[hider=The Industrial Evolution] [b]NAME:[/b] Ferdinand Altori Enzoani (Just call me Fae darling) [b]AGE:[/b] Unknown (It’s rude to ask you know) [b]GENDER:[/b] M [b]APPEARANCE:[/b] While Fae may be a [url=https://i.imgur.com/rFAHL8X.png]cyborg[/url], he has put in the effort to ensure remaining biological features are supernaturally perfect. His marble skin unblemished, his silver locks silky smooth and tangles-less, teeth pearly white and his remaining eye a striking ruby red. Put this all together and he should be teetering on the edge of the uncanny valley, and yet he deftly defies it regardless. Where his body is augmented, it has been replaced or plated over with a mix of unnaturally warm gold-brass alloy and durable black steel. The most inhuman augmentation can be found on his back, out of which clusters of tool tipped arms and dexterous mecha-tendrils sprout, all powered by a thaumi-nuclar battery housed within the (detachable (and able to operated independently)) backpack. It also comes with an inbuilt oxygen mask for navigating aquatic/toxic environments. Most of the components that actually replace body parts aren't that much more powerful than their flesh alternatives, but do provide Fae with an extensive life support system that preserve and prolonged his life, and makes him rather resistant to environmental hazards despite his light garb. An exception is his right eye, which has numerous sensors that can see far better, and a far wider spectrum, than the human eye. He carries with him a tablet computer stylized as a tome oh his hip, one that houses the blueprints for much of his work, and is often seen wearing a set of flowing red robes. [b]ATTRIBUTES:[/b] Mind = 5/10 Body =0/10 Agility = 0/10 Craft = 5/10 Magic = 0/10 [b]WEAPON:[/b] Fae does not carry weapons most of the time, but he has plenty built into himself. His mecha-tendrils are strong and swift (and entirely capable of lifting his own body), and are equipped with laser emitters at their tips, while his remaining arms consist of a gravity gun (capable of picking up and launching heavy objects), a combat drug injector, and a hard light hologram projector. That said, his tendrils are also able to 3D print objects, which means that, if he is given time to prepare, he is able to arm himself as the situation demands. As a result he often ends up producing heavy ordnance such as missile launchers, HMGs, laser cannons, flamethrowers etc. which his additional arms can help carry and stabilize, greatly bolstering his firepower. [b]MAGIC BRANCH:[/b] Dark magic (reshaping and augmenting the flesh is hardly natural, though Fae does resent this designation somewhat) and illusions [b]Notable Spells/Skills:[/b] [i]Repairs:[/i] flesh and steel are much the same to Fae, and he is able to repair both, using injections of magical chemicals to stimulate rapid regeneration, or using welding and soldering beams to fix armor and circuitry. [i]Glamor:[/i] Fae predominantly works with hard light constructs when it comes to illusion magic, something he started out doing to make blueprints of metal and flesh to help both plan his work and show what the results of his work would be to those he would be working on. As such he can change people’s appearances with relative ease, as well as create fake objects such as doors, walls, keys, etc. etc. to fool his foes. Said objects can be physically interacted with, but they are relatively flimsy, and become especially so if someone sees through their ruse. He can also create semi autonomous illusions of people, animals, machines, etc. which follow simple instructions programmed into them at creation. Useful for making distracting doppelgangers, weak disposable minions, scouts (an illusion can hold/be built around a real camera after all) etc. [i]Synthesis:[/i] Fae’s tendrils can be used to 3D print objects from thin air if given time, creating more permanent objects out of more or less anything, be it meat or metal. This has a lot of utility both for more in depth repairs and for creating tools, weapons, combat drones, etc. as the situation demands. [i]Synthasist Legion (Signature skill):[/i] Fae digs out a mass of blueprint from his internal library, and flash-forms a host of ethereal warriors based on the many designs found therein. Despite being illusions, they can still pose a threat with their various weapons if the targets’ minds are weak enough to believe that they are being harmed. [b]BIO/FUN FACTS:[/b] Fae is a prominent and perhaps founding member of a growing Transhumanist movement known simply as the Synthesists. As a very loosely aligned group, they seek to enhance the human form beyond the peak reached by evolution, while still clinging on to the things that make the human body worth living in. This certainly puts them at what many would consider the extreme end of augmentation, though they are strictly against going full machine. What the line between having enough humanity left and going too far down the mechanical rabbit hole is, shall we say, and oft argued about point within the community. What they can agree on is that the Mechanists, who go full robot, have gone too far. Naturally there are also biotech-essentialists and non-replationists who think the Synthesists themselves have gone too far, all of which leads to a lot of transhumanist infighting Fae has dedicated much of his (possibly) long life to furthering the cause, creating many of the blueprints and thesis used by the movement. Relatively well known within it, he has little fame beyond, and certainly little fortune to his name, due to open sourcing a lot of his work. As for why he specifically seeks the seven? Predominantly, Fea hopes that the weapons will be able to provide at least the inspirational spark needed to push his craft to the next level, having fallen into something of a rut as of late. This may seem like a somewhat selfish goal that would put him in the V’s camp, but the ideals of the Synthesists are, ultimately, a pursuit of a utopian dream that they hope will benefit all. To make a better human, one that does not age, suffer, or wither away. One that has the strength to survive and thrive in an uncaring universe, and, importantly, one that still embodies positive human traits such as empathy, compassion and kindness. He is, it has to be said, somewhat skeptical about the mysticism surrounding the seven, particularly the idea that the uniting of the weapons brings peace, a thing he thinks is simply too ironic to be true. The rising of the dark one, whatever they may be, has a bit more credence in his eyes. It would certainly be a dark age if those who would do the world ill for their own gains got their hands on the seven, that he can 100% agree on. His definition of ‘those who would do the world ill for their own gains’ might be a little wider than his recruiters own however. [/hider]