[hider=Saria][list][*][u][b]Name:[/b][/u] Saria [*][u][b]Gender:[/b][/u] Female [*][u][b]Appearance:[/b][/u] [url=https://i.imgur.com/ty2GNWH.jpg]Outfit (it's strangely difficult to a picture of it that shows both arms at once).[/url] [url=https://cdn.discordapp.com/attachments/659112766124064768/1158845280360353853/Saria_DV.webp?ex=651dba45&is=651c68c5&hm=10f417dfc3456a4b3fdc32f316a062b42e2b85ea55ebab82219c3ea48e5f4f29&] Better idea of her demeanour/tail[/url]. 174cm tall. [*][u][b]Personality:[/b][/u] Dour and serious, Saria [i]is[/i] a moral person, but her habitual bluntness and honesty obfuscate that. When it comes to soft people skills, she's almost clueless, and it's taken a long time for her to move past her [i]own[/i] upbringing to tone it down. Now she's at least somewhat aware of how she's seen--and actually good with children--but she's still a harsh taskmaster if you wind up under her command somehow. [*][u][b]Brief History:[/b][/u] Her father was not the greatest of parental figures, insisting that showing emotion was pointless--and she should just learn to solve her own problems. This attitude [i]did[/i] carry her far, both in taking up boxing and all the way through to her doctorate, as well as doing nothing to prevent Saria from first becoming close friends with Kirsten Wright and [i]then[/i] founding a research lab with her, where Saria would go to become the Head of the Defence section. It did, however, give rise to the rumour that she was cold-hearted rather than simply impossibly blunt. Over time, the research Rhine Labs was pursuing grew more and more ethically dubious, but Saria remained pretty much unaware of this--both through layers of bureaucracy and how it was often subcontracted to outside labs at its most extreme, with her own job being to basically deal with the cutting edge of science blowing up and endangering everyone. Until she rescued Ifrit: not only did the young girl and Olivia Silence [i]finally[/i] manage to break some of her frostiness, finding out the truth of the incident lead her to part ways with Rhine Labs. Violently. Not that Kirsten ever actually [i]accepted[/i] her resignation. She would go on to join Rhodes Island, although her ties to Rhine Labs didn't diminish [i]that[/i] much between needing to address favours and going around cleaning up after their experiments anyway. [hider=Lone Trail Spoilers]Eventually, with Kirsten finally revealing her true goal, Saria was involved in trying to stop that. Being ultimately unsuccessful, this meant that one of the Rhine Labs founders (and, given their name, probably the only other major [i]owner[/i]) was now in space in cryogenic sleep whilst the only one of the Department Heads liable to object to her being in charge was also [i]dead[/i]. Which left her, until this unexpected appearance in another world, in charge for the first time since its inception.[/hider] [*][u][b]Universe of Origin:[/b][/u] Arknights [*][u][b]Equipment:[/b][/u] Well, obviously, she has her shield. It's generally not something needed much for her [i]own[/i] benefit--and given everything she can do, might just be more symbolic of protecting other people--save for the fact that it has an arts unit embedded within it, without which her abilities would be rather constrained (since she doesn't have oripathy to use [i]herself[/i] as a casting implement). On the other hand, since her skill lies in punching things, and she's been seen using arts without the shield in hand, she likely has another backup. Apart from that, she has a rather alarmingly gun-like injector syringe (whatever is in it seems primarily intended for first aid), a perfectly unremarkable combat knife, and... well, those are probably smoke grenades on her belt. [*][u][b]Abilities:[/b][/u] Saria's [i]primary[/i] noteworthy ability is her Calcification arts. In the strictest sense, this allows her to control the calcium around herself, which would seem to be quite a simple ability... except that she's a scientist with a [i]very[/i] thorough background in preparing for danger and how she can best adapt it. The very simplest approach she uses it for is to make a rocklike barrier around her fists, so that she can hit things with impunity. The [i]other[/i] most common usage is to form a protective layer just over her skin in general, which provides astonishingly good protection. But she's also used it to create free-floating barriers in response to attacks, launch a spike as a projectile weapon, and make the equipment of her enemies shockingly brittle. She's even adapted it to assist in emergency first aid. Aside from the blatantly supernatural, as a Vouivre, Saria is remarkably strong and tough even by the standards of the Ancients of Terra. She's quite able to smash concrete with her bare hands, and would probably be able to remain standing after most explosions, rather than being torn to pieces. Courtesy of taking up boxing when she was younger, and then remaining particularly active as head of Rhine Labs defence section, she can even punch through armoured glass without Arts assistance. Or powered armour [i]with[/i] it. As the former head of the defence section, and later an operator working alongside Rhodes Island, she has extensive experience with tactical command and leadership. If she has a particular flaw there, it's that her plans are heavily defensive--although the casualties tend to be commensurately low as well. Saria also has a variety of other skills that aren't particularly useful in the current situation, such as being able to pilot a vehicle that doesn't exist here (and drive), as well as [i]being a scientist[/i]. Strictly speaking, her speciality and doctorate is in biomedical engineering, but she was part of Rhine Labs since its inception, her role transitioned away from [i]doing[/i] science a long time ago. [*][u][b]Other:[/b][/u][/list][/hider]