[hr] [img]https://fontmeme.com/permalink/240121/d325331e1f3edb311dbd021f81b8b913.png[/img] [hr] This is a reboot of [url=https://www.roleplayerguild.com/topics/191008-welcome-to-vradia/ic]Welcome[/url] to Vradia. More will be up momentarily. :) [hr] [center]A strange plague has begun to spread across Vradia. First, it was just a few individuals, then it took over a whole village. Currently, the strange illness is being contained with the Royal Guard setting up checkpoints throughout Vradia along the Trade Roads. Those that exhibit symptoms are taken away. People that contract this disease first have symptoms of pneumonia but as they’re being treated for that, their skin, hair, and flesh becomes necrotic causing chunks of their muscle to fall off with the simplest of movements. Once the whole body has molted its original body, gray flesh is left behind as well as soulless blind appearing eyes. By that time, the infected person attacks, consuming whoever is within the household, however, they leave one victim behind to continue the disease. These infected individuals can only be killed by cutting off their heads or burning them. Some experts believe that the person they once were is stuck within their minds as their body is controlled by whatever the disease is. Some believe that the disease turns the person into a mindless beast. No one knows for certain as no one can get a clear study of these infected without being attacked themselves. The people that show symptoms, whether reported to village or town authorities or the checkpoints, are immediately taken to the nearest mage tower as the mages have been granted temporary protection in the public to allow these infected to be contained. This ‘protection’ for the mages is quickly camps built with poor conditions, nothing like the slightly better towers depending on which tower a mage was sent to.[/center] [hr] [center][h2]About Our Characters...[/h2][/center] Our characters are all apprentices of the current experts in different parts of Vradia secretly studying the disease for the Emperor. One day our characters wake up and their respected mentor has disappeared. Clues bring our characters together and find that the mentors are a part of a secret society, they realize that they have a duty to continue their mentors’ work. Now your character’s mentor can be a parent, guardian, uncle/aunt, or whatever. Just that they are experts in their fields of study. These fields are combat, strategy, magic, apothecary/medicine, cryptology/zoology, and biochemistry/biology. Each character should have some combat knowledge of at least one of the following: [list] [*]single-hand weaponry (ex. sword and shield) [*]two-hand weaponry (ex. Great sword) [*]staff combat [*]dual-welding weaponry (ex. daggers) [*]archery/crossbow [*]Martial arts [*]traps [/list] Your character can be at least two classes, max is three. For example, my character is a Druid with Rogue and Bard skills. [list][*]Here is a summary of classes to choose from: [url]https://www.dndbeyond.com/sources/basic-rules/classes#Classes%C2%A0Summary[/url][/list] Your character can be Dragonian, Elvian (Elves), Human, Dwarf, Goblins, or Orcs. They can also be 'half' races too like a half-elf. For simplicity's sake, if your character is a warlock, witch, sorcerer, or wizard they will all fall under the Mage title in Vradia. The Emperor and the church (called the Cleric) don’t care if your character has different practices, magic is dangerous and should serve man not rule over them. Again, those areas that are further from the capital are looser on their laws with magic, and magic is accepted more by the common folk. [hr] [hr] [center][h1][u][i]One of the Eight Realms of Laelilon...[/i][/u][/h1] [hr] [img]https://cdn2.inkarnate.com/cdn-cgi/image/width=1800,height=1400/https://inkarnate-api-as-production.s3.amazonaws.com/Dbq21wZ857FJ4ePkcFpqoM[/img] One of the Eight Realms of Laelilon. Vradia is a secluded realm isolated by the Western Rife Mountains, the Evergreen Forest, the Sea of Contenious to the South, and the Frozen Ocean to the North. Our band of heroes begins their journey here in the small towns of Vradia's countryside.[/center] [hider=Vradia's Description] [h1][center] 𝚅𝚛𝚊𝚍𝚒𝚊 [/center][/h1] [hr] [center][youtube]https://www.youtube.com/watch?v=jWGiNnVOX0A[/youtube][/center] [center][img] https://as1.ftcdn.net/v2/jpg/05/32/46/42/1000_F_532464298_5elirqGq1iEPnl6tv4I6NjXSUDPTzWsN.jpg [/img][/center] [center]Vradia is a diverse land of people and countless opportunities for adventures. A world of great design filled with warriors, mages, alchemists, rogues, royalty, and villains. Together we can build a unique experience to allow various stories to play out. Vradia was once a continent divided into kingdoms but was brought together under the First Emperor about five millennia ago known as the Unification War. There are five major regions of Vradia: Sands of Regand, Ellegaz Plains, Evergreen Forest, Western Rife Mountains, and the capital city, Volenstul.[/center] [hr] To the south, there are the Sands of Regand. The desert region of Vradia. [img] https://i.pinimg.com/originals/42/6a/6f/426a6ff800230f41b2af6645b835d700.jpg[/img] [hider=Sands of Regnad Description] The Sands of Regnad were as mystic and beautiful as they were dangerous. Rolling hills of sand and dirt would meet the occasional dry cliffs and plateaus to form the landscape. Various animals would call the crevices of the landforms home and also provide shelter for those looking to get out of the sand storms. The arid desert was home to two major cities, Dolg and Revlis. Dolg was the first oasis established settlement by Vradia’s first emperor. It is the major hub for all the small villages and towns that have built themselves within the cliffs. Revlis was formed out of the need to mine the minerals within the mountainous plateaus and soon many mining settlements became one city. [/hider] [hr] The Evergreen Forest to the East [img] https://i.pinimg.com/originals/59/c8/6e/59c86eb2abe9e89bfe701c937ff6a9a9.jpg[/img] [hider=Evergreen Forest Description] The trees of the Evergreen Forest seemed to be as tall and as ancient as the mountains they guarded around, especially from the forest floor. Various species of flora and fauna thrive within the vast landscape of emerald and other bright hues. The Elvian people roamed amongst millions of tree roots, living at the bases of their ancestral protectors. Every once in a while, an Elvian settlement would pop up along the Emerald Trade Route that allowed the Elvian people to trade with the rest of Vradia. The Emerald Trade Route is the only way in and out of the Evergreen Forest. Many emperors have tried to expand within this ancient place only to have every effort be squashed and driven back. [/hider] [hr] The capital city of Vradia, Volenstul, is located more so to the North side of the Ellezage Plains. [img]https://rare-gallery.com/thumbs/960483-artwork-fantasy-art-castle-city-cityscape-digital-art.jpg[/img] [hider=Volenstul Description] This is the capital city of Vradia, where the Emperor and his family resided in the castle. It was home to many noble and common families alike. The close quarters of the Downtown and Harbor districts were the most populated filled with the poorest commoners within the city’s walls. This area was famous for being the hub of mercenaries and thieves for hire. The Rosebud District was the main square of the town serving as the marketplace for merchants. Many of the commoners and nobles were able to converse and interact with one another here. This area was the go-between for various people and businesses. Many of the noble families live in the Upper Ring District, the various wide-open estates of land that surrounded the Capital Castle. A mage in the Capital was sent Htead Gallows, a mage protection facility that was ‘supposed to’ help the mage grow and learn how to control their power and themselves. [/hider] [hr] The Western Rife Mountains. Once home to the ancient species of dragons and their keepers, Dragonians. The temples dedicated are now desolate and empty. [img]https://cdn.pixabay.com/photo/2022/06/03/13/40/fantasy-7240172_960_720.jpg[/img] [hider=Western Rife Mountains Description] High above the lowlands of Vradia, rested the Western Rife Mountains, once home to dragons and the people that worshipped the beasts of the skies, the Dracoians. The Western Rife Mountains were the border between the Ellezag Plains and the Evergreen Forest. Before the First Emperor, the ancient Dragonian civilization was vast and thrived amongst the winged creatures. Temples were built to protect and serve the dragons being one of the few intelligent creatures outside of humans, Elvians, dwarves, and the like. After the Unification War, the First Emperor ordered all dragons to be hunted to extinction as they posed a threat to the people’s safety. The once gleaming temples dedicated to dragons were abandoned after the rumor of the last dragon was killed. Bandits and other miscreants have managed to pilfer a majority of precious artifacts from a life long ago, except for one temple, the Temple of Gikn Gradon. No matter how many attempts were made, many people were forced to turn around whether supplies were destroyed or a majority of their men were killed, no one was able to reach Gikn Gradon. [/hider] [hr] The countryside of the Ellezag Plains. [img]https://cdn.pixabay.com/photo/2022/10/05/07/35/ai-generated-7500063_1280.jpg[/img] [hider=Ellezag Plains Description] The Ellezag Plains are a vast, wide-open space that makes up a good chunk of Vradia. The Elvian that have chosen to leave the Evergreen Forest and mingle with humans roam nomadically throughout this area. Many small towns, villages, farms, and cities call this area home. This area saw the most bloodshed when the First Emperor decided to unite the regions. It was an area of many warlords and tribes before the Unification War. [/hider] [/hider] [hr] [hider=Character Sheet] [center][h1]Name Here[/h1] [img][/img] [hr] [h1]Basic Information[/h1] [hr] [h2]Age:[/h2] [h2]Race:[/h2] [h2]Class:[/h2] [h3]Max of three classes. [hider=DnD classes to choose from] [url]https://www.dndbeyond.com/classes[/url] [/hider] [/h3] [h2]Weapons:[/h2] [h2]Detailed Appearance:[/h2] [h2]Bio History:[/h2] What was their life like before their mentor disappeared? What was their family life like? Is their mentor a family member? If not, what happened to make them leave their family to join their mentor? [/center] [h2]Likes:[/h2] [list] [*] [*] [*] [*] [*] [/list] [h2]Dislikes:[/h2] [list] [*] [*] [*] [*] [*] [/list] [center] [hr] [img][/img] [hr] [h1]Skills and Abilities:[/h1] [h2]Abilities:[/h2][/center] You must have three abilities and give a short description of each ability. [list] [*] [*] [*] [/list] What are the drawbacks of those abilities? [list] [*] [*] [*] [/list] [center][h2]Skills:[/h2] Three basic skills that your character contributes to the group with a short description. [hider=Skills Link] https://5e.d20srd.org/indexes/skills.htm[/hider] [/center] [list] [*] [*] [*] [/list] [center][hr] [img][/img] [hr] [h1]Extra Information:[/h1] Any other information that you feel is needed should be put here. Do they have a pet? Maybe they have a familiar? Are they allergic to anything? [/center] [/hider]