[Center][h1]Sylia[/h1] [img]https://i.pinimg.com/564x/e9/ab/63/e9ab6369b2165610d1a97949da79912f.jpg[/img] [sup]The Obsessive Elation, The Clutching Hand[/sup][/center] [hr] [center][h3][u][b]Domains[/b][/u][/h3][/center] [i]Crafting[/i] - There are many forms of creation. From the raw power of gods whose domains dictate reality and its vast materials, down to the relatively simple act of copulation, mortal or otherwise. Such acts are often left unrefined, left to chance and its many handed fates. Where most are concerned, this is all fine and the will of the gods. Sylia, on the other hand, would disagree. Creation, down to its most basic foundations, are just building blocks for greater heights. As such, the crafting domain is broadly focused on shaping raw resources into refined and productive creations, with the occasional fantastical work of art thrown in. Little should be left to chance when the mind’s blueprint can give the exact specifications. For through the craftsmen of the world, populations grow, peoples expand and great works are built through generations of effort. Without Sylia to propel the unfettered joys of taking a hammer to metal, a knife to wood, or string to weave, the world would be terribly slow to progress. And like all basic foundations, crafting is the first step upon the path of civilization. As such those who adhere to the life of the craftsmen will always be favored by Sylia and perhaps be given gifts of their own to progress upon. [i]Metal[/i] - While the domain of Crafting is a broad stroke upon the canvas of creation, Sylia would consider the domain of metals to be a narrower stroke. Metals are just one of realities raw resources that are capable of being refined into greater products. As such, Sylia has total control over all metallic substances, down to their smallest beginnings to their greatest heights. She can control all metals in their various states, she can produce said metals in their various states, she can work with metals, she is capable of making life out of such metals if she wished. It is but a natural stepping stone of the Goddess who allowed Divinium into the Universe. [i]Earth[/i] - What is earth but the artisans greatest resource? The broadest stroke yet, Sylia controls the very earth to suit her ever growing needs. Earth itself is the foundation for all that live. Without it one could not have the substance of form and breath. This dominion over earth can be seen it Sylia’s abilities to rule it utterly. She can create great works with but a thought. She can give those the knowledge to chisel stone and erect monuments. From the smallest of pebbles, to vast mountain ranges, all is under sway by Sylia. [i]War[/i] - War takes many shapes and forms. From the savage barbarity of raged fueled slaughter, to the great and total subjugation of one's opponents. Battle is a constant state of change within the cosmos. When armies march and invaders pillage, innocence is always lost. No matter the side or the person. It is the breaker of all good things and the ruiner of hopes. It takes and takes and takes and seldom gives back. But in the end, War is necessity. Sylia takes upon herself War for that very reason alone. She is of the belief that one can never be overly prepared. She dictates the maxims of her own ideology. Through total overpowerment can the truest victory be achieved with minimal loss. So too can overwhelming force triumph. Why siege when one can blast through a city's gates and sack it? As such Sylia is capable of teaching War to others so that they are capable of battle through strategy, fighting, and empowerment. She is also capable of creating great weapons of War and implements of salvation. Strike fast and strike quickly. Leave your opponent without the capability of thought. [center][h3][u][b]Appearance[/b][/u][/h3][/center] A god of mixed appearances, Sylia slips into forms without intending to do so when she is in the throes of crafting. Such forms can be anything from humanoid to, not so humanoid and being composed of different materials. From copper, to marble and even carved wood. Most often she dons a female form with a very animated disposition. Species dependent at any given time, and also composed of a different material than flesh(As Sylia sees flesh as a basic component of creation and basic isn’t her style). This form is often intricate, ornate and beyond the means of mortal craft. [center][h3][u][b]Description[/b][/u][/h3][/center] Sylia is, at her core, obsessed with her domain. The compulsion to create and craft often supersedes anything else and she will stop at nothing to complete her fixated goal. Whether that's destroying an entire landmass for resources or stealing something she can't just create, she seldom heeds the word "no." Often, if she chances across something exciting, she will break the 'resource' down to its most basic components to understand what it is she is looking at, before enacting a design for them. Naive as she is, Sylia has a difficult time understanding that not everything needs to be broken before it can be altered, changed, or fixed. Especially true if it isn’t something she herself has created. She does not do such acts out of malice but rather she views ‘raw life’ as a thing that needs to be improved. She [i]needs[/i] to refine them. She simply can’t help it when her overactive mind sparks with pure unadulterated delight at a design for the intended, and often much to the detriment of the intended if they are, well, living. [center][h3][u][b]Musical Accompaniment[/b][/u][/h3][/center] [center][url=https://www.youtube.com/watch?v=F64YxXDGLOk]"This isn't Cyclical!"[/url][/center]