[@Typical] [color=edbf8e]‘Alright!’[/color] Lesley says, waving a bit as Eryn takes off. [color=edbf8e]‘Take care of my girl’s girl, will you?’[/color] With that, Eryn could get her Pokémon healed and ready, she went off towards Route 5. She’d been on Route 5 before, so it wasn’t a sight that was that foreign to her. [hider=Route 5][center][h2]Route 5[/h2] [url=https://i.imgur.com/ooiWtLz.jpg][img]https://i.imgur.com/ydwR9zd.jpg[/img][/url][/center] Just as Stillwood Village is the least visited settlement in Isson, Route 5 is among the least travelled routes on Isson main landmass. The route is a steady incline from Lakewatch Town to Stillwood Village, with some elements of the base of Mt. Chill nearby, the waters of Dragon Lake next to it too, sporadic forest from that surrounding Stillwood Village and some of the plain elements from route 6 as well, along with a very traveller-friendly road makes Route 5 perhaps one of the most naturally stunning routes of Isson. There are no roads for asphalt here, only travellers are explorers seeking or exiting Lakewatch Town for some reason, as well as Pokémon trainers on their journeys. A peaceful route without any real dangers, it still offers a lot of variation. Walk on the west side by the waters of Dragon Lake to potentially encounter some Pokémon of the lake. Walk by the mountains on the east and perhaps feel some of the radiating cold of the range of Mt. Chill to perhaps see some more mountainous Pokémon or maybe an ice Pokémon that stumbled out of their caves. The route is a bit cold, attributed perhaps best to the proximity to the Frozen Cavern, and it gets colder the closer the mountain you go. Multiple rivers run down from the mountains, part of Mt. Chill that melts, but efficient wooden bridges help passage over. And of course, patches of forest here and there. The south of Route 5 opens up towards what people call the Vast Plains, or simply Route 6. There parts of the Endless Forest spread out to make things a bit more covered in trees, but as soon as you leave this forest, all you’ll see is plains as far as you can see, and that’d be Route 6. On the other side of the route is the forest that covers Stillwood Village, you need to enter the forest to get to the village. At the middle by the lake is Lakewatch Town, resting a bit above Dragon Lake. And, of course, the passage up to the Frozen Cavern lies up that hill, for those who want to brave the range that leads towards the enclosed and frozen Route 9 on the other side.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]While not many, there are still trainers and explorers in the area, mostly trying to get to the next.[/i] 4. Talk. [i]You could seek someone out to talk to them, if you want to.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 9. Area Specific: Random House. [i]Uh. There’s an excessively out-of-place red house in the middle of the route, the door standing wide-open. … Want to visit?[/i][/hider] [i]Connected areas: [/i] Lakewatch Town. [i]Right behind you.[/i] Stillwood Village. [i]In the north lies the forest which hides the village, Mt. Strength lying behind it..[/i] Route 6. [i]Vast plains start in the south-east, this route leads towards Raremine Town.[/i] Frozen Cavern. [i]After an incline up to the ridge of Mt. Chill, a cavern of ice could guide the way to Route 9 and Cooldome City.[/i] Endless Forest. [i]To the south, a dark forest looms. There are no indications as to why you’d ever want to go there.[/i] [hider=Route 5, known Pokémon]Common: #10 Caterpie #43 Oddish #163 Hoothoot (During night, rumored) #585 Deerling #664 Scatterbug Uncommon: #25 Pikachu #438 Bonsly #586 Sawsbuck #587 Emolga Rare: #172 Pichu[/hider] Here she could train against Caterpie, Deerling and Scatterbug, sometimes even seeing the somewhat rarer Pikachu, Bonsly and Emolga. This is assuming she kept her distance from the high-level Sawsbucks that were just walking around here and there on the route. [hider=All the Pokédex Entries][center][url=https://bulbapedia.bulbagarden.net/wiki/Caterpie_(Pok%C3%A9mon)][img]https://i.imgur.com/68CZR5W.png[/img][/url] [color=6ecff6][i]Pokédex Entry #10 – Caterpie, the Worm Pokémon. It has a great appetite and eats green leaves larger than itself. Its feet has suction cups allowing it to climb on any surface. If attacked, it can release a stench from its antenna to ward off attackers. It is known to grow fast, and will create a cocoon out of silk for itself to evolve.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Deerling_(Pok%C3%A9mon)][img]https://i.imgur.com/aWwOddi.png[/img][/url] [color=6ecff6][i]Pokédex Entry #585 – Deerling, the Season Pokémon. A Pokémon known to live in mountain grass, it changes its appearance based on current temperature and humidity, effectively giving it a new form for each season. People used them to foretell the current season. They live in herds and are very timid with other living beings, hiding quickly.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Scatterbug_(Pok%C3%A9mon)][img]http://i.imgur.com/NOTmPPg.png[/img][/url] [color=6ecff6][i]Pokédex Entry #664 – Scatterbug, the Scatterdust Pokémon. Using a dust which covers its body and regulates its body-temperature, it can live in any region or climate. If attacked, it can release a poisonous black powder which paralyzes upon contact.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Pikachu_(Pok%C3%A9mon)][img]http://i.imgur.com/UyvUQLv.png[/img][/url] [color=6ecff6][i]Pokédex Entry #25 – Pikachu, the Mouse Pokémon. It stores electricity in sacks inside its cheeks, which it unleashes if threatened. They live in forests, and use their electricity to roast berries. It monitors its surroundings by raising its tail and sensing electricity. If multiple Pikachu gather up, their power increases.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Bonsly_(Pok%C3%A9mon)][img]https://i.imgur.com/K8eZY2h.png[/img][/url] [color=6ecff6][i]Pokédex Entry #438 – Bonsly, the Bonsai Pokémon. It prefers arid environments. If it gets excess water, it leaks out the water through its eyes, making it look like it’s constantly crying, which also serves to make enemies less willing to attack it. It is a fairly good mimic and is often mistaken for real bonsai trees.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Emolga_(Pok%C3%A9mon)][img]https://i.imgur.com/6r5cKqn.png[/img][/url] [color=6ecff6][i]Pokédex Entry #587 – Emolga, the Sky Squirrel Pokémon. It lives in treetops and holes in trees made by other Pokémon. It stores electrical charge in its cheeks, and uses this energy to assist flight. It has a thin cape-like membrane between arms and body which helps it fly, and this membrane is capable of discharging the electricity it has stored.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Sawsbuck_(Pok%C3%A9mon)][img]https://i.imgur.com/1eZMeEX.png[/img][/url] [color=6ecff6][i]Pokédex Entry #586 – Sawsbuck, the Season Pokémon. They migrate according to the seasons. They’re therefore sometimes known as the “harbingers of spring”. Their horns carry different plants depending on the season, and the horns themselves grow to a size equivalent to its status in the herd. The leaders tend to have magnificently large horns.[/i][/color][/center][/hider] As long as she kept wary of Scatterbug’s Stun Spore, she did have some Pokémon well suited for training on this route. If she aimed specifically for the electric-types, she could train Peri pretty well, and the load of grass and bug-types made training Atha a breeze. The Pokémon here weren’t quite up to par with her higher-level Pokémon, but they got some experience in, too. [center][color=6ecff6][i]Dei grew to level 16! Dei learned Dragon Rage![/i][/color] [color=6ecff6][i]Kyllene grew to level 17! Kyllene learned Vice Grip![/i][/color] [color=6ecff6][i]Tula grew to level 16![/i][/color] [color=6ecff6][i]Erebi grew to level 16![/i][/color] [color=6ecff6][i]Peri grew to level 15! Peri learned Rage![/i][/color] [color=6ecff6][i]Atha grew to level 13! Atha learned Bite! Atha learned Dragon Breath![/i][/color][/center] Dei felt something inside him. Now, he can contain it if he wishes, to be released at a more appropriate moment. [sub]doing so mid-battle will immediately heal to full and give an increased likelihood of a moment of awesomeness[/sub] That, or he could release it right now. [hider=If he does so][url=https://www.youtube.com/watch?v=AP9n-5eCVgI]Oh?[/url] Dei was suddenly encompassed with a shining light. He grew taller, his limbs grew stronger, his tail grew longer. His head changed shape, and overall, he felt more powerful. When the light stopped shining, he stood there in a new shape, red in color, and overall much tougher-looking than he’d previously looked. [center][color=6ecff6][i]Dei evolved into Charmeleon![/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Charmeleon_(Pok%C3%A9mon)][img]https://i.imgur.com/qN92Mwz.png[/img][/url] [color=6ecff6][i]Pokédex Entry #5 – Charmeleon, the Flame Pokémon. It is vicious by nature, it seeks out strong opponents and nothing excites it quite like a tough battle. By swinging its tail it can elevate the temperature to unbearable levels, and it can also cut using its sharp claws. When excited, its flames become bluish-white.[/i][/color][/center] [center][color=6ecff6][i]New Pokémon evolved! Eryn earned 2000 P![/i][/color][/center][/hider] But training here wasn’t her goal. She was aiming for a different, far colder place. As she headed closer to the mountain-range, Mt. Chill towered above her. There was a hill to climb before she could reach her destination, and the temperature quickly decreased with each step. As she stood before the maw, it was as if the cave itself was spewing out cold at her. Yet, she advanced. The cavern never really got dark, because there was light from the other side of the entrance, inviting her. At first, it was a bit of a normal cave, with some ice here and there showing purpose for the cave’s name. And then… the cave opened up. [hider=Now Entering][center][h3]Frozen Cave, Mines[/h3][/center] [center][url=https://i.imgur.com/gKgkizh.jpg][img]https://i.imgur.com/krB3poU.jpg[/img][/url][/center] Less than a cave, it feels like you’ve entered the bottom of a great ravine of ice. Long corridors with cliff-like walls stretch on, moving far along the western Mt. Chill mountain range. A cold wind almost constantly blows through the cavern, and looking for the source of these winds will reveal that far above are occasional holes in the cave ceiling which are letting in sunlight from above, and the light from there bounces on all the ice and brightens the entire cave in mystical light. This alone is a spectacle to witness. However, perhaps the most curious detail is the fact these are, in fact, mines. Workers make their housing in tents, igloos and even properly constructed houses high in the mines. Human-made stairs, ladders and bridges spread across certain walls of the caverns where humans and Pokémon work to uncover the secrets frozen into the walls of the cave. For the most curious of both Pokémon and items are frozen into these walls, and these miners make a profit chopping them out. Perhaps you could join in, see what you might find? … So, immediately upon Eryn’s entrance, she’ll stand witness to a Pokémon frozen into the ice wall before her. It’s a giant, majestic creature… [center][url=https://bulbapedia.bulbagarden.net/wiki/Wailord_(Pok%C3%A9mon)][img]https://i.imgur.com/VOomIuO.png[/img][/url] [color=6ecff6][i]Pokédex Entry #321 – Wailord, the Float Whale Pokémon. Among the largest Pokémon ever to have been identified. It’s known to dive up to 10’000 feet deep with the air from a single breath. It herds its prey with the giant splashes from jumping and breaching the surface of the water, and can eat whole schools of fish in a single bite. The sight of one jumping is said to be breathtaking.[/i][/color][/center] … It’s frozen into the wall. A sign besides it says, “The Lord of the Frozen Cave”. [sub][sub][sub]“don’t unfreeze!”[/sub][/sub][/sub] He appears to have been left here on purpose, because most other walls near the entrance are pretty well mined. So, here and there inside the mines, small red birds are walking from miner to miner, handing out things. One of them saw Eryn coming in. [center][url=https://bulbapedia.bulbagarden.net/wiki/Delibird_(Pok%C3%A9mon)][img]https://i.imgur.com/Krstkrz.png[/img][/url] [color=6ecff6][i]Pokédex Entry #225 – Delibird, the Delivery Pokémon. The bag it carries its food with is actually its tail. It’s known to scourge up food all day to bring home to its chicks, but it also shares this food with anyone it comes across. There are plenty of tales of people lost in snowy mountains saved by the food of wandering Delibirds. However, sometimes said food is bugs.[/i][/color][/center] [color=d4574e]‘Deli!’[/color] The bird reached into its bag-tail and handed Eryn something. [center][color=6ecff6][i]Eryn received an Aspear Berry![/i][/color][/center] After handing her something, the Delibird simply kept walking. What does Eryn like to do? [hider=Suggestions to actions]1. Find Pokémon. [i]Note, there are more Pokémon in the tunnels than here. Unless you’re specifically searching the ice?[/i] 2. Talk. [i]This is basically a small settlement. They probably know a bit about mining in ice![/i] 3. Move along. [i]Either out of the cave, or deeper into it.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Not many, but there’s a small base here![/i] 6.1. Miner’s Base. [i]For maps, getting info or tools and learning how to mine![/i] 6.2. Miner’s Shop. [i]Skip all the hard work of actually mining and buy what the miners are selling! Varies every day![/i] 6.3. Comfy Igloo. [i]If you just want to rest, have a chat, relax, restore health.[/i] 7. Area Specific: Mining. [i]People here mine the ice for items and Pokémon caught in the ice. You could too![/i][/hider] [i]Connected areas: [/i] Route 5. [i]Exit the mines and you’ll be right there.[/i] Frozen Cave. [i]The Frozen Cave proper awaits beyond the mine.[/i] [hider=Frozen Cave Mines, known Pokémon]Common: #225 Delibird Uncommon: #238 Smoochum Rare: #321 Wailord (Frozen)[/hider][/hider] __________________________ [@Pirouette] Back there, Julian gathered his troops and called out his Kadabra. He looked back at Erika celebrating with her new Froslass… and then shook his head. [color=787D74]‘I guess… I’ll ask you if you want an adventure later… or something,’[/color] Julian told the Pokéball containing Pitri. [color=787D74]‘I’m leaving. Take us home, Kadabra,’[/color] he said, and then his whole team was teleported away. Ellyn took a moment to simply gaze at him as he disappeared… then just ‘hmpf’ed and looked back to the current conversation. [color=db845c]‘What? We can totally go to Bigfjord City. You think that city’s more than we can handle?’[/color] Maple asked, frowning a bit at what the rest of them were talking about. [color=507173]‘That’s beside the point… I don’t want to go there,’[/color] Ellyn muttered. [color=668570]‘Ah! Such a brilliant pure maiden to see the good in everywhere, and not listen to foul rumors!’[/color] Joshua held a fist up in triumph, crying a small stream of tears of delight, or something. [color=668570]‘I’m fine with anywhere! If you wish to prove the streets of Bigfjord City aren’t that bad, I’ll happily come along!’[/color] he continued. [color=decdad]‘… That said, the point about Worldedge City being at the center is accurate. Any which works,’[/color] Ewan said, looking ready to go. Erika promised Machamp a future battle with Chic, and he just grinned happily and gave a thumbs up with one of his four hands. And they were ready to go. [color=f0b4a3]‘Alright. One exit, this way,’[/color] Elana said, pointing the way and the group started moving. She knew the way by heart, and as such simply walked ahead and they could walk on. [color=db845c]‘Hey, how come you guys are traveling together!? Also, me and Ellyn definitely need to head south to get to Freecape and Raremine, we haven’t gotten the badges from those!’[/color] Maple was happy to speak on the way. [color=668570]‘Oh, yes! In the height of everything, I forgot to say so, but thank you so much for your timely aid! Had you not been there, the villain would certainly have put his hands on the price! Thank you, my sweet bubbly maiden and cool noble lady!’[/color] Joshua called back to Maple. [color=db845c]‘Aw, gee! It’s no problem! He’d chased off all the Fighting-types I was gonna fight!’[/color] Maple promptly forgot what she’d asked about. She then came to a sudden stop. [color=db845c]‘Wait, I was supposed to fight Fighting-types! I totally forgot!’[/color] Ellyn then walked into Maple from behind and gently pushed her walking forward. [color=507173]‘You got to fight a giant metal death machine. How many can say that? Keep walking, you can fry Fighting-types some other time,’[/color] she said. Then she also glanced partly towards Joshua… [color=507173]‘… and… if you would forget you heard that part, I’d appreciate it.’[/color] [color=668570]‘Ah, the class of a lady undercover! It would be my honor to protect your secret!’[/color] Joshua said, and Ellyn just sighed. [color=decdad]‘Right, but as to why we’re traveling together… we ran into each other and decided to, I suppose,’[/color] Ewan reply. Random chatter aside, they walked through the rocky tunnels and eventually reached an opening. Light shone through, and as they stepped through, once again sunlight shone down on them. They’d arrived on a massive, green plain. [hider=Wandering Upon][center][h2]Route 12[/h2][/center] [center][url=https://i.imgur.com/8ba6Pwh.jpg][img]https://i.imgur.com/48QLUpc.png[/img][/url][/center] [right][sup][sup]No fox-girls, I’m afraid.[/sup][/sup][/right] Route 12 is a vast expanse that opens out west of Bigfjord City and north of Rainrock City. It curves around Mt. Strength towards the east, with the Fairsea waters awaiting right up north, and it serves as the primary route to travel between Worldedge and Pureplain. That, however, significantly downplays how wild this route can be! Cliffs stand out from the otherwise grassy plains, remnants of Mt. Strength sticking out as huge bent rocky part-mountains with simple ramps allowing anyone to climb for an amazing view. Along the bottom of the valleys run clear rivers originating from the peaks of Mt. Strength, flowing down into Fairsea waters. On the top of many of the cliffs are little windmills, using the altitude to derive power from this shape of nature. In the bottom, following these roads along the Route 12 countryside, are also small homes dug into the sides of the cliffs by Pokémon, where both Pokémon and people live. Route 12 is the main passageway to Redcoast and Pureplain, so there’s probably roads where trucks can drive wares from Bigfjord and Worldedge. There are many smaller roads for trainers next to these, where adventurers can feel like they’re on an adventure. To the west and north, Fairsea extends far, with the northern landmass and Magmagulf Volcano beckoning in the distance. The Travel Outpost, a dock for traversing Fairsea, stands to the north at the sea’s edge, at trainer’s disposal. To the south-east, Mt. Strength rises tall over the route, calling to potential hikers to climb it. Walking around is decently simple, but what’s the fun in that? At the base of Mt. Strength stands the Pokéball Factory, a robust building that looks somewhat out-of-place. Must have used the minerals the mountain contains, perhaps? As for the Pokémon that are here… First things first, there’s a bunch of Zigzagoons and Poochyena. [center][url=https://bulbapedia.bulbagarden.net/wiki/Zigzagoon_(Pok%C3%A9mon)][img]http://i.imgur.com/BjSFOvE.png[/img][/url] [color=6ecff6][i]Pokédex Entry #263 – Zigzagoon, the Tiny Racoon Pokémon. An exceedingly curious Pokémon which walks in a zig-zag pattern with its nose in the ground. It is skilled at finding items people have left around. It rubs its hard back hair against trees to leave territorial markings.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Poochyena_(Pok%C3%A9mon)][img]https://i.imgur.com/jcGbUqQ.png[/img][/url] [color=6ecff6][i]Pokédex Entry #261 – Poochyena, the Bite Pokémon. At first sight, it will bite anything that moves and threaten foes with bared fangs and bristling out the hair on its tail. It’s a Pokémon with persistent nature, liking to chase down its prey using its acute sense of smell until the prey becomes exhausted. However, if the prey strikes back, Poochyena turns tail.[/i][/color][/center] As well, there’s a bunch of prey and predators around. Here, the prey are electric-types, gathering wherever there are clouds… [center][url=https://bulbapedia.bulbagarden.net/wiki/Mareep_(Pok%C3%A9mon)][img]https://i.imgur.com/PBNSNSv.png[/img][/url] [color=6ecff6][i]Pokédex Entry #179 – Mareep, the Wool Pokémon. It rubs together its coat of wool to generate static electricity that is stored in its fleece, which can more than double in size with enough electricity. This is how it keeps warm, so it discharges the electricity come summer when it’s not needed. The bulb on its tail grows more brightly the more electricity is stored.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Blitzle_(Pok%C3%A9mon)][img]https://i.imgur.com/a5QTnoT.png[/img][/url] [color=6ecff6][i]Pokédex Entry #522 – Blitzle, the Electrified Pokémon. Its mane shines when it discharges electricity. They use the frequency and rhythm of these flashes to communicate. They gather where storm-clouds go, catching the lightning strikes with their horns like lightning rods in order to charge themselves.[/i][/color][/center] While the hunters are fire-types, naturally following behind or just laxing about on the wide plains. [center][url=https://bulbapedia.bulbagarden.net/wiki/Vulpix_(Pok%C3%A9mon)][img]https://i.imgur.com/BX7PgwK.png[/img][/url] [color=6ecff6][i]Pokédex Entry #37 – Vulpix, the Fox Pokémon. Inside a Vulpix's body burns a fire that never goes out. It commonly inhabits grassy fields, and will feign injury to escape a stronger opponent. When born, a Vulpix has only one snow-white tail, but with age and care it splits into more, warmer tails.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Litleo_(Pok%C3%A9mon)][img]https://i.imgur.com/kYKFgvp.png[/img][/url] [color=6ecff6][i]Pokédex Entry #667 – Litleo, the Lion Cub Pokémon. When young they live in a pride, but eventually leave to become stronger or are thrown out when old enough. They’re curious and hot-blooded, quick to investigate and quick to challenge enemies way out of their league. The stronger the enemy, the hotter the fire in its mane grows.[/i][/color][/center] Oh, and there are Budews and Pidoves, too. Walking about or flapping around. [center][url=https://bulbapedia.bulbagarden.net/wiki/Budew_(Pok%C3%A9mon)][img]http://i.imgur.com/Kb6s3Wy.png[/img][/url] [color=6ecff6][i]Pokédex Entry #406 – Budew, the Bud Pokémon. It is sensitive to changing temperature. In winter it closes its bud and endures, while in summer it blooms and releases its pollen. This pollen is mildly poisonous and can cause harsh sneezing. It lives near clear ponds.[/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Pidove_(Pok%C3%A9mon)][img]http://i.imgur.com/URup6lm.png[/img][/url] [color=6ecff6][i]Pokédex Entry #519 – Pidove, the Tiny Pigeon Pokémon. They’re very accustomed to people and flock around cities and parks. They harbour no fear of people and can be very noisy. They’re very forgetful, and is one of few Pokémon that might not understand a trainer’s orders when given one.[/i][/color][/center] In addition, joining around where there are people are a certain number of cats, trying to garner favour and get treats… or steal from them, that too. [center][url=https://bulbapedia.bulbagarden.net/wiki/Purrloin_(Pok%C3%A9mon)][img]http://i.imgur.com/eb4PfgW.png[/img][/url] [color=6ecff6][i]Pokédex Entry #509 – Purrloin, the Devious Pokémon. It puts up a cute act to fool humans around it. It loves stealing things for fun and will act cute in order to make people forgive it. If endangered, it will counter-attack with sharp claws.[/i][/color][/center] So. What does Erika want to do? Just head on, or? [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]Seek out trainers and battle them.[/i] 4. Talk. [i]See if they can answer whatever questions you want answered.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 9. Mountain River. [i]There’s no place to actually climb Mt. Strength from this side, but that river goes deep…[/i] 10. Houses. [i]Actual people have dug their way into the various cliffs of Route 12. Would you care to visit?[/i][/hider] [i]Connected areas: [/i] Route 11. [i]To the south-west is the somewhat rainy route that connects to Rainrock and Redcoast City.[/i] Pokéball Factory. [i]A robust building that probably produced the balls in your bag right now.[/i] Travel Outpost. [i]A dock and a meeting place for those who wish to travel over Fairsea waters.[/i] Bigfjord City. [i]At the end of Route 12, seaside, rises a grand, corporate city with large, black buildings…[/i] Route 13. [i]A dark, somewhat electrically charged route by the Power Plant, leading on to Worldedge City.[/i] [hider=Route 15, known Pokémon]Common: #179 Mareep #261 Poochyena #263 Zigzagoon #406 Budew #519 Pidove #522 Blitzle Uncommon: #37 Vulpix #509 Purrloin #667 Litleo Rare: #133 Eevee [/hider][/hider] I do like the touch of the -1 you put on the Potion you used, hehe. __________________________ [@hatakekuro][@Joshua Tamashii] Lesley was a bit surprised to have Basil ask to talk to her more, but she was quick to smile to him again. [color=edbf8e]‘Oh, you got something else? Sure! I was sort of intending on [i]flying[/i], but we could talk on the way, sure!’[/color] Lesley said. Still, it appeared that Basil was a little delayed by talking to Amelia, but it seemed to be a decently important conversation so Lesley was more than happy to wait for a bit. They could walk when they were done talking. [hider=Lakewatch Town][center][h2]Lakewatch Town[/h2] [url=http://i.imgur.com/DChhkfk.jpg][img]http://i.imgur.com/QQcVLfQ.jpg[/img][/url][/center] As one looks upon Lakewatch, it is clear it was once built by the side of the water. Yet, over time, Dragon Lake has actually increased in volume, the water-level rising and swallowing the town. Then the natural conclusion would be to move the town back, follow the water-level, and rebuild at the new shore, right? That, does not appear to have been the thought that went through the minds of the designers of this Town, which is essentially placed out in the water on top of older buildings, the streets of the town flooded in water and to get around one has to make use of their many canoes or get on the back of a Pokémon. The town of Lakewatch rises fairly high for its size, and vegetation grows pretty freely around the buildings. Most buildings and streets have white floating cobblestone to walk on either side of the streets, with a river of water flowing in the middle. People here are highly accustomed to this, and the streets are constantly bustling with people heading back and forth, as well as people actually gliding down from the higher buildings from the roofs above using strange little paragliders. It appears people live in the higher floors, while business takes place on ground/water-level. There are canoes basically everywhere that anyone’s free to borrow, townspeople commonly jumping down on a canoe, using the force of the jump to drift it to the other side and then simply jump off. Now, anyone could hear from the name that Lakewatch Town is the town that basically rules the Dragon Lake. The Lakewatchers are a group of people that regularly patrol the waters, and become friends with the dragons that live there. Tours by the Lakewatchers are the primary tourist attraction of the place, along with the fish that is procured from the same lake, and guides are trained to show the way in any surrounding areas. Their boats are also those who trade with the western side through Highhill, keeping the place alive and busy. Plus, there’s always the rumors of treasure or otherwise hiding deep in Flooded Lakewatch, and Descent Tower looms in the middle of town for those hoping to explore… but who really knows? It’s a nice and different place, definitely.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]There’s plenty of water here. Could be any number of Water Pokémon in the different rivers through town.[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Lesley’s Major League Dragon-type Gym. “The Dragon Watcher!”[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Lakewatcher Base. [i]From where Lakewatchers embark to patrol Dragon Lake.[/i] 6.6. Lakewatch Docks. [i]For getting tours of Dragon Lake, just taking a ferry or fishing![/i] 6.7. Explorer’s Guide Service. [i]With all these strange places around, Lakewatch offers guides to the surrounding areas![/i] 6.8. Descent Tower. [i]A tower in the middle of town, with stairs down to Flooded Lakewatch. Come prepared for the underwater.[/i] 6.9. Back Alleys. [i]… What? Lakewatch has a darker section? What are you talking about?[/i] 7: Lakewatch Town Trades: Dragon-type 7.1. [color=BDCCAA]‘I got Drampa because he looked goofy, but he’s just too large. I’d trade him for a Musharna.'[/color] 7.2. [color=92E42A]‘I got Duraludon as bait for trainers. What I truly want… is a Smeargle! A Smeargle for my Duraludon!’[/color] 7.3. [color=65A1A2]‘I got Cyclizar to ride over Route 6… but I realized I’m still scared. Trade me a Sableye for my Cyclizar? Because… pretty gem eyes.’[/color] 8: Familiar Faces: You all.[/hider] [i]Connected areas: [/i] Wet Caverns. [i]Water-filled caverns that are located to the east. There’s a small hill to climb to get to the entrance.[/i] Route 5. [i]The main exit of Lakewatch, leading to a grassy incline connecting mountains, forests and plains.[/i] Route 14. [i]The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.[/i] [hider=Known Pokémon][i]In Town[/i] Common: #194 Wooper #195 Quagsire [i]Waters outside[/i] Common: #60 Poliwag Uncommon: #318 Carvanha #535 Tympole Rare:[/hider] __________________________ [@Gardevoiran] There wasn’t exactly anything particularly rare around here. As a rule, rare things don’t really live in towns. Otherwise there wouldn’t be much reason to leave towns. That said, Skylar insistently searched for something rare, and he found… [center][url=https://bulbapedia.bulbagarden.net/wiki/Anorith_(Pok%C3%A9mon)][img]https://i.imgur.com/9ik7ErP.png[/img][/url] [color=6ecff6][i]Pokédex Entry #347 – Anorith, the Old Shrimp Pokémon. It once swan in warm seas, it lives today only through reanimation from fossils. It hides behind rocks and then springs out with speed and clutches onto prey with its two large claws. While it once was a great swimmer with its eight wings, something in the water has changed and today’s water is inhospitable to it.[/i][/color][/center] … an ancient Pokémon, crawling out of the grass over here, staring up at Skylar with a questioning gaze. Turns out, they have reanimated so many ancient Pokémon, there’s now some of them in the wild. How’s that for invasive species? Across time and space. So, about finding a spunky Nincada. As long as he was spending around here, it was just a matter of time. Forge was training, when he suddenly faced a stubborn Nincada that started out by bursting out a Sand Attack while hidden within a tuft of grass. It then proceeded to continue throwing sand that got into Forge’s helmet and was really annoying, like the Nincada had found a weakness or something. Now, it was only level 12, so it’d obviously lose to Forge eventually… but it did pretty well and stood bravely against him, if that counts as being spunky enough. [center][url=https://bulbapedia.bulbagarden.net/wiki/Nincada_(Pok%C3%A9mon)][img]https://i.imgur.com/WCUv2s4.png[/img][/url] [color=6ecff6][i]Pokédex Entry #290 – Nincada, the Trainee Pokémon. It is usually found underground, using its antennae to sense its surroundings. It gains nourishment by tapping into the roots of trees with its claws as it await evolution. They are nearly blind, and avoid sunlight due to inability to withstand it.[/i][/color][/center] Was that enough for Skylar to want one? That aside, he had no problem training his remaining Pokémon on the other creatures that lived here. So, Paradise was too high a level, but for the rest… [center][color=6ecff6][i]Pretzlcoatl grew to level 20![/i][/color] [color=6ecff6][i]Forge grew to level 20! Forge learned Aerial Ace![/i][/color] [color=6ecff6][i]Bejeebs grew to level 20![/i][/color][/center] Skylar gets the feeling his team cannot grow any stronger here. That is, unless they come up with more creative ways to become stronger, like what Mac was trying! Flame Charge is a move that cloaks the user in fire and propels them, albeit it is usually assumed they are also propelling themselves. So it definitely wasn’t as easy as just jumping into the air and then triggering Flame Charge to change direction or providing an extra jump. That said, it wasn’t [i]nothing[/i]. Albeit Mac was unable to burst up into the air to touch Seabreeze, he was able to jump higher than normal by bursting it just as he jumped, and he [i]could[/i] somewhat change his direction, especially if he also helped out with his would-be wings that definitely look more like arms. What they were attempting wouldn’t be achieved with a single day’s training, but there was something there. There was the basis for something that could be amazing in the future. Learning a new move that doesn’t come with the basic level-ups takes longer than a day of training. There was something there. If they kept at it, they could make it into something. For now, though, they’d probably gotten as far as they could for one session. So, what would Skylar and co do now? [hider=Raremine Town][center][h2]Raremine Town[/h2] [url=https://i.imgur.com/saVwpPm.jpg][img]https://i.imgur.com/rhaACBx.png[/img][/url][/center] [right][sub][sub][sub]no cat-eared girls here, sorry[/sub][/sub][/sub][/right] Raremine Town is a moderately large, bright town on the edge of the only desert in Isson. By some twist, the largest mineral deposits in the land is located right under the desert, making it an attractive place to build mines. From that, Raremine Town naturally sprung into being as a merchant town on the edge of habitability from where the mineral could then be delivered to the rest of Isson. The temperature is hot, sun blazing down on this land where plains slowly become desert, the atmosphere dry and unfriendly… yet, life and trees blossoms among the buildings of Raremine Town. The ground is still the grass from the Vast Plains, with buildings on top of them. The modern houses stand tall with plenty of architectural skill put into them, tools for building and living sold inside the houses. Everywhere, one can see workers walking about, but they’re happy workers, with their families living close at hand in the town and with the finest equipment available. Oh, and of course, plenty of Pokémon that assist with the finding of ores and such! The trees, which appear to have been planted and grown all over town by the residents themselves, gives plenty of homes for local Pokémon to live. Overall, it’s busy, with people walking and talking all over, an active town indeed.[/hider] [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Minor League Gym.[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.6. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.7. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.8. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.9. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i] 6.10. Team Amethyst Base. [i]Claire had been there once, she could find it again.[/i] 7. Familiar Faces: Vivia, Cathia, Florrie. [i]Vivia’s still around, I don’t entirely remember when the two of you split up, but yeah. Besides that, there’s also Claire and Dawkin, both of them exiting town towards Stalford’s Ferry. There’s also Cathia, who is going to come out of the same lab somewhat slower. Somewhere in town is also Florrie, if you want to run into her.[/i] 8: Raremine Town Trades: Ground-type 8.1. [color=35C5CD]‘Hey, do you have a Burmy? Would you like to trade it for my Mudbray?’[/color] 8.2. [color=yellow]‘Hi, I really like snakes, so I got two of these Silicobras. I could trade you one for an Ekans!’[/color] 8.3. [color=B045A4]‘This is a Toedscool. I thought it looked funny, so I bought it, but… I’d much rather have an Abra.’[/color][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: #27 Sandshrew #659 Bunnelby Rare: #347 Anorith[/hider]