence stage in 140 standard days and implanting a basic practical and military education. Warning: Valkyrii possessed an enhanced strength, 150% of normal, thanks genetic alteration for bone growth stimulation that allows additional layers of muscle to be attached to additional points on the reinforced bones. Be very careful when interacting with newly decanted Valkyrii, as they do not know their own strength yet. Valkyrii clones can be field-ready in 30 standard days following decanting, however, on the home world, they usually undergo two standard years of socialization and additional training before being assigned to a unit going off-world. [hider=Programmer]Training can include the use of a Valkyrii Programmer - a helmet that can implant knowledge directly into the brain, allowing the quick mastery of a language or skill. Valkyrjur takes no responsibility for any mental damage a non-valkyrii may suffer when trying to use this device, it was not designed for them. As such, Valkyrii Programmer helmets are seldom found offworld in working condition. It's also difficult to find someone who can produce suitable training programs for the device.[/hider] Valkyrii are short-ranged telepaths among their own kind, allowing for rapid response from nearby Valkyrii. Only 1% of their kind have the ability to communicate telepathically with other species via skin contact. As a precaution, those with the gift wear gloves to avoid unintentional contact with others. [hider=Telepath Warning]Telepaths of other races, unless communicating with one of the touch telepaths, should not attempt to telepathically connect with a Valkyrii without a suitable supply of pain killers/medical assistance within easy reach.[/hider] [hider=Mind Scream] A touch-telepath attack of the last resort, they can project a mental scream into the mind of the subject. This can stun most subjects and the telepath for several minutes.[/hider] While the Valkyrii possess wings, the average wingspan is approximately 1 meter, insufficient for sustained flight in 1 standard gravity - not even on their own home world. In zero g, however, once acclimatized, they are quite adept at maneuvering in open air. It is not known by the Valkyrii who created them, although they a 97% match with humanity, and have no issues consuming human rations. [/hider] -Age: 4 (biologic 20) -Appearance: This cold woman reminds you of a dangerous weapon. She has slitted gray eyes that are like two pools of mercury. Her thick, wavy, midnight black hair is worn in a pixie cut style that reminds you of a cotton swab dipped in black ink. Her wings on the other hand are charcoal-gray. She is short and has a lithe build. Her skin is ruddy. She has a small mouth. Height: 1.7 m., Weight: 61.2 kg. -Personality: Sober (shows no interest in drugs or alcohol), and honest (not sure she knows how to lie). -Equipment: [hider=Every Day Carry] Weapon: Church Ordinance Judge pistol (.45 Long Colt / 410 Shotgun) with ammo pouch. Weapon: Jensen Knives Out the Front Automatic 3.825" Tanto blade. [hider=Communications: Seares Omni] Smart comm with oxygen and pressure alarms, video recording and playback, interfaces with other devices and can use apps. Can be connected to local communication networks - typically a fee service. Also acts as a short-ranged radio comm. Uses a commercial charging pad.[/hider] [hider=Communications (Display): Seares AR Glasses] Shatterproof plastic glasses with built-in heads-up Augmented Reality display, allows for gesture commands. Can also act as a targeting sight, display heat signatures, using the built]in cameras. Can connect to a smart comm or other devices as a dedicated display, or to local communications networks - typically a fee service. Popular for those without implants. Uses a commercial charging pad.[/hider] [hider=Body Armor: Kingsman's Leathers] A double-breasted vest with anti-stab lining and plate carrier, internal tech pockets, from their covert protection line of protective clothes, mostly aimed at the wealthy. Hers has been modified with back side-slits to allow her to spread her wings and small metal strips woven together with paracord to form spaulders to protect her shoulders.[/hider] [hider=Flashlight: Coleman's Laser Flashlight] this palm-sized light can project a diffused beam that will illuminate a large area, or can be focused down to a very short-ranged narrow beam capable of cutting most materials and ignite flammable ones. [/hider] [hider=Sensor: Seares Chem Sniffer] this palm-size rod when waved over an object can pick up the chemicals being outgassed by the material, often used by travelers to detect hazardous or poisonous food and displaying a green or red indicator light. When connected to a smart comm device with its database, it can do a basic chemical signature breakdown, allowing it to identify hazardous chemicals, poisons, alcohol strength, Scoville heat units, calorie count, or explosives.[/hider] [hider=Supplements: Seares MinTabs] a form of multivitamin, this provides trace elements that may be missing from a traveler's diet. Comes in a narrow pocket tin.[/hider] [hider=Supplements: Seares RationBar] A vaguely sweet, palatable, chewy protein bar with the consistency of soggy sawdust in stiff vanilla taffy. [/hider] [/hider] [hider=Basic Mission Load] [hider=Mauser Tactical Centurion II Powered Exo Suit (Gorilla Suit)] Shielded water fusion micro-generator powers strength-enhancing polymer muscles that allows the exoskeleton suit to move organically, with a clamshell front plate design that makes the suit quick to don, and laminated armor plates that resist damage from explosives and kinetic weapons. Sensor-head design. Equip with internal life support and gas filters. Operators use oversized (OS) versions of conventional weapons. 19 hours operation out of 1 liter of heavy water. Unit weight (without operator) 102 kg. Combined suit, operator, and equipment cannot exceed 340 kg. Initial sizing of suit takes approximately four hours. Retired from active service over thirty-three years ago for less bulky, faster, lighter designs. Typically found in military museums and military surplus stores, or in use by budget merc units, survey crews, fire fighters, or as training units for high school mecha teams.[/hider] [hider=Briggs Heavy Shotgun OS] Single-barrel design, fires oversized slug, pellet, and grenade cartriges. 9 round capacity.[/hider] [hider=FM-39 Bullpup] Reserve weapon for Centurion II pilots. Three magazines.[/hider] [Hider=Tangler Grenades]Throw-able canisters that explodes in a spread of less-than-lethal sticky and quickly expanding polymer foam that can quickly entangle to or more people. Requires an aerosol release agent to break down the tangler strands.[/hider] [hider=Entrenching Tool] for digging/personal defense[/hider] [hider=Survival Harness] battle dressing, combat application tourniquet x2, personal first aid kit, survival machete (etched & saw back), Seares RationBar x14, 1 liter osmosis canteen, flashlight laser, 3m copper wire, 25m paracord, 15m fishing line, 5m flat pack of heavy-duty duct tape, 4-pc survival card multitool, pocket gun-tool, 30-gallon trash bag x2, pack of soap slips, $50 non-sequential money cards x 10. Additional ammo for judge.[/hider] [/hider] -Abilities: Valkyrii-specific short ranged telepath (useless if there's no other Valkyrii around). Enhanced strength (150%) Good night vision. Brawler, with a few unusual martial arts moves. An odd knowledge of improvised explosives. (The shed in back of the church had to be rebuilt three times) [hider=Bio:] Discovered passed out and naked in the salvage yard, lying in the only mud-puddle, looking like she fell out of the stretched out egg-shaped windowless booth. As she had wings, the workers smuggled her out to Father Petrov's church. He was concerned she had some sort of tramatic head injury at first, but she learned quickly. When Petrov asked about the booth, the yard workers reported that it had been sold and shipped out, they didn't know to who. Within a year, she was working in the salvage yard, watched over by the other workers. On her first day, came home with an odd key she found in a trash heap. Keeps it with her. Came to the notice of Boss Raskolnikov five months later when she unknowingly helped his nephew break into his cousin's flat, then when she broke his arm in Boss Raskolnikov's club while the group was celebrating their robbery. He immediately recognized her as Valkyrii, and ordered her left alone. Afterwards, worked for Boss Raskolnikov as a bouncer, she began talking to some of the mercs who visited his club (didn't water down the booze, hangout for the local job broker). Did some odd jobs, earned enough money to buy an old Centurion II suit in the salvage yard and got it working again. Did some workouts with some of the mercs, like Vex, who agreed she wasn't the worse possible choice for a raw recruit and gave her an offer to join the group. [/hider] -Goal: To make it off of this world and find her people. [/hider]