[hider=Shell: CROW III][table=bordered][row][/row][row][cell=active][center][h1][b]Crow III[/b][/h1][/center][/cell][/row][/table][table][row][/row][row][cell] [b]HEIGHT:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]13m[/indent] [b]WEIGHT CLASS:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Medium[/indent] [b]SPEED:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Medium[/indent] [b]ROLE:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Sniper, tactical support[/indent][/cell][cell][quote][center][img]https://cdn.discordapp.com/attachments/353732683899207690/1161452347780767804/Last_Raven_Mech.PNG?ex=653859ca&is=6525e4ca&hm=cb61d1dbb3a46bc7159fca5c76485de3193bd8f8082859c2b8aa9fe12e4d3f90&[/img] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/center][indent][b]DESCRIPTION:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent]CROW III is the most recent of its pilot's shell builds, standing tall with gray-black paint and long, reverse-jointed legs designed to reach any position it might need to shoot from. Most of its exterior and weapons are built from sturdy Grand Union parts designed for low energy drain while still being able to take hits and dish them out, but its arms are MURAKUMO units tuned for precision shooting, and its head outfitted with a back up radar and sensors designed to be able to target all forms of opposition. It’s built and equipped primarily for long-range combat and support, with sniping weapons supplemented by an impressive sensor array and onboard tactical AI known as the YOMI system. While other Shells wreak havoc on the front lines, it watches over them, picking off anything that might get in the way. Beyond that, it’s designed to take a few hits with its armor plating and get the hell out of dodge with its overboost unit, if need be. By plugging into its sensor suite, the pilot can drastically improve their accuracy and response abilities, even against faster targets. A laser blade sits mounted on the left arm for close encounters, with a handgun in the emergency bay. Its main weaknesses lie in the fact that it’s built for ranged support, not as a unit meant to hold itself in frontline battle. It can’t put out enough bullets fast enough to deal with an excessive number of opponents or overwhelm one that can outmaneuver it once it gets in close. The YOMI system can also only be neurally interfaced with for a short time due to its extreme load on both the Shell’s energy supply and the pilot’s own brain, and depends on its own perception to predict events and the Shell’s own physical capabilities to act on them. Anything that manages to sneak past its sensors can throw off its benefits, and electronic countermeasures practically blind it.[/indent] [indent][indent][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/indent][/indent][/indent] [indent][b]ARMANANTS & EQUIPMENT:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent][u]RIGHT HAND: GU-95 DMR:[/u] A mech-sized Designated Marksman’s Rifle. Sits in between a typical rifle and a dedicated sniper rifle in terms of range, firepower, and rate of fire. As CROW III’s main weapon, it’s intended to be the go-to for picking off smaller targets from longer distances while still being able to function up close in a pinch. [u]RIGHT SHOULDER: GU-2014 MONROE:[/u] A massive, shoulder-mounted sniper cannon. Does a lot of damage over long range, but requires CROW-III to kneel to brace against the recoil. Used as a trump card to deliver the crucial blow to a key target once its position is secured, and the first weapon to be dropped when it’s time to retreat; it’s easily the heaviest piece of equipment on the Shell. [u]LEFT SHOULDER: YOMI:[/u] An impressive sensor array featuring radar, sonar, infrared, and everything else you could possibly imagine, along with the ability to transmit this data to the rest of the squad. The name also refers to the interlinked AI stored in the core, which can read data from this unit, alongside all others that the Shell manages to observe from, and use it to identify key points of interest and project predictions of the immediate future with a 99.999% success rate. Typically this is difficult to respond to for a pilot stuck reading it in the moment, but when combined with a neural interface, this allows them to effectively see roughly ten seconds into the future, for ten seconds. This manifests as a massive boost in accuracy and ability to evade incoming attacks, though overuse of this ability has been known to literally boil the minds of human pilots when it doesn’t drain the energy reserves dry. [u]LEFT ARM: PS-93 Holdout:[/u] A cheap, light, Paragon United pistol that’s easy on resource use. It’s more of an emergency weapon for close quarters than anything else [u]LEFT BAY: WAXING CRESCENT:[/u] Though the YOMI system takes up the majority of CROW-IIIs energy supply, it manages to fit this MURAKUMO laser blade into its arsenal. CROW-III isn’t remotely tuned for melee duels, but it can deliver decisive strikes in a pinch, and is surprisingly effective when combined with careful use of the YOMI system.[/indent] [indent][indent][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/indent][/indent][/indent] [indent][b]OTHER:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [img]https://cdn.discordapp.com/attachments/353732683899207690/1165136702126436352/Raven_Emblem_300.png?ex=6545c11c&is=65334c1c&hm=48744c13591077cc5267473917e3ccc6f641dae52ffd194d403629466a1b5e93&[/img] [indent][/indent] [indent][indent][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/indent][/indent][/indent][color=2e2c2c].................................................................................................................................................[/color][/quote] [/cell][/row][/table][/hider]