[center][h1][color=37B5A9]Stephanie Irwin[/color][/h1] [img]https://cdn.discordapp.com/attachments/504262251755339776/934958596612034630/Konachan.com_-_237143_sample.png[/img] [hider=Inventory] Pokedollars: 4900 4xpotion 8xpokeballs 1xpremier ball Black Sludge [/hider] [hider=Pokemon] [hider=Team] [hider=Numero Uno] [color=80FCFF]Dusk[/color] [img]https://img.pokemondb.net/sprites/x-y/shiny/litwick.png[/img] Species: Litwick Type: Fire/Ghost Level: 13 Status: Moves: Smog, Ember, Astonish, Minimize, Confuse Ray Ability: Infiltrator- Passes through the opposing barrier, substitute, and the like and strikes. Held Item: [/hider] [hider=Numero Duo] [color=A8A7A5]Dennis[/color] [img]https://i.imgur.com/eGE2pGC.png[/img] Species: Pidove Type: Flying/Normal Level: 10 Status: No longer Beaten to a pulp Moves: Gust, Growl, Leer, Quick Attack Ability: Super Luck- Increases the critical hit ratio by 1 stage. Held Item: [/hider] [hider=Numero Trio] [color=C86760]Jack[/color] [img]https://i.imgur.com/9zFOqIq.png?1[/img] Species: Sneasal Type: Dark/Ice Level: 10 Status Moves: Scratch, Leer, Ice Shard, Taunt Ability: Pickpocket Steals an item from an attacker that made direct contact. Held Item: None. [/hider] [hider=Numero Quadro] [color=907096]Glory[/color] [img]https://i.imgur.com/Tvv5W6E.png?1[/img] Species: Whimpod Type: Bug/Water Level: 12 Status: Moves: Struggle Bug, Aqua Jet, Sand Attack, Defense Curl Ability: Wimp Out The Pokémon cowardly switches out when its HP becomes half or less. Held Item: None. [/hider] [hider=Numero Siete] [color=9668A5]Vi[/color] [img]https://i.imgur.com/Z9hb3nr.png[/img] Species: Toxel Type: Electric/Poison Level: 11 Status: Moves: Belch, Tearful Look, Nuzzle, Growl, Acid, Flail Ability: Rattled The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat. Held Item: [/hider] [hider=Numero Ocho] [color=f26522]Lucky[/color] [img]https://img.pokemondb.net/artwork/avif/growlithe.avif[/img] Species: Growlithe Type: Fire Level: 10 Status: Moves: Ember, Leer, Howl, Bite Ability: Flash Fire If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves Held Item: None. [/hider] [/hider] [hider=Pc] [hider=Numero Quinto] [color=96CAE5]Hermes[/color] [img]https://i.imgur.com/Fxat1rI.png?1[/img] Species: Wingull Type: Flying/Water Level: 5 Status: Moves: Grow, Water Gun, Quick Attack Ability: Rain Dish The Pokémon gradually regains HP in rain. Held Item: None. [/hider] [hider=Numero Seis] [color=65836C]Luna[/color] [img]https://i.imgur.com/IliXAgr.png?1[/img] Species: Trubbish Type: Poison Level: 4 Status: Moves: Pound, Recycle, Poison Gas Ability: Aftermath Damages the attacker if it contacts the Pokémon with a finishing hit. Held Item: None. [/hider] [hider=Numero Nueve] [color=827c80]Dwayne[/color] [img]https://imgur.com/GMROioS.png[/img] Species: Geodude Type: Rock/Ground Level: 6 Status: Moves: Tackle, Defense Curl, Sand attack Ability: Sturdy The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out. Held Item: None. [/hider] [/hider] [/hider] [/center] [@Joshua Tamashii][@hatakekuro] Ok, so maybe she overestimated Vi's bulk. Or maybe underestimated the Carvanah's attacking prowess? Maybe a bit of both, but Vi wasn't looking too flash as the Carvanah, while slowed, began to make its next attack. Vi didn't look like taking another hit or two was a good idea, but with her only super effective move being contact-based, that simply meant Steph had to change things up then right? Righto then, uh. What was her plan B? Ah right, fight at range! It wouldn't be super effective, but it was better than getting hit again. [color=37B5A9]"Vi, use Acid thaen dawdge and as ih' goes boy laets taych thiies feeshao whahts whaht and use Flail and if ih' steell wahnts t' kayp gaowin thaen laets hiieh' ih' weeth Acid teell its dun."[/color]