[hr][center][img]https://i.imgur.com/JggQfxy.png[/img][hr][b][Color=00ffff]Location:[/color][/b] Framework simulation [B][Color=00ffff]Skills: [/color][/b]Armored ground combat, Data gathering and analysis, Hacking [B][Color=00ffff]Equipment: [/color][/b]Shieldmaiden armor[/center][hr][color=00ffff][i]Oof. That worked a little too well.[/i][/color] Victoria thought as her blast punched through the pillar, continued through Diana and on its merry way until it hit the edge of the arena. She was about to take cover herself, when half of Diana landed behind her with a wet thud. Later Vicky would loathe to admit it took her a full second of staring at the scene in bewilderment before she realized what happened and added another item on her list of lessons learned / things to do. Once she did though, she reached down and snagged the quiver from Diana's corpse. It was time to start thinking of defeating the sword wielding technopath, and her armor famously didn't fit into that equation. She noticed the remaining trick arrows. The boomerang arrow was quite useless to her, but the fire arrow she could make use off, and one of the regular ones was sharp enough to get in the gaps of her armor, so that would have to do. Still, despite having all that and despite her lanky build not being bad at all in hand to hand, Zari's sword still gave her a reach advantage and Victoria did not fancy those odds. So, she pinged her sensors, and spotted the blob of heat hiding on the outskirts that was Edward Arca. Looking at the Master Hand, a shit eating grin plastered itself on her face under her faceplate. Focusing on the construct, she frowned at Zari damaging her weapon to be, but none the less it was still better than anything else her human self could likely bring to bear. Speaking of though, having programmed the Framework to make herself appear human came to bite her back in the ass. Rather than easily connecting and hacking at supercomputer speeds, she had to use the suit's HUD, voice commands and eye tracking to do the hacking the human way - Considerably more slowly. That was when certain someone came back to mind. With the generators in her hands cooling down still from the overcharged attack and Diana out of the picture, she reset her defenses to something more appropriate, hoping at least Leah was smart enough to figure out that the next set of boulders she hurled at her better have a pointy end. Brownie points would be awarded for fin or spin stabilization. [Color=00ffff][i]Well, as long as someone else makes the brownies. Mine would not be much of a reward.[/i][/color] she sniffed. Raising her arms with the generators facing away, she turned around and headed towards Ed. [color=00ffff]"Ed? I know you're there. Look while I appreciate selecting pretty much the best strategy out of all of us, the sad part is neither of us will stand much of a chance against the technopath over yonder, she is... Well, a god in here. I'm thinking our only chance is to put her in a crossfire, so to speak. I'm trying to gain control of the Master hand but it's going slow. Would you happen to know of some backdoors to make that happen? Help me out here and I'll ditch the armor if we're the last two standing to make it fairer."[/color] she tried to sweeten the deal. [hider=Personal notes] [code] - Implement redundancies while defending against teleporters. One generator is not enough. - Why the FUCK does a power line for my CHEST generator run on my BACK?! Rewire this, ASAP. - Actually, rewire all of the generators with a redundant power line. It should not get disabled by one bloody stab! - Create and carry a spare parts kit with you to a fight. This time it was an MFG, but what if it'S a leg actuator, or you GET EMP'd? Right, properly EMP harden the spare parts kit, too. - I should talk to Diana about how her powers work, see if I can come up with dome equipment to prevent them from failing deadly. Some sort of probability stabilizing field? Entanglement undersuit? Adrenalin shot? Aderall? [/code] [/hider] [hider=M-F generator allocation] [color=00ffff]Left rear, Right rear: [/color][b]HELD ACTION[/b] 2x redundant* repulsor beam attack (blunt force), anti-personnel/anti-projectile defense, no-delay proximity trigger, aim correction between shots [Color=00ffff]*2x Redundant[/color] - For held actions. Multiple M-F Generators set for the same purpose, additional generators taking over if the one before does not succeed. Counts as one action, unused redundancy is wasted if earlier generator succeeds. [color=00ffff]Chest: [/color]Disabled [color=00ffff]Left hand, Right hand: [/color]Cooling down [/hider]