[hr][center][i][H3][color=00ffff]Shieldmaiden[/color][/h3]Victoria van Dyne[/i][hr][b][Color=00ffff]Location:[/color][/b] Framework simulation [B][Color=00ffff]Skills: [/color][/b]Armored ground combat [B][Color=00ffff]Equipment: [/color][/b]Shieldmaiden armor[/center][hr]Well, that was anti-climactic. Victoria wasn't too sure how much pain the Framework simulated, and was happy enough that Leah wasn't left burning for too long before the repulsor ended whatever sufferring she might have been enduring. That should give the others some warning against treating her lightly. [I][color=00ffff]Okay, one down, three to go. Now, where's- Oh what the heck?![/color][/i] Victoria frowned as shitty heart sprites appeared over Leah's corpse as it vanished, only to reappear a second later. Spawncamping was a tactic that immediately came to mind (Vicky idly noted that she was going to miss game nights with Mai), but it would let her victims learn nothing. Instead, she checked if anyone was making a move on her and then waved at Leah to get her attention. [Color=00ffff]"This armor was made to deal with super powered people, that includes people like the Juggernaut. Unless you can teleport or move and think fast enough to dodge ranged attacks that move at sound or light speed or can bypass them somehow, you'll need to move cover to cover to protect yourself on approach, or somehow prevent me from targeting you."[/color] she dropped some advice, hopefully specific enough to be useful, but general enough to make Leah have to think about how to accomplish that. Walking back to put some more distance between the two if them, she nodded at the brunette and issued a challenge: [color=00ffff]"Again!"[/color] as she reset the generators for a more defensive setup, keeping the others (notably the teleporter) in mind, banking on her armor being able to take a shot from a bow and arrow from any side. [hider=M-F generator allocation] [color=00ffff]Left rear:[/color] Standard repulsor beam (Blunt force), prepared personnel and heavy projectile interception. [color=00ffff]Right rear:[/color] Repulsor thrust, prepared dodge to the left. [color=00ffff]Chest:[/color] Spherical Electric field (2 meter radius), taser effect, set to discharge if any other combatant appears within range. [color=00ffff]Left hand:[/color] Standard sweeping* repulsor beam attack on Leah (Blunt force), fired if Leah crosses 5 meter distance. [color=00ffff]Right hand:[/color] Standard repulsor beam (Blunt force), prepared personnel and heavy projectile interception. [Color=00ffff]*Sweeping - Sweeps in an arc. Less damage/knockback, higher chance to hit.[/color] [/hider]