[quote=@Dark Cloud] [@Guardian Angel Haruki] I am, if it ends combat and I am able to I will have Gabe ditch his gear and dive in to grab brut since he is strong enough to drag him. Besides if we go by realistic logic, he should be lighter in water. [/quote] ....OK then... Officially in character, Gabriel casts the spell over the area where he saw Brutrumukk got pulled in and the recent activity. The spell takes hold. But it is hard for him to immediately tell who is asleep and who isn't due to the murky swamp water. He'll need to roll a Perception check. [hider=Results][@rush99999] Brutrumukk is now asleep in the water, and he has a number of rounds equal to his Constitution Modifier (2 Rounds) until he drowns. The Merrow are at full HP, so the sleep spell does not take hold on them.[/hider] EDIT: Now that I think about it... [@XxFellsingxX] I'll need you to roll Perception as well. Jub has a lower DC to beat because he's closer.