Ugh...super late for me posting this...need sleep now but [@VitaVitaAR], here's my final work though I think some formatting is needed. [hider=Alien Angel] [b]Name:[/b] "Angela" (Doesn't remember her real full name.) [b]Callsign:[/b] "Alien Angel" but formely was called "Grendel". [b]Age:[/b] 21 (?) [b]Gender:[/b] Female [b]Appearance:[/b] [url]https://static.wikia.nocookie.net/legendsofthemultiuniverse/images/f/ff/Mai_Kobayashi.png/revision/latest?cb=20211017102426[/url] Standing 5'10" with an unknown weight though looks slight toned in muscle. [b]Personality:[/b] Rather Stoic at times. Usually talks in a monotone voice helped by the pilot helmit she wears most of the time. While she talks to whoever is employing her for a job and asks questions, those are the only real times you can get a "read" on her. Outside of that, she tends to be distant and aloof unless she has to follow some "order" from her employer or anyone within the EINHERJAR ranks. Due to trauma from her past, she tends to keep her distance from others. Even more so towards anyone wearing "lab coats" or anything similar looking. But it's said that there ARE possibly one or more individuals she does talk to normally but in private. [u]Skills[/u]: [b]AUG Pilot/Foot Soldier[/b] - Put basically, Angela not only knows how to pilot AUG's but also knows a combination of hand-to-hand combat, knife fighting and gunplay or CQC. Even outside of a AUG, Angela knows how to defend herself. [b]Mechanic[/b] - Because of her distant nature, Angela also knows her way around basic maintenance of just about any AUG or at least ones she's studied long enough since she doesn't trust anyone else with her own AUG. One of her earliest of odd jobs with EINHERJAR was helping other merc's AUG's upkeeping from time to time. [b]Minor Healing Factor[/b] - Perhaps her most mysterious skill, Angela's body seems to recover from injuries quicker than your average human. Though enough damage or critical wounds to either the head or her heart could kill her or so she was told from her past... [b]Brief History:[/b] Angela herself wished she knew why things happened when it did. What was she doing? When did things just become...complicated? Who was she? Why did she do what she was told? To this day, Angela's questions just continued. For as far back as she could remember, most of her time was spent inside a human sized tube of water. Constantly being watched by people in white lab coats. Then, when she was let out of said tubes to do physical activities and other forms of exercise that included training in combat and piloting AUG's. But then...the needles. The experiments...but she took it. She didn't mind because she, put simply, wasn't "self aware" at the time. Pain quickly went away for her. There were a few others like her too it seemed but she couldn't even remember names. Then, she remembered how paniked the people were one day...they said something about an army advancing. That they were out of time...that they needed to deploy the experiments. That's when her and three others were immedately told one thing: defend the LTS army. Kill anyone that were "marked as UEC". Immedately dressed in a pilot uniform and given a custom Mobile Armor, her squad were then deployed into the war front. That's when things were becoming clearer. She was one of a few "test pilots" supporting the LTS war effort. Though even in the water tank, she did remember hearing one scientist say that the LTS themselves were not aware of said lab. That they were to simply deploy "quietly" and just assist when ordered. To never show your face or remove any part of your uniform to anyone. Thus how it went when the war raged. Here and there, Angela just fought when and where she was told. Never question her own orders. Just fight...survive...destory...live. Then...the day she changed...the day she was deployed to Bifrost...the sheer scale of the battles triggered something in her...at the time, she couldn't tell what but that was her first experience with an emotion. Horror...seeing people's bodies outside of a mech...then nothing as a stray shot knocked down her Mobile Armor...darkness...then remembering someone opening her damaged cockpit...seeing someone... That was when she first met a UEC pilot callsign "Record" but said to simply call him "Jake". A survivor of the Bifrost battle and formerly a "Recon" operative, he was merely looking for survivors in the aftermath of that battle but also had a given assignment at the time. He knew about the "lab" Angela came from...that her squad was gone, possibly all dead...but so where both armies. One thing led to another and Angela followed the other former UEC and LTS pilots along with the other citizens of Bifrost. Things were clearer but not crystal thanks to the former soldiers on both sides. She was experimented on to be something called an "Esper" but instead had her minor healing factor. Some UEC pilots had heard rumors about her and even LTS pilots had said the only reason those experiments happened was because the UEC was also doing something similar though not to an extreme. "But that's what war does Angela...it brings out the worst in people", one person from Bifrost had told her. After some time, Angela finally pulled herself together to SOME extent that she agreed to do work for the EINHERJAR no matter how "odd job" some of their assignments were. Now she had a new "order" or perhaps a "personal" one. Her own identity. Who was she? Was she anyone specific or just a thing raised in a tube? [/hider] [hider="Ghost"] Augmented Armor: Modified GM Sniper Mark 2 AUG Name: Ghost AUG Appearance: [url]https://m.media-amazon.com/images/I/41qpkmNl29L._AC_.jpg[/url] Armaments: Bolt Action Sniper Rifle Shield Two Beam Sabers "Ghost" system - Besides the basic weapons above, this is what sets it apart from other GM's. It can "hide" it's presence from just about any form of detection systems and radars. Put basically, any combat system that uses homing, lock-on or any form of aim-assisting weapons systems will be unable to do so because it thinks there's nothing to target. Put simply, it comes down to the enemy pilots skill to actually hit the "Ghost" since you can still physically see it. Specifications: The GM itself being one of the earliest of Mobile Armors, this custom armor was designed mostly for either stealth and long range support. This GM Sniper II also fairs well at close range with it's shield and beam sabers making it a very well-rounded armor. It can even use other rifle types outside of it's default lineup giving it versatility. But even being a custom, it's still considered a "Mobile Armor" class rather than an "Augumented Armor" class. So while the Ghost is a step above other Mobile Armors, it's at a disadvantage against Augumented Armors. Even more so if the enemy pilot is skilled and not over reliant on lock-on assisted weaponry and certain radar systems. [/hider]