[hider=Emelia "Ember" Steel][color=872187][b]PERSONAL INFO[/b][/color] [img]https://i.imgur.com/mmHHH4M.png[/img] Name: Emelia Steel Callsign: Ember Age: 27 Height: 5’2” Weight: 63 kg [color=872187][b]EMPLOYMENT:[/b][/color] Mercenary. Demolitions expert [color=872187][b]PERSONALITY:[/b][/color] Ember is most likely the happiest person in all of Night City. Bubbly and outgoing, her overly cheery demeanor is persistent every hour of every day regardless of the situation. Against the dreary and soul crushing atmosphere of the city, Ember is a ball of ecstatic sunshine. She'll jump at the chance to meet new people, get excited at the smallest things, and overall just be down to have a good time. This all might seem like a breath of fresh air compared to some of the more grumpy residents of NC, a genuinely delightful soul among the masses. But the longer she's around the more apparent it becomes; Ember is unhinged. She'll laugh as she demolishes a building like it was a joke. Grin ear to ear while she guns people down. Sometimes she even claps at deadly explosions as though they were fireworks lighting up the night. She's not completely crazy. Not yet at least. She's just tired of holding back who she is. No more pretending she doesn't find enjoyment in what she's doing. Ember just wants to be herself and have fun. Though her idea of fun does seem to involve C4 more often than not. [color=872187][b]FLAW:[/b][/color] Airhead - Ember's not dumb, just selectively smart. [color=872187][b]FLAW:[/b][/color] Impulse control - Ember has only done what she's been told her whole life. Now that she's able to live how she wants, she has a habit of doing whatever comes to mind. [color=872187][b]VIRTUE:[/b][/color] Optimistic - Life has not been easy for Ember, she has always come out on top. She can't quite explain it, but things just have always had a habit of working out in the end. [color=872187][b]VIRTUE:[/b][/color] Fearless - No matter the situation. No matter the stakes or danger, Ember will go about her business unfazed. She would walk into hell with a skip in her step and whistling a happy tune. [color=872187][b]ARMOUR & WEAPONS[/b][/color] [LIST][*]Primary: Nokota D5 Sidewinder [*]Side Arm: F-GX Frag grenades [*]Char Incendiary grenades (sticky) [*]Melee: Punknife [*]Armour: N/A [*]Augmentations/Cyberware: Smart Link [*]Projectile Launch System[/LIST] [color=872187][b]QUICKHACKS: [/b][/color] Total RAM: 4 Cripple Movement (Common) Cost: 3 RAM Cyberware Malfunction (Common) Cost: 4 RAM [color=872187][b]SKILLS[/b][/color] Body 12 +4 (+1 Advantage) Reflexes 14 +6 (+2 Advantage) Tech 14 +6 (+2 Advantage) Intel 10 +2 (No Advantage) Cool 8 - 0 (-1 Disadvantage) Subcategory Advantages: Explosives and Assault Weapons [color=872187][b]RELATIONS[/b][/color] N/A Technically her parents, but she’ll claim they’re dead. - [color=872187][b]HISTORY[/b][/color] Growing up in SoCal, Emelia was the daughter of two military veterans. Their time in the service had left them bitter and harsh people, and even worse parents. They enforced a strict set of rules, instituted a tight daily schedule, and monitored Emelia’s every move. They had full control over her. Emelia's only hobby and escape from this authoritarian life was tinkering. During late hours in the night when her parents were asleep, she would "borrow" some of the numerous grenades and guns her parents had and tinker with them. She learned how every bit and part worked, how to maintain and improve them, and also how to reproduce them. In addition, she also began crafting her own devices. In 2069, after 18 years of living in this prison, Emelia thought she would finally be free, but her parents had other plans. SoCal had just rejoined the NUSA and they were on the brink of war with the other free states; exactly what they had been raising her for. She was practically forced to enlist, and once she completed basic training, was immediately sent to active duty. Due to her knowledge of tinkering, she was assigned to an engineering unit specializing in demolitions. They would be sent all over the west coast usually to assist in assaulting key structures or as a counter to enemy heavy vehicle units. Supplies were severely limited in the field. Emelia and her team had to make due with what they could scrounge, but even with second hand and used parts she was able to craft high grade explosives and charges. Thanks to her uncanny crafting ability, Emelia’s unit saw much success in their deployments. They began to grow closer overtime; a bond forged in the heat of battle. They even gave themselves matching tattoos of their unofficial mascot; a crudely drawn cartoon bomb that many joked was the real person giving orders. Despite these friendships, Emelia was still struggling to maintain her sanity. She was still fighting a war she didn’t want to be in for a government she didn’t believe in. Every day weighed on her psyche, the destruction and death she was a part of slowly eating away at her mind until it all finally came apart at the Battle of Ridgecrest. The bloodiest battle in the entire war. 3,078 lives were lost in a single day, and among them were Emelia’s unit. The carnage was more than she could handle, and though she somehow survived, everyone she had grown close too was dead. In fact, reports coming in seemed to think she had also perished alongside them. She could have returned. Radioed into HQ and let them know she had made it out. But instead, she decided to take this opportunity and run. Emelia Steel would stay dead, while Ember rose from the ashes. Knowing she couldn’t stay in SoCal, Ember fled to the nearest place she could hide; Night City. The war had ended by the time she arrived, and though she might have had a place among the 6th Street, she chose to strike it out on her own. Of course, she really only had the skill set to take up the mercenary life, but this strangely did not bother Ember in the slightest. In fact, she was happy! For the first time, she was on her own. No more rules. No more restrictions. She didn’t have to wear a mask for anyone’s approval. She could finally do things for herself. Be herself. Sure, life as a merc had some similarities to the military, but now she only fought when she wanted to. She could believe in the mayhem she was creating because it was for her. [color=872187][b]CYBERPSYCHO[/b][/color] This is Billy Bomb! He says the funniest things like "Start a fire" or "Leave no survivors"! Everyone say "Hi Billy!"... Did you say Hi? Come on. Don't be rude. Billy doesn't like when people are rude. It makes him upset. And when Billy gets upset, I get upset. And when I'm upset, I blow up whatevers bothering me! You don't want me to make you go boom, right? Great! Now say it with me. "Hi Billy!" [hider=Billy Bomb][img]https://i.imgur.com/JxDW0ZJ.png[/img][img]https://i.imgur.com/Wr7C23t.png[/img][/hider][/hider]