[hider=Hallelujah Pritchard][center][h1]Hallelujah Pritchard[/h1] Shortened often to Hally. Pronounced with a short “O” sound. If you say it with any kind of “A” sound, she will hit you. “You can be good. Or you can be dead. But the more you can add; the more you can bring that meat you were born with up to the next level, the better you can be. And that means less of a chance of ending up on the dead side of the equation.” - Damien, Tech (Deceased) [img]https://i.imgur.com/cCdY8rr.jpg[/img][/center] [b]Age:[/b] 22 [b]Gender:[/b] Female [b]Faction:[/b] None(as yet) [b]Appearance:[/b] A cherubic vision of innocence, it would take a well trained eye to recognize exactly how much Hally has been enhanced. Her usual look is pale and platinum blonde, with artfully flushed and freckled skin, thanks to a fully-body chemskin bodysculpt. She can make minor complexion changes, as well as alter her “makeup” simply by reprogramming the pigments in her skin. Techhair ensures the same is true of her hair. Who needs a cosmetologist when you have a good clinic? Her eyes have a yellow polychrome tint to the irises; retro but classy. Cyberware is subtle, but extensive and quite pricey. Most visible by the seams, which are in the same ostentatious polychrome as her eyes. She dresses in a bright and flashy Kitsch style. Her clothes expensive, but so deliberately tasteless that few would ever guess. [b]Cyberware:[/b][list] [*] Kiroshi Optics(is that not default?) [*] Chemskin and Techhair(barely counts…) [*] Three Chipware Sockets. One has a robust Skill Chip for programmed combat moves; one is a memory chip, and the third contains her Pain Editor. [*] Kerenzikov. “Always-on Speedware that provides consistently improved reaction time.” [*] Pain Editor. (What? You thought she was gonna let herself [i]feel[/i] it when she gets shot?) [*] Skinweave layered over subdermal armor. Two layers of protection against physical damage. [*] Muscle and Bone Lace. Increase strength and durability to help keep up with her tuned reflexes and programmed skills. [/list] [b]Equipment:[/b][list] [*] Her sword is a marvelous fusion of modern metallurgy and ancient tradition, wrapped in unforgivably gaudy bright yellow. Impossibly sharp, practically unbreakable, way too distinctive. [*] She always has six knives secreted about her person at any given time. She has never once actually drawn one from its hidden location, and it’s doubtful she could do so gracefully if the need arises. [/list] [b]Biography:[/b] Born in Sacramento in 2058, just in time to be quarantined for the first two years of her life to avoid two subsequent bird flu epidemics. This was thanks largely to her parents’ both working for Trauma Team. Her mother was a highly valued neurosurgeon, her father a Regional Director. When she was nine, her life was uprooted very suddenly when her father was transferred to directorship of the Night City regional office. This conveniently led to his family moving out of NoCal just before the Unification War broke out. They weren’t saved from the conflict completely, but TT made a lot of money during the siege of Night City, and it was a prosperous time for families such as hers(officially Trauma Team posted a deficit during the conflict, and yet higher level employees received record bonuses….). Which was good, as Hally spent yet more of her formative years kept under lock and key for safety. She spent a lot of time viewing the world through television and movies, and had an unfortunate fondness for schlocky action flicks like the Bushido franchise. Hally graduated from the Arasaka Academy(the original one) about four years ago. She would drift through school days in an aloof haze, daydreaming about this or that. Her marks were unremarkable. Her social life, unsocial. If she had a notable distinction, it was that she always showed up to watch any fight that broke out. She spent the last four years maneuvering around her neurotically protective parents to slowly eek out higher levels of freedom. Nobody really saw much of her during this time, aside from domestic staff and the bare handful of her father’s business associates who rated an invitation to their home. She managed to finagle a “blank check” visit to a top shelf ripper-doc clinic for her twenty-second birthday. He assumed she was going down for some new bodysculpt trend or something, but she was chippin’ in. Hally knew daddy was about a week behind on reviewing expense reports, and by the time he saw what she had really bought, she pulled her vanishing act. With an unlabeled expense line she had carefully and secretly(she thought) tied to her own credchip, she got a small place in Japantown, looking across the bay to Kabuki. She lives there now, trying to get a job with Danger Gal who, for some reason she can’t imagine, won’t give her the time of day. (Director Lionell Pritchard is perfectly aware of where his daughter has moved, and how she paid for it. He believes she will get tired of this eventually, and assumes that in the worst case scenario, she will be rescued by her Platinum Trauma card, and learn her lesson that way. He [i]is[/i], however, oblivious to her motives and plans, which make that “worst case scenario” a good deal more likely than he thinks…) [/hider]