[list][*][u][b]Name:[/b][/u] Yakumo Sakura [*][u][b]Age:[/b][/u] 25 [*][u][b]Gender:[/b][/u] Female [*][u][b]Appearance:[/b][/u] [url=https://cdn.discordapp.com/attachments/1078450660565074020/1192277983491281099/tmp8eb3u69n.png?ex=65a87e66&is=65960966&hm=8588065e6c3c51a3ea4032b98289235b07e29f80c8979a4a63424c2a6bf72e63&]Older than she looks, and shockingly European looking.[/url] Her parents were not imaginative with their naming. [*][u][b]Psychological Profile:[/b][/u] Overall, nice and polite, as well as helpful (even if it's trying to help with cooking, for all the good that will do) as long as you don't make some comment on her height. Or her youthfulness. Or how cute she sounds. Really, mentioning anything about her appearance aside from her dress sense is probably a bad idea, but if you can avoid that (or make friends with her before starting on it) then Sakura is surprisingly easy to get along with. As long as you don't mind being invited to watch horror movies of wildly varying quality. [*][u][b]Skills:[/b][/u] Sakura's [i]very[/i] good with paperwork, and she can cook an excellent curry from scratch. Everything else she cooks turns into some sort of disaster, to the point she's de facto banned from going anywhere near the tea. Or even operating a coffee machine. Shockingly good at racing games. [*][u][b]Abilities:[/b][/u] Magic. And not magic of some nice hermetic tradition, refined and passed down from master to pupil for centuries upon centuries, or some derivative of religious rites concerned with the prosperity of man. No, a magic from [i]outside[/i]; something unteachable and unlearnable that acts more as a genetic curse than some human art. Used improperly and carelessly, it would be nothing but an invitation to Anomalies or other disasters. Put in simple terms, Sakura has the ability to open and close gateways. The simplest, [i]safest[/i] thing to do is to make sure both endpoints are on the world itself. Simple, convenient transport as long as she's there to open and close them. This is more or less the majority of her job. Opening them to elsewhere... well, [i]finding[/i] a suitable other realm is nearly impossible, and basically needs an entire armed response team on standby [i]just in case[/i], so it's not something she experiments with freely. Almost always, whatever might come through won't obey her, if it's not just a pathway to some alien realm. In the end, she only really knows two that are safe (enough) and useful, and both are defined by essentially just being full of writhing masses of alien appendages, although who knows what they're connected to. The main difference is that while one listens to her, overall the strength of said limbs is comparatively weak, not much beyond the gripping strength of a strong man. The other? While it's much stronger, and more destructive, she has [i]no[/i] control aside from when to close the gateway and cut off whatever has already pulled its way through. [*][u][b]Equipment:[/b][/u] A very large horror movie collection. And a nice home theatre setup. [*][u][b]Background:[/b][/u] Despite the name, but very fitting with her [i]appearance[/i], Sakura's family is obviously not from Japan, at least not in the past. And the same reason they wound up there--the propensity for careless use of their inherited magic to cause problems for everyone else to clean up, [i]especially[/i] before such phenomena were commonly known about--is why she more or less grew up under the direct supervision of Sefirot, often regarded with a caution that would really make more sense when reserved for Anomalies. Not that she's ever really minded, it isn't as if there are too many other jobs her talents are suitable for, and at least this way there's [i]some[/i] safety and opportunity to experiment and explore.[/list]