[hider=The 317][table][row][/row][row][cell][center][h2][b][color=black]THE[color=2e2c2c].[/color]317[/color][/b][/h2][hr][img]https://i.imgur.com/fKyk4bV.jpeg[/img][hr][b][sup][i]"This place is off limits, take your petty bullshit somewhere else."[/i][/sup][/b][hr][/center][/cell][cell][indent][color=2e2c2c].[/color] [color=2e2c2c].[/color] [color=2e2c2c].[/color] [color=2e2c2c].[/color] 317 Rich Street The 317 is a loosely organized faction in St. Portwell based out of an old industrial complex just off the main street. The group started on Main Street in a small storefront but quickly expanded due to popular demand and a sudden influx of artists from around the area, and from around the country as a whole. They have gotten their name from their street address, 317 Rich Street, which was an old industrial complex. Faith and Octavia, the two founders, bought the property together after a sudden influx of money that has been rumored to be due to Faith’s abstraction. Ever since they bought it seven years ago it has been brought up to modern code, however, the heart of the complex has remained without change as it was vital to Faith to keep it’s unique industrial aesthetic and atmospheric feel. Faith argued that the complex was as apart of the community's history as any other building, and she has worked hard to ensure that it remains as such. There are two wings to the building and they are connected in the middle by a large-open air community space. Food trucks dot the ends of it, allowing all who come to experience the delicious food of the local community. Underneath the building is a large basement where the 317 operates in full, and they have their paranormal services located here, including a divination table and medic station. They offer various services to the paranormal, and their most profitable is the cursed object business run by Faith. They are a group that has a strong backing of paranormal artists and is one of the larger such groups in America. While not every artist has an art-based abstraction, every artist at least has an abstraction. They keep their paranormal dealings separate and out of the public eye during their open hours. The group does have a strict no-conflict policy on their premises and in the surrounding areas. They do not want to be drawn into any war with the various factions that call St. Portwell home, and with the recent gang war near the strip club, they have begun to enforce this even more. Any members caught supporting any other faction will be expelled with prejudice, as well any member caught cooperating with the PRA will be on their way out. Keeping the artist here safe, and employed, is more important to the leaders of the Cooperative than any amount of power that could be garnered from outside groups. As they have grown, so too has their control over the area around the 317. While they are not a fighting force, they are led by three women with powerful abstractions that can often turn the tide if a rival group tries to poach their talent or push them from their space. Faith Ringgold, Sypha Fuchs, and Octavia Wilde are the primary powers in the Cooperative, and they ensure that the artists here always have a peaceful place to create and sell their art. Faith was the founder of the group after the Stygian Snakes rampage through the town. While she was never affiliated with any coven, she does know various members to some degree. Octavia joined a few years after its start and is the sister of current Sycamore Tree Coven member Jasper Wilde. She was never involved with the Coven either, however, Jasper’s recent return has put pressure on her shoulders. That is because she allowed Jasper to develop his talent within the confines of the Cooperative, and this exposure has allowed him to garner much more fame than anyone anticipated. His fame has brought attention on the 317, and attention has brought interest from outside groups. The Sycamore Tree’s recent fight with the biker gang, and with the PRA has made this even worse. As things have started to get explosive in town once more, the 317 has begun to close ranks and keep a careful eye on every situation as it develops. The benefit of being a community hub is they often get information about the whereabouts and dealings of the various other groups, which will allow them to be ready if any group comes knocking. They are currently in possession of a few works of art that have apparitions sealed within. Their power, and their names, remain a mystery to all but Faith and Octavia. Rumor has it they are a pair of apparitions that have fought against each other for Eons, and if released they could spell trouble for any who is caught in their sick games.[/indent][/cell][/row][/table][/hider] [hider=317 Members][row][cell][h2][b]Octavia[color=2e2c2c].[/color]Wilde[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/M8DgQCA.jpeg[/img] [b]28 | Octavia Wilde | She/Her[/b][hr//][i]"Awwww looks like you walked right into that, sorry!"[/i][/center][/cell][cell] [b]Description:[/b] [indent]Octavia is a short, petite woman who stands at a height of five feet and two inches tall. She has a lithe frame that is covered from the top of her shoulders to the tops of her feet in tattoos. There is no rhythm to the tattoos and most appear to have been done by very talented artists, and the line work, color work, and overall the quality is very high. She has got all of her tattoos from some of the very talented artists over at the 317. She is the older sister of Jasper and she was present in St. Portwell during the attack on the Stygian Snake though she did not join the coven. Instead, she used her abstraction to help out where she could. She focused her abilities on fighting the Stygian Snakes monsters, and had a small army of them at her side by the time the fighting was over[/indent] [b]Abstraction:[/B] [indent]Spray Paint Spell Slinging Octavia has a Red/Yellow Lux and her channeler is her ring which allows her to empower her spray paint cans and activate the sigils they create. Spray Paint Spell Slinging: Octavia can enhance her spray paint cans with her lux, allowing them to paint sigils in the world that, when activated, can do a variety of different things. In a simple term, Spray Paint Spell Slinging focuses on hitting hard and hitting fast from range. She can create ice spears that fire on a target, enhance friends and structures to withstand punishment, and even summon defeated monsters to fight at her side. When Octavia activates her lux by pressing her ring to her spray paint can it will glow a dull white color. The paint from these cans will spray out and she can then form them into sigils, which she can then activate remotely with her ring. Ice Shot: If Octavia wishes to use her Ice Shot, she must first create its sigil. The sigil is relatively simple to create, a circle with solid dots inside. There is no specific quality or number of dots, and as long as she is able to create the sigil it will work. However, the size of the sigil will effect what the spell is capable of doing. A small circle with three small dots will mean that three darts of ice get shot out. Whereas a large circle with ten bigger dots will ensure that Ice Shot shoots ten razor-sharp spears of ice. The fresher the paint, the stronger the sigil, and the more potent the spell becomes. She can create these sigils ahead of time, however, this would lose effectiveness before long. She can further enhance this by making a sigil within a sigil. By spraying a second, larger ring around the sigil she can change Ice Shot into a more consistently firing spell. She can paint these sigils on walls, on canvas, on people, and any other surface that can hold the paint. Creeping spears: Octavia can also send a wall of jagged ice forward. This wall of ice advances fast, and will move thirty feet in two seconds after activation. This will impale, push, and can even crush those unlucky enough to crush them under its weight. The sigil is three jagged v’s, with the top and bottom one hitting the circle they connect to. Octavia must ensure that there is a clean line where the sigils intersect. The Wall: If defense is needed, Octavia can use a sigil that is a rectangle that sits inside a circle. The bigger the sigil, the bigger the wall however the height of the wall will always be the size of the rectangle. Therefore, if she would want to close off a passage the sigil would need to be the size of the passage itself. Solid Support: If Octavia instead wishes to protect someone, she can paint the sigil of Solid Support on their back. The sigil is a more complicated one, and it is another circle with a person holding up the top of the circle. Once again, like Ice Shot, the bigger the sigil the stronger the effect however detail starts to become important. If the person is not making contact with the circle the power of the spell will not transfer properly. When activated, the sigil will freeze to the surface of whatever it is placed on. She can also use this spell on solid surfaces to reinforce them. A door with the sigil on it might take three to five times as much force to breech, and the same goes for walls. [/indent] [/cell][/row] [row][cell][h2][b]Sypha[color=2e2c2c].[/color]Fuchs[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/fEbSzru.jpeg[/img] [b]28| Sypha Fuchs | They/Them [/b][hr//][i]"I hope you aren’t squeamish"[/i][/center][/cell][cell] [b]Description:[/b] [indent]Sypha is neither short nor are they tall, and they stand at a comfortable five foot six inches in height. They are often found wearing nice dresses, and a big coat during this season. Both her ears are pierced but they’re typically hidden under a mid length bob. They are always found wearing expensive rings and jewelry. Sypha is a non-binary individual who hails from Boston. They spent most of their younger years on the East coast. They worked in an art gallery for a few years before they underwent her kindling event when a rogue agent attempted to bring a great evil into the world, and was only saved my the timely intervention by PRA agents. With their new abstraction, Sypha was quickly brought into a coven in Boston before they discovered the 317. They quickly joined their crew and came on board, bringing their abstraction and art selling knowledge to the team. [/indent] [b]Abstraction:[/B] [indent]Sypha is a green lux adept who can use their own blood to either heal, or destroy, a target. Exsanguinate: Sypha channeler is a Swiss Army knife. Their abstraction is called Exsanguinate and it allows them to use their blood in many ways, but always with a cost. In order to use their power they must first open their body up and allow the blood to flow, most commonly through the palm of their hand. When engaged, or when needed, they can shoot off up to ten tendrils made from their blood and can hit many targets at once. Once they hit, these tendrils burrow into their target where they await the next phase of the spell. Crimson healer: Sypha has an innate healing ability that allows them to recover from most non-fatal injuries in rapid succession. They can extend this healing magic to various targets through their blood tendrils. The more targets they use it on the slower the heal works. This can mend broken bones, heal most lacerations, and can even fix complex internal injuries. This healing comes at the cost of [b]blood loss[/b]. The connection consumes blood through the tendrils in both directions, meaning the longer Sypha heals the more blood both they and their target lose. There is a real risk that both could pass out. Scarlet fever: Sypha can infect enemies through their tendrils with a fast-acting blood disease that causes a high fever, nausea, and dizziness. Rarely is this disease fatal, and a person can recover within an hour after the last dosage of this fever. This will once again inflict blood loss on Sypha through the use of their tendrils. Sanguine Slash: They can also use their tendrils to slash, and manipulate objects. To slash at a target, Sypha must first gather and shape their tendrils into a blade shape, push more of their own blood into it, and then it is usable to slash. To manipulate an object or a person, they can impale a target with as many tendrils as needed, and then use the tendrils to pick up and throw the target.[/indent] [/cell][/row][/hider]