Rain Lanahe Superhero Identity: none chosen yet Powers: Phasing and Swords Potential: 0/5 [b]Labels[/b] Danger -1 Freak -1 Savior +2 Superior +1 Mundane +2 [b]Conditions[/b] [_] Afraid (-2 to directly engage a threat) [X] Angry (-2 to comfort or support or pierce the mask) [_] Guilty (-2 to provoke someone or assess the situation) [_] Hopeless (-2 to unleash your powers) [_] Insecure (-2 to defend someone or reject others’ influence) [hider=Moves] [b]Straight. Up. Creepin’.[/b]: When you [i]scope out a person or place[/i], roll [i]+ Mundane[/i]. On a 10+, ask two. On a 7-9, ask one. - what’s my best way in/out? - what happened here recently? - what here is worth grabbing? - who or what here is not what they seem? - whose place is this? On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot. [b]No powers and not nearly enough training[/b]: You’re always picking up new gear to keep yourself in the game. [i]Whenever you pick up a new piece of gear[/i], you can write it in as a new ability if this line is empty. [u] [/u] The first time you use each piece of gear to [i]directly engage a threat, unleash your powers, or defend someone[/i], you can roll [i]+ Mundane [/i]instead of the normal Label. [/hider] [hider=Drives] Choose four drives to mark at the start of play. When you fulfill a marked drive, strike it out, and choose one: mark potential, clear a condition, take Influence over someone involved. When your four marked drives are all struck out, choose and mark four new drives. When all drives are struck out, change playbooks, retire from the life, or become a paragon of the city. X lead the team successfully in battle ❑ kiss someone dangerous ❑ punch someone you probably shouldn’t ❑ help a teammate when they most need you X take down a threat all on your own ❑ outperform an adult hero ❑ pull off a ridiculous stunt ❑ save a teammate’s life ❑ get drunk or high with a teammate ❑ drive a fantastical vehicle ❑ get a new costume X get a new hero name ❑ earn the respect of a hero you admire ❑ make out with a teammate ❑ punch out a teammate ❑ break up with someone ❑ stop a fight with calm words ❑ tell someone your true feelings for them X travel to an incredible place (or time) ❑ reject someone who tells you “you shouldn’t be here”[/hider] [hider=Looks]Rain has a smiling, distracted face, glasses, comfortable clothes and a satchel with a book and some fruit with her at all times. She's got a cascade of black curls going down to the small of her back, with fuzzy black cat ears and a tail to match from an exotic quirk of her family's bloodline. She tends towards earth tones, cream and brown and dark green, all in long flowing skirts and copper bracelets, but will sometimes instead dress up in a riot of color or sleek formality when the occasion calls for it. When operating as a vigilante, she wears crisp monochrome, white shirt, black pants, and an oversized coat with silver embossing depicting doves in flight. She carries an extendable shock baton in either outfit, and is learning to apply classical sword training to it. [/hider] [hider=Backstory] [b]How did you gain your skills?[/b] I grew up learning them. Swordplay was an interest after reading a story with pirates, as was acrobatics, though sadly until recently I was never any good at the latter. History and old architecture sparked from a trip to an old family summer house, where I could see three different ages and styles of building all grafted onto the main house. Transportation and logistics came from when I visited the Three Leg Canal. But you're asking about the ghost stuff. I came to Skygate City for, bluntly, resume building. Intern between schooling, it looks better, and there was the need for somebody who knew about old tunnels. I'm not entirely sure what the goal of their experiment was: they tried to explain some of the science behind what they were doing, but it didn't click for me at all, kept coming off like a bad screenplay. Then it did turn out like a bad screenplay, because everything was silver lightning and a horrific shrieking noise that I was told afterwards the entire city heard. Not sure how I'm not deaf, or dead for that matter. I survived, somehow, but the next thing I clearly remember was stumbling into Doctor Huan who was trying to study the aftereffects of whatever I had just survived. It'd been three days. After that, I've found that I can turn wispy and ethereal if I focus during the day, and it takes focus to [i]not[/i] have that happen during the night. I can do that to anything I can carry that's not alive, with some concentration. I'm not sure what's going on, but I might have to go back and talk to Doctor Huan again: nobody else from the original experiment has turned up alive yet. [b]When did you first put on your costume?[/b] Okay, there was a costume party a week after I got back from Underneath. I was supposed to go to the costume party, but, well. I didn't really care that much. So I ended up exploring in the lesser night market looking for some really tasty smelling plum sauce, and I accidentally interrupted a mugging. Some shirtless idiot with dragon tattoos and a knife. Tried to stab me, but it went straight through me, and then I grabbed a plank of wood and brained him with it. The couple that I had saved started to babble about the ancestors protecting them, and I panicked and rushed away through the wall into a quiet back storeroom. So now there's stories floating around about a severe ghost in black and silver saving people, and I keep that outfit in my bag, just in case: it's been helpful several times already. I added a good baton to fight with, though, and a hat to keep my ears hidden on top of the mask it already had. Who, outside of the team, thinks you shouldn’t be a superhero? I'm not a superhero! I'm just trying to help people while I'm in the city, and don't have to work. I have 3 months left till I start back up at university again. My Uncle Dor, the one who organized the apartment I'm living in, doesn't even approve of superheroes at all. Says that HOUND will clean up the city and bring a new age of prosperity. He plays cards with Director Li and some others every other week, and they catch up: I think they were childhood friends or something. Why do you try to be a hero? Well. I'm not a hero. And to be honest, I'm doing all this for really selfish reasons: I like getting to see people happy. I got to stop back in the lesser night market a few nights after I stopped that first mugging, and a nice noodle vendor was telling the herbalist next to him about it with the biggest grin on his face. One of the two ladies that I'd helped was his niece (though originally the family had thought she was a nephew instead, but she figured that one out young), and it just sort of rippled out through there. So I try to hang around the markets and back alleys and places now, and step in when I'm needed. Why do you care about the team? I've known Hsien for three months but it feels like years, and I was so damn excited when I found out she lived in Skygate after I bitched about not knowing anybody there on Tumblr that I couldn't sit still for hours. And the Princess I ran into when I was exploring the tunnels: she was trying to track down a black pearl smuggling group, apparently, and I could help with that! Sure, Hsien gets kinda weird about ideas and philosophy and stuff and I don't actually know the Princess's name, but that's fine. Friendship is one of the good things in life. [/hider]