[hider=Shell: KING GIZZARD][table=bordered][row][/row][row][cell=active][center][h1][b]KING GIZZARD[/b][/h1][/center][/cell][/row][/table][table][row][/row][row][cell] [b]HEIGHT:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]12m[/indent] [b]WEIGHT CLASS:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Light[/indent] [b]SPEED:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]High[/indent] [b]ROLE:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Scout, pressure support[/indent][/cell][cell][quote][center][img]https://i.imgur.com/XJNxEAK.jpg[/img] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/center][indent][b]DESCRIPTION:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent]KING GIZZARD evokes the same kind of punk-kitsch embodied by its pilot. With a rust red paint job and silver trimmings, odd bit of graffiti and the occasional peak of brown and white from its previous designation as BUZZARD I. It is held aloft by reverse-jointed legs with an emphasis on direct movement speed over jumping ability used in conjunction with its ultraboosters which - along with its sharp angular construction - is heavily inspired by Murakumo Robotics designs for greater speed. Its armour plating and weapons systems are exclusively Grand Union however, tightly designed weaponry to hit as hard as it looks and with the shell's head, core and gravity matrix receiving an elegant kinetic shielding designed to keep the important parts secure without being too bulky. The rest of the shell is outfitted with a much more simple (and cheaper) layer of armour that's intended more for stopping stray hits than anything else. All of this is done in service of the shell's unique mode of piloting, the Ventriculum0001 (or as its pilot refers to it: "Old Boy"). A guitar-like apparatus with multiple strings that, when plucked, move and operate different parts of the shell. While initially seeming like a gimmick, this allows a pilot with the right know how to shave off crucial seconds in movement and provide fluid hit-and-run assaults on other shells that leave them scrambling, providing the team a huge boost in both crowd control and battlefield control as it zips around crippling shells and evading fire with finesse. As such, the bulk of its armaments and design ethos is with close range combat in mind. That in mind, the weaknesses of the shell are self-evident. It has incredibly high damage output and manoeuvrability but cannot take heavy hits without severe consequences, it is capable of getting into a direct fight with other shells provided it can deflect and parry but a slugfest is out of the question (this has the additional concern of knocking its pilot off-rhythm, leaving it a sitting duck should the worst happen). Furthermore, the shell is built with close to mid-range in mind and as such the level of support it can provide on the battlefield drops off rapidly if it can't get close enough. Further, it isn't great in enclosed spaces and can require some quick lateral thinking from its pilot in order to keep it moving and out of harm's way.[/indent] [indent][indent][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/indent][/indent][/indent] [indent][b]ARMANANTS & EQUIPMENT:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent]LEFT ARM: VELVET BUZZSAW: A more pleasant name for an unpleasant weapon. A custom job using GU parts to create a large, loud and brutal high frequency buzzsaw that sits atop KING GIZZARD's left forearm for easier ripping and tearing while still keeping the hand free. Used in tandem with the shell's incredible speed to get around enemy shields and weapons and strike at their weak spots, riposte and even break energy blades or "gutting" the enemy shell by impaling the saw inside of it and wreaking havoc on its system. This technique leaves KING GIZZARD stuck in place for a counter-attack however so it's normally reserved as a way to hold a shell in place for a killshot from CROW III's sniper rifle or a finisher from any other nearby Vulture Squad member. RIGHT HAND: GU-TA MODEL 17: A shell sized shotgun, sawn-off for an even wider spread and kick at close quarters while still being able to be held one-handed. Whilst not particularly resource heavy and boasting impressive stopping power (with the chance of embedding shrapnel in the opponent shell to damage the internal systems) it can only hold two shots at a time before needing to reload which makes it tricky to use for a style that can't afford to stop moving. Therefore it's better saved as a finisher or when a particularly good weak point has shown itself. RIGHT SHOULDER: GU-38 'ENCORE' LAUNCHER: A missile launcher that can fire in bursts of three when KING GIZZARD is stopped and readied. The missiles shoot out in a spiral and a whistle and explode in a burst of colour on impact like fireworks. While decently fast and hard hitting they don't have much in the way of tracking ability, while this does mean they're unlikely to veer too far off target due to flares or other scrambling methods it also means they can be dodged by a shell that sees them coming and has enough time and speed to do so. Additionally it forces a shell whose key defence is movement to stand in place making it only viable as an opener to engagements or to provide some ranged support for allies. LEFT SHOULDER: FUNKTION 7 SOUNDSYSTEM: For the most part, not a weapon. The soundsystem sits slightly out of the shoulder and can be turned off or on to amplify whatever the pilot is playing onto the battlefield. The technical reason is for "moral" but it's mostly for ego. That said it [i]does[/i] also have a practical purpose. Thanks to extensive tinkering it's been discovered that by re-distributing enough power into the soundsystem and altering the output frequency it can function as a sort of EMP wave. Temporarily taking enemy shells offline or at the very least scrambling their weapons system. Due to KING GIZZARD's light stature however this technique does absolutely wreck the shit of the shell's energy reserves and can lead to overheating if not used carefully. [/indent] [indent][indent][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/indent][/indent][/indent] [indent][b]OTHER:[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent]Everybody love everybody[/indent] [indent][indent][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/indent][/indent][/indent][color=2e2c2c].................................................................................................................................................[/color][/quote] [/cell][/row][/table][/hider] [Hider=Pandæmonium Info] Pandæmonium was a legendary punk band who used music as a way to rebel against the corporate powers that be. The band was originally founded by [CLASSIFIED] and Jimmy Navarro however its name was coined by Patti Summers - in reference to the golden capital city of hell in John Milton's poem "Paradise Lost". Inspired by the lense in which the counterculture movement the band attracted viewed the world - as a crowded place filled with demons and built on excess - a reductionist view that Patti thought was very stupid and thus decided fo reform it into a "street" meaning by way of mockery. [CLASSIFIED] and Jimmy simply thought it sounded cool. Forming officially as a five-piece in 2132, Pandæmonium was initially a back-street band that played in dive bars, clubs and parking lots. Raising hell in whatever venue they ended up in. A year into their career they were approached by a man named Martin Hannetty who signed them to Industry Records and released their debut album [i]Hell on Earth[/i] in 2133. With the album receiving widespread acclaim and controversy for its raw sound and strongly anti-corporate messaging. Despite being frowned upon in most corporate territory, the band amassed enough of a following to release a second album and begin working on a third before their dissolution in 2138. Since disbanding, Jimmy Navarro has gone on to field a successful solo career - altering his style to a more classic rock sound and releasing two albums to critical success. Patti Summers has became an author, writing a tell all book about herself and her experiences in and out of the band. Terry Bowers has been sent to rehab for his third time and has since been broken up with by Jenny Algheri who is now a drummer for the band The Ministry of Love. [b][u]Members[/u][/b] [CLASSIFIED] - vocals and lead/rhythm guitar Jimmy Navarro - vocals and lead/rhythm guitar Patti Summers - keyboard Jenny Algheri - drums Terry Bowers - bass [b][u]Albums[/u][/b] [I]Hell on Earth[/i] (2133) [I]I Saw The Devil[/i] (2136) [I]Godlike[/I] (Unreleased) [b][u]Notable Discography[/u][/b] Burn Eden (most well known single) [Hider=lyrics][u]BURN EDEN[/u] (Instrumental) [VERSE 1] Blood surges, a call to action Fists itchin' for a fight In the Garden for the main attraction To see the flames fly up tonight Suits hide 'hind walls and lead Ya can't kill what's already dead Neon lights turn man to beast Unleash 'em on the garden to feast [PRE-CHORUS] Shells start buzzin! Implants hot! Fingers twitchin! Hear the shot! No bell needed, Let's begin! Burn! Eden! [CHORUS] Burn 'em all! - put 'em up against the wall! Burn 'em all! - time to rip apart your chain! Burn 'em all! - c'mon and hear my call! Burn 'em all! - let nothing grow again! And that's right! [Instrumental - guitar solo] [VERSE 2] Justice reframed, sold as violence Paranoid and packin heat Talking heads turned to silence As the mob takes to the street [PRE-CHORUS] Cyborgs breakin'! Fire's hot! Mind is slippin'! Call the shot! Walls are broken, Crawlin' in! Burn! Eden! [CHORUS] Burn 'em all! - heads are rollin' down the wall! Burn 'em all! - take back what you stand to gain! Burn 'em all! - c'mon hear my fuckin call! Burn 'em all! - let nothing grow again! (Burn! Burn!) Burn 'em all! (Burn! Burn!) Burn 'em all! (Burn! Burn!) Burn 'em all! (Burn! Burn! Burn!) [OUTRO][/hider] The Invisible Hand of Hate Fuck's Just A Word If You Tolerate This Your Kids Will Be Next (Manic Street Preachers cover) Horse Flesh For Dinner You Treat Me Like A Dog & You Expect Me To Smile Last Crusade (no widespread release, an acoustic single off '[i]Godlike[/i]')[/hider]