[hider=Isla Gill][center][hider=Appearance][img]https://i.imgur.com/lBZtI59.jpg[/img][/hider][/center] [b]Name:[/b] Isla Gill [b]Appearance:[/b][list]Standing at 5’ even, Isla’s sparse frame is well-tanned and rather athletic for her age. Used to the outdoors, her hands are somewhat calloused and her smile has creased her face at a rather early age. She keeps her brown hair, which rarely meets a professional barber, is a loose and messy ponytail. Isla’s green eyes rarely seem to see the light of day, smiling as often as she does, though they do seem to constantly dart from one object to another. Likewise, her hands often are at play with any small item she can pick up on the go, such as stones, constantly turning them over and over in the palm of her hand or feeling the differences between smooth portions and the edges. [/list][b]Age:[/b] 16 [b]Gender:[/b] Female [b]Personality:[/b][list]Moving would be the key word to describe Isla. Intensely curious, there is little answer which satisfies her aside from a complete answer. To this end, she constantly is searching through whatever environment she’s in, looking off at the ocean during boat rides to see the various Pokémon, listening in the distance when walking through places such as Sevault Canyon, and having a notebook and pencil in her hands. Whenever not looking through at Pokémon, she could be found to be fidgeting with a rock she’s somehow acquired, playing with loose threads on her jacket, or tapping out an irregular rhythm with her feet. If overwhelmed, which has rarely happened in her life, Isla tends to absolutely tune-out from her environment entirely, blasting loud music with her headphones and avoiding eye contact. When talking with others, she tends to err on asking too many questions rather than asking not enough. Isla finds other people interesting in nearly every way, as they have lived elsewhere, done other things, and so on. There is a significant barrier, in her mind and manner, before she begins such interrogations as they need to be her friend, so she does not precisely prattle off to every shopkeep she runs across. To her friends, however, Isla is nearly a menace whenever a topic is come upon which she is not entirely familiar with and the other is. Her sense of planning is likewise interrogative, requiring information on every step of the way and little in the way of improvisation. [/list][b]Hometown:[/b] Seventh Island, Sevii Islands [b]Background:[/b][list]Born in the Sevii Islands near Tanoby Ruins to a pair of research assistants, Isla’s life would largely revolve around the same things as her parents. From an early age she grew to appreciate and be around Pokémon, though not necessarily be close to them or train them; her parents made it exceedingly clear that Pokémon should do, generally, as Pokémon naturally do and that interfering with such was simply wrong. From that young of an age, it was also simply due to the exceptional aggression which many of these Pokémon displayed. She would visit Trainer Tower several times, though it would eventually be shut down due to an incident where a Typhlosion destroyed two floors and forced an evacuation. The incident would highlight the growing trend in Pokémon to all, driving Isla’s parents to further study to determine what may be causing the rise in violence. As time went on, eventually they began to teach her how exactly one studies Pokémon in the wild, on the shores or in the less hostile portions of Sevault Canyon, something to which she took to quite naturally and with similar enthusiasm. Isla would even venture down along the coast, though never venturing too far as even experienced Trainers became more wary of mere travel. How Pokémon were was a world all on its own and, in peeking in, she saw a grave issue at play. It was something to be fixed, making her want to follow in her parents footsteps even more. For a time, even the Seagallop ferries would be shut down due to several attacks. The conclusion to such events would come when she turned thirteen, a group known as Nemesis which operated in further-off Kanto and Johto, one which had been using the distant islands as their testing grounds for new methods of control. Such would be remedied by the efforts of, at least in the Sevii Islands, the International Police with Isla’s parents helping to determine the exact locations of the Nemesis base in the region. She too would play a small part in this, mainly in the collection of rock samples in some parts of the island for chemical signs of the group’s tampering. The return to normal would come slowly, as the methods which Nemesis had employed were cleaned out from the ecosystem, though the local Pokémon Centers would work at maximum capacity to help heal Trainer Pokémon. The Trainer Tower would open ahead of many other services, though in time Seagallop would begin usual operations. Eventually, as she got older, her parents decided that the very limited experiences on Seven Island were simply not enough for their daughter and that she needed to go out into the real world. There was more to life than just a few buildings and nature and, besides that, they worried that Isla would grow too accustomed to how things were done back home, that if she ever had to go to a city she would have a panic attack. Already to her a crowd was three people. Though they already were looking for opportunities for her to go and explore the world outside, through the grapevine of other researchers word came that Professor Camphor was interested in assistants. Along with that was of course some minor warnings on her tendencies and potential issues, but Isla’s parents figured that their daughter would not be working directly alongside the Professor and, as such, anything like that would be an occasional issue at best. With a few recommendations, courtesy of the International Police, they made inquiries to the Professor via normal channels and in due course she set off on the several days long journey there, taking the Seagallop to Viridian City before catching the cruise liner, paid by the Professor, to Eidda and Byjerlfal City. After a few months, at a not-so-insubstantial amount of anxiety, she would finally arrive in the city with the rest of the prospective employees. [/list][b]Kind of Pokémon you like:[/b][list]Isla prefers to judge Pokémon, in her likeliness to want to keep them, by their personality; to her, the best are playful or cuddly, with aloof, stand-offish, and aggressive Pokémon simply not a good fit for her. She does have a catch-and-release policy with the vast majority, believing that the Pokémon should also have an actual desire to be with her rather than it being her decision alone with the Pokémon having to “grow to like her”. [/list][b]Quirks/Talents/Aspirations/Other:[/b][list]She possesses a small talent in rapid pencil sketches which, generally speaking, are quite accurate to whatever she is using as a model though she does absolutely chalk it up to her own long years of practice. Generally speaking, Isla aspires to be the best researcher she can be, to learn things about Pokémon no one else has before discovered, and to grow to understand them even more than she does now. [/list][b]Items:[/b][list]1 x Potion [/list][b]Pokédollars:[/b] 1000p [hr] [hider=Dancing][center][img]https://archives.bulbagarden.net/media/upload/d/d1/Spr_5b2_133.png[/img][/center][b]Species:[/b] Eevee [b]Appearance:[/b][list]Dancing possesses a noticeably thicker collar of fluff around his neck which resembles more of a large, wispy white cloud than anything else. He often buries his head into this cloud while asleep. In addition, his ears are somewhat shorter than normal and have white tips, ending around a quarter of the way down the length of the ear. [/list][b]Level:[/b] 5 [b]Gender:[/b] Male [b]Type:[/b] Normal [b]Ability:[/b] Anticipation [b]Moves:[/b] Tackle, Tail Whip, Covet, Growl, Helping Hand, Sand Attack, Wish [b]Personality and Nature:[/b][list]Despite his name, Dancing is quite the lounger. If there isn’t something happening which is interesting, he is sleeping or perched up on Isla’s shoulder. Whenever she sits, he tends to fall asleep in her lap. If other Pokémon try to play with him, he tends to play dead or look up at them with a very, very blank face. Pokémon battles, to him, are merely rude interruptions between his naps and ones with which he tries to deal with as rapidly as possible. Somehow, Dancing does wake up mere moments before any food is ready and is perfectly energized to eat it. In other words, he is living his absolute best life possible. [/list][b]Quirks/Talents/Aspirations/Other:[/b][list]Dancing does not snore, or make really any noise at all, while sleeping. He also tends to not move whatsoever while asleep should he help it. [/list][b]Held Item:[/b] N/A [/hider][/hider]