[img]https://images.evetech.net/characters/2112987026/portrait?size=128[/img][h3][color=aba000]Hamazasp Sulser[/color][/h3] While calculating his plan of action, Sulser wondered why he was so frequently omitted from the overarching strategy, his pleas to engage so flippantly dismissed. The humbling firepower that spewed forth during his minute's musing and the visual reminder that his comrades literally towered above him quickly settled his questions. Nonetheless, it rendered him redundant. Fuka provided ample distraction. Overkill and Alvin spearheaded the rear charge. Jaromir suppressed the vanguard. Karel's inaccuracy humored the crowd. Sir Commander coordinated from distance. And Hamazasp... was there too. Then again, irrelevance had its benefits. His vehicle bore no pockmarks as of yet; neither his foes nor his friends expected much from his craft. By the time his calculations concluded, Zhu hailed over the comms. [color=aba000]"Near bogey affirmative; far Locust untouched,"[/color] he replied casually. A shiny new target tempted the dairy farmer, but he understood the difference between three enemies and four. He reached for his medium laser button... which one was it? A stray thought reminded him of sparring practice with Nakano. Get in their personal space, and their fluster will prevent a reaction. Doubly so with his adversary reeling from previous batterings. Triply so as a practical ghost on the battlefield, appearing from a blind spot. It was certainly a better chance than an unskilled lout had at aiming his energy device. [color=aba000]"Engaging ramming maneuvers,"[/color] he reported, his lack of coordination disabling his capacity for weaponry as he adjusted to face the LCT-1V. His thrusters at maximum, he bade his 'Mech push forward. He lowered his vehicle's head, the rush of combat forcing him to smile. The first shrapnel grazed his hull quite too late to stop him. Impact. A right good hit, at that. Largely by accident, he'd found the perfect angle to sheer the Locust's left arm from its nub. As the Ayrshire reeled back, the Taurian switched gears from movement to armaments. He knew where the machine gun controls were, and he slammed bullets where his cockpit once imprinted. The mirror reflection of his potential demise discomforted but didn't unnerve him. He now possessed a close quarters weapons advantage to his doppelganger: two to nothing. With any luck, the enemy's response would be minimal. Of course, skirmishes rarely bless the humble soldier with such fortunes. [hider=Rolls and Damage] [url=https://www.roleplayerguild.com/rolls/25541]Charge: Roll of 11: Damage = 2 x Distance traveled (2) = 4 Damage, Left Arm Chosen[/url] Machine Guns (x2): (AUTOMATIC HIT): Damage = 2 (x2) = 4 Damage, Left Arm Chosen LCT-1V: Left Arm: 4 Armor + 3 Internal Structure - 8 Total Damage: Destroyed [/hider]