[center][h2]The Plot[/h2] [center]A strange plague has begun to spread across Vradia. First, it was just a few individuals, then it took over a whole village. Currently, the strange illness is being contained with the Royal Guard setting up checkpoints throughout Vradia along the Trade Roads. Those that exhibit symptoms are taken away. People that contract this disease first have symptoms of pneumonia but as they’re being treated for that, their skin, hair, and flesh becomes necrotic causing chunks of their muscle to fall off with the simplest of movements. Once the whole body has molted its original body, gray flesh is left behind as well as soulless blind appearing eyes. By that time, the infected person attacks, consuming whoever is within the household, however, they leave one victim behind to continue the disease. These infected individuals can only be killed by cutting off their heads or burning them. Some experts believe that the person they once were is stuck within their minds as their body is controlled by whatever the disease is. Some believe that the disease turns the person into a mindless beast. No one knows for certain as no one can get a clear study of these infected without being attacked themselves. The people that show symptoms, whether reported to village or town authorities or the checkpoints, are immediately taken to the nearest mage tower as the mages have been granted temporary protection in the public to allow these infected to be contained. This ‘protection’ for the mages is quickly built camps with poor conditions, nothing like the slightly better conditions in the towers depending on which tower a mage was sent to. Our characters are all apprentices of the current experts in different parts of Vradia secretly studying the disease for the Emperor. One day our characters wake up and their respected mentor has disappeared. Clues bring our characters together and find that the mentors are a part of a secret society, they realize that they have a duty to continue their mentors’ work. [/center] [hr] This RP is heavily inspired by the Dragon Age and Elder Scroll franchises with some D&D influence sprinkled in. Your character can be multi-classed and you can choose from the various races. Humans, Dragonians, and Elvian (elves) are native to the region but that doesn’t mean dwarves and other races haven’t made their way here in the last five thousand years or even before the First Emperor unified the land. I’m thinking of a small group of people (5 or 6 people) for this RP considering this is my first time GMing in almost a decade. I’m just starting to get back into group RPs so bear with me a bit. Also, this RP is going to be +18 due to the heavy nature of things that can occur. So, please be 18 or older. Vradia is a kingdom that has had a lot happen within its ancient borders and it can get dark at times. There will be gore and heavy subject matter, which will require trigger warnings with each post if such situations are occurring when they are happening (if that makes sense). That being said if characters develop a mature relationship, take things to the PMs or fade to black. If you cannot handle such things, please do not apply. If you have any questions, let me know![/center] [hr] [center][h2]About Our Characters...[/h2][/center] Our characters are all apprentices of the current experts in different parts of Vradia secretly studying the disease for the Emperor. One day our characters wake up and their respected mentor has disappeared. Clues bring our characters together and find that the mentors are a part of a secret society, they realize that they have a duty to continue their mentors’ work. Now your character’s mentor can be a parent, guardian, uncle/aunt, or whatever. Just that they are experts in their fields of study. These fields are combat, strategy, magic, apothecary/medicine, cryptology/zoology, and biochemistry/biology. Each character should have some combat knowledge of at least one of the following: [list] [*]single-hand weaponry (ex. sword and shield) [*]two-hand weaponry (ex. Great sword) [*]staff combat [*]dual-welding weaponry (ex. daggers) [*]archery/crossbow [*]Martial arts [*]traps [/list] Your character can be at least two classes, max is three. For example, my character is a Druid with Rogue and Bard skills. [list][*]Here is a summary of classes to choose from: [url]https://www.dndbeyond.com/sources/basic-rules/classes#Classes%C2%A0Summary[/url][/list] Your character can be Dragonian, Elvian (Elves), Human, Dwarf, Goblins, or Orcs. They can also be 'half' races too like a half-elf. For simplicity's sake, if your character is a warlock, witch, sorcerer, or wizard they will all fall under the Mage title in Vradia. The Emperor and the church (called the Cleric) don’t care if your character has different practices, magic is dangerous and should serve man not rule over them. Again, those areas that are further from the capital are looser on their laws with magic, and magic is accepted more by the common folk. [hider=Character Sheet] [center][h1]Name Here[/h1] [img][/img] [hr] [h1]Basic Information[/h1] [hr] [h2]Age:[/h2] [h2]Race:[/h2] [h2]Class:[/h2] [h3]Max of three classes. [hider=DnD classes to choose from] [url]https://www.dndbeyond.com/classes[/url] [/hider] [/h3] [h2]Weapons:[/h2] [h2]Detailed Appearance:[/h2] [h2]Bio History:[/h2] What was their life like before their mentor disappeared? What was their family life like? Is their mentor a family member? If not, what happened to make them leave their family to join their mentor? [/center] [h2]Likes:[/h2] [list] [*] [*] [*] [*] [*] [/list] [h2]Dislikes:[/h2] [list] [*] [*] [*] [*] [*] [/list] [center] [hr] [img][/img] [hr] [h1]Skills and Abilities:[/h1] [h2]Abilities:[/h2][/center] You must have three abilities and give a short description of each ability. [list] [*] [*] [*] [/list] What are the drawbacks of those abilities? [list] [*] [*] [*] [/list] [center][h2]Skills:[/h2] Three basic skills that your character contributes to the group with a short description. [hider=Skills Link] https://startyourmeeples.com/2019/09/04/skills-proficiency-in-dungeons-and-dragons-an-introduction/ [/hider] [/center] [list] [*] [*] [*] [/list] [center][hr] [img][/img] [hr] [h1]Extra Information:[/h1] Any other information that you feel is needed should be put here. Do they have a pet? Maybe they have a familiar? Are they allergic to anything? Theme Song: [/center] [/hider] [hr] [center][h2]The Rules[/h2][/center] [list] 1. No GMing. I feel like this should be evident if you're a consistent RPer. 2. Must be 18 due to the graphic nature of this RP. 3. Any mature relationship development must be fade-to-black or taken to PMs. 4. Post a minimum of two paragraphs with detail, so 5-7 sentences. 5. Be nice to others in the RP! If you have questions or need clarification don't be afraid to ask. [/list]