[hider=Null League of Albyon] [h1][b][u]The Null League of Albyon[/u][/b][/h1] [b]Faction Overview/Concept[/b]: Occupying much of the region of Albyon, the Null League represents a most unusual concept: a techno-barbarian nation led by the most unlikely sort, those called Pariahs for their hateful effect on those around them, up to and especially including the psychic in nature. One would imagine this to be a near-impossibility, but a mixture of past circumstance and present social engineering maintains a surprisingly functional balance. The history, so it is told, is as such: in distant past, Albyon was ruled by a cruel, capricious sorcerer-king, who saw no trouble in inserting his mind into that of his many subjects, and worse still opening their minds to the cruel whims of the Things Beyond, enslaving many in this way and personally possessing many more. The Meatlord could be called no less than a tyrant. His only weakness was his insistence on his omnipotence, on knowing all who lay within his territory - which opened the way to a rebellion by those who were indeed immune to his telepathic wiles, and in due course to his defeat and destruction. Despite their aggravating aura, the populace knew their saviours for their goodwill; and to prevent such horror from arising again, these people of the Null League were placed in charge of the land, for good or ill. This has, in fact, served Albyon well. The worst effects of anti-psychic strangulation are readily averted when one does not directly enter into the wider, more concerned populace; and by carefully managing its population, intentionally breeding for psychic density and drawing out the most exceptional examples of these (i.e. those that draw the most hatred upon their birth) as in-turn closely-monitored political elites, the Null League has not only survived but thrived for an unusual length of time. Psykers are rarely seen, and external threats relying on sorcery are not readily capable of assaulting the land without being summarily negated and destroyed. This is not to say those who lack souls outright are common - indeed, no more than five who would be fit for the ruling council have ever been recorded at a given time, and this despite the effects of both eugenics and life extension on these numbers - but to compare Albyon's populace to that of any other location, one would see a noticeable uptick in that direction. [b]Faction Assets[/b]:[list] [*]Greater psychic inactivity and resistance in general populace, with extreme psi-negativity cultured for political and/or rulership roles, e.g. the Void Guard [*]Weaponry which targets the soul, capable of ripping a person's essence asunder despite the toughest of armour, albeit able to be halted by appropriate esoteric wards; whilst rare on personal scales due to the esoteric energies needed to fuel them, it is more common in static emplacements, which can be tied directly to local sources of this power [*]Reasonable life extension technologies - through telomere regeneration and byproduct cleansing, healthy lifespan of the average civilian veers toward 110 years, whilst those in power can achieve twice or even thrice that depending on genetic compatibility[/list] [b]Key Characters[/b]:[list] [*]Head Chamberlain Dolph Bens: Current oldest member of the Ruling Council, default leader by virtue of experience. Male, 211 years old, Blacksoul. [*]Chamberlains Kia Rajon and Divad Pwyll: Subordinate members of the Ruling Council. Respectively: female and male, 157 and 23 years old, Blacksouls. [*]Void Marshal Fion Coolan: Head of the Void Guard and the Null League Armed Forces. Male, 86 years old, Blank. [*]Merrie Guye, Phidd: Foremost scientist in the fields of Null Psychology and Esoteric Phenomena. Female, 43 years old, Psi-Dense.[/list] [/hider]