[@Remram] While Hydreigon and Salamence were still battling it out in the background, Basil got his arm chewed by Deino. Deino looked, as far as one can look without eyes, towards him as he spoke, or at the very least towards the source of his voice. Then, it let go of his arm just enough to loudly call in his face. [color=6E92BE]‘Deeeein!’[/color] [hider=what this means]It means Deino is totally up for heading off into the world with Basil. Sounds like a more interesting time than hanging around this island all life. [center][color=6ecff6][i]Basil obtained Deino![/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Deino_(Pok%C3%A9mon)][img]https://i.imgur.com/CSpMFle.png[/img][/url][/center] [b]Gender[/b]: ♂ [b]Type[/b]: Dark/Dragon [b]Personality[/b]: (Up to player.) [b]Quirks/Talents/Aspirations/Other[/b]: (Up to player.) [b]Level[/b]: 9 [b]Moves[/b]: Tackle, Dragon Rage, Focus Energy, Bite [b]Ability[/b]: Hustle. Pokémon’s attacks are more powerful, in exchange for accuracy. [b]Held Item[/b]: None. [center][color=6ecff6][i]New Pokémon caught! Basil earned 2000 P![/i][/color] [color=6ecff6][i]Would you like to give a nickname to Deino?[/i][/color] [color=6ecff6][i]Your party is full! Select one Pokémon to return to the PC.[/i][/color][/center] [color=edbf8e]‘Oh, dear. Let me have a look at that,’[/color] Lesley said, pulling out some disinfectants and bandages. Within a moment she’d kneel to him and start treating his arm, because that needed seeing to immediately. [color=edbf8e]‘You’re going to need to stock up on some of these things yourself if you’re going to bring a Deino. Both for if it chews on you, or if it chews on others,’[/color] she cautioned him. Should Deino attempt biting while this was going she would lift her own forearm with practiced efficiency and the armor on her arm would effectively block it yet somehow still be perfectly satisfactory for a Deino. [color=edbf8e]‘Right. We’re going to get you back to get that looked at. No objections,’[/color] Lesley stated. [color=edbf8e]‘But…’[/color] she shrugged a little, looking a bit uncomfortable with what had happened, but. [color=edbf8e]‘I’m not sure I agree with the amount of danger you put yourself in, but good job getting yourself a dragon,’[/color] she said with a nod. So, Lesley was definitely intending on getting Basil out of here as quickly as possible. Would Basil let her? If so, you might want to bring the Deino along somehow. Otherwise, first write how he fends her off and then what he’d like to do here. [hider=If he stays][center][h2]Dragon Lake[/h2] [url=https://i.imgur.com/4s1b5Wh.jpg][img]https://i.imgur.com/4s1b5Whl.jpg[/img][/url][/center] While the whole lake is commonly referred to as “Dragon Lake”, it is mostly just the numerous islands to the north-west of the lake that are the true dragon habitats, the rest is commonly referred to as Route 14. These islands are spiky, tall cliffs standing like daggers out of the waters of the lake, with numerous caverns within which the dragons make their nests. In the waters as well, numerous aquatic dragons swim about, enjoying their time. It is unclear why exactly this became the hunting grounds of the dragons, but they happily feast on the various fish that live in the waters of the island and sometimes fly to the nearby routes to find their prey. Of course, lately there have been far fewer dragons. Poachers of Team Amethyst caught so many dragons for their value being sold to the highest bidders, leading to a sharp dip in their wild populations. Hence why, at any point of time, there’s now Lake Watchers standing and floating as guards around the island, in various little ships looking out with their Pokémon. It is also common to see them on the island, counting dragons and helping fend off any would-be invader with great force. Suffice to say, it’s become very difficult to capture a dragon from here unnoticed. A common sight here is the Gym Leader of Lakewatch Town herself playing with the dragons, and also counting them one by one to see if any are missing…[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] [s]2. Train Pokémon.[/s] [i]Yeah, no. Just you try it.[/i] 3. Go back. [i]Talk to Lesley, she’ll gladly fly you back.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Caves. [i]Dragon Lake Spires have caves in them. You can venture into them.[/i][/hider] [i]Connected areas: [/i] Route 14. [i]The lake surrounding Dragon Lake is also known as Route 14.[/i] [hider=Dragon Lake, known Pokémon]Common: #147 Dratini #371 Bagon #443 Gible #610 Axew Uncommon: #444 Gabite #611 Fraxure #621 Druddigon #633 Deino Rare: #635 Hydreigon [/hider] [hider=If he wants to go]Lesley’d eventually be able to call her Salamence back from the encounter with Hydreigon, and while severely damaged, it was nothing that prevented the mighty dragon from flying a couple of humans and maybe a dragon back to the mainland. Lesley directed Salamence to put them down at a building, which turned out to be the local hospital, because she wanted Basil’s arm checked. We can keep that part short, but Lesley brought Basil inside, made sure a proper medical professional got a look at his arm, then the Gym Leader had a nurse lecture her about bringing a kid to danger island which she defended by saying Basil isn’t THAT young. While he was being checked Lesley took a moment to run off somewhere, and then came back in time for when he’d be checked out. He’d now have a nice little bandage around his arm. [color=edbf8e]‘Alright. So, if you’re gonna raise a dragon, especially a Deino, you’re going to need these,’[/color] Lesley said, handing over a couple items from her collection… [center][color=6ecff6][i]Basil obtained a Dragon Chew Toy! Basil obtained a Forearm Guard![/i][/color][/center] That is, a bone-like toy that definitely is a joy to chew on for a Deino, and a piece of armor for the arm so that Basil wouldn’t have to surrender his arm to more bites. [color=edbf8e]‘Well, seems like it worked out. Please do work on your self-preservation skills, though. Can you handle yourself from here?’[/color] Lesley asked, sighing a little yet still able to give a little smile to him while putting her hands on her hips. Were they done there? If so, here’s Lakewatch Town again. [hider=Lakewatch Town][center][h2]Lakewatch Town[/h2] [url=http://i.imgur.com/DChhkfk.jpg][img]http://i.imgur.com/QQcVLfQ.jpg[/img][/url][/center] As one looks upon Lakewatch, it is clear it was once built by the side of the water. Yet, over time, Dragon Lake has actually increased in volume, the water-level rising and swallowing the town. Then the natural conclusion would be to move the town back, follow the water-level, and rebuild at the new shore, right? That, does not appear to have been the thought that went through the minds of the designers of this Town, which is essentially placed out in the water on top of older buildings, the streets of the town flooded in water and to get around one has to make use of their many canoes or get on the back of a Pokémon. The town of Lakewatch rises fairly high for its size, and vegetation grows pretty freely around the buildings. Most buildings and streets have white floating cobblestone to walk on either side of the streets, with a river of water flowing in the middle. People here are highly accustomed to this, and the streets are constantly bustling with people heading back and forth, as well as people actually gliding down from the higher buildings from the roofs above using strange little paragliders. It appears people live in the higher floors, while business takes place on ground/water-level. There are canoes basically everywhere that anyone’s free to borrow, townspeople commonly jumping down on a canoe, using the force of the jump to drift it to the other side and then simply jump off. Now, anyone could hear from the name that Lakewatch Town is the town that basically rules the Dragon Lake. The Lakewatchers are a group of people that regularly patrol the waters, and become friends with the dragons that live there. Tours by the Lakewatchers are the primary tourist attraction of the place, along with the fish that is procured from the same lake, and guides are trained to show the way in any surrounding areas. Their boats are also those who trade with the western side through Highhill, keeping the place alive and busy. Plus, there’s always the rumors of treasure or otherwise hiding deep in Flooded Lakewatch, and Descent Tower looms in the middle of town for those hoping to explore… but who really knows? It’s a nice and different place, definitely.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]There’s plenty of water here. Could be any number of Water Pokémon in the different rivers through town.[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Lesley’s Major League Dragon-type Gym. “The Dragon Watcher!”[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Lakewatcher Base. [i]From where Lakewatchers embark to patrol Dragon Lake.[/i] 6.6. Lakewatch Docks. [i]For getting tours of Dragon Lake, just taking a ferry or fishing![/i] 6.7. Explorer’s Guide Service. [i]With all these strange places around, Lakewatch offers guides to the surrounding areas![/i] 6.8. Descent Tower. [i]A tower in the middle of town, with stairs down to Flooded Lakewatch. Come prepared for the underwater.[/i] 6.9. Back Alleys. [i]… What? Lakewatch has a darker section? What are you talking about?[/i] 7: Lakewatch Town Trades: Dragon-type 7.1. [color=BDCCAA]‘I got Drampa because he looked goofy, but he’s just too large. I’d trade him for a Musharna.'[/color] 7.2. [color=92E42A]‘I got Duraludon as bait for trainers. What I truly want… is a Smeargle! A Smeargle for my Duraludon!’[/color] 7.3. [color=65A1A2]‘I got Cyclizar to ride over Route 6… but I realized I’m still scared. Trade me a Sableye for my Cyclizar? Because… pretty gem eyes.’[/color] 8: Familiar Faces: You all.[/hider] [i]Connected areas: [/i] Wet Caverns. [i]Water-filled caverns that are located to the east. There’s a small hill to climb to get to the entrance.[/i] Route 5. [i]The main exit of Lakewatch, leading to a grassy incline connecting mountains, forests and plains.[/i] Route 14. [i]The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.[/i] [hider=Known Pokémon][i]In Town[/i] Common: #194 Wooper #195 Quagsire [i]Waters outside[/i] Common: #60 Poliwag Uncommon: #318 Carvanha #535 Tympole Rare:[/hider][/hider][/hider] __________________________ [@Joshua Tamashii] Amelia sat down to watch the races. It looked like a new competitor had stepped onto the line! It was another Slowpoke, preparing itself to race the Sableye, Diglett and Onix! Everyone faced forward professionally, preparing for the signal… [color=EFBBC4]‘SLOW!’[/color] The Slowpoke at the finish called, and the race was on again! The Onix was, in fact, quite fast… but the Diglett dug its way forward at an unmatched speed, leaving a trial of dug-up ground after it! Poor Sableye didn't stand a chance against that speed, and the Diglett once again won and received another gem. Not that the Diglett had much use of the gem, it was just happy to win. And the Slowpoke that entered the race… it looked like it was going to lose the next two races too before it reached the finish-line once. Looking at the races, Amelia might have failed to realize that there was a collection of not-ghost Pokémon that had gathered around her! [color=B59A7D]‘Diglett?’[/color] [color=B59A7D]‘Dig, dig?’[/color] [color=B59A7D]‘Diglett?’[/color] … asked the collection of tiny mole-Pokémon that had poked out of the ground to look at her curiously. There was also a couple floating rocks floating near. [center][url=https://bulbapedia.bulbagarden.net/wiki/Diglett_(Pok%C3%A9mon)][img]https://i.imgur.com/TQOhMLZ.png[/img][/url] [url=https://bulbapedia.bulbagarden.net/wiki/Diglett_(Pok%C3%A9mon)][img]https://i.imgur.com/TQOhMLZ.png[/img][/url] [url=https://bulbapedia.bulbagarden.net/wiki/Diglett_(Pok%C3%A9mon)][img]https://i.imgur.com/TQOhMLZ.png[/img][/url] [url=https://bulbapedia.bulbagarden.net/wiki/Diglett_(Pok%C3%A9mon)][img]https://i.imgur.com/TQOhMLZ.png[/img][/url] [color=6ecff6][i]Pokédex Entry #50 – Diglett, the Mole Pokémon. They live underground and spend most of their time submerged. It’s weak to light, and will only pop up where shielded or in caves. They often exist a mere yard underground eating roots. They’re often raised on farms, because soil dug through by Digletts is left perfectly tilled for growing healthy crops.[/i][/color][/center] [color=BFBDB0]‘Dude!’[/color] [color=BFBDB0]‘Geo, dude!’[/color] The Geodudes asked whatever ghosts they could see while trying to float closer. In Pokémon, they asked what the ghosts are for something. As Geodudes born here, they'd never seen these species before! [center][url=https://bulbapedia.bulbagarden.net/wiki/Geodude_(Pok%C3%A9mon)][img]http://i.imgur.com/uWRWPD6.png[/img][/url] [url=https://bulbapedia.bulbagarden.net/wiki/Geodude_(Pok%C3%A9mon)][img]http://i.imgur.com/uWRWPD6.png[/img][/url] [color=6ecff6][i]Pokédex Entry #74 – Geodude, the Rock Pokémon. Found in fields as well as mountains. They commonly rest, half-buried in the ground and indistinguishable from normal rocks. There are always way more Geodude around than a traveler will notice. Stepping on one by accident may trigger their rage.[/i][/color][/center] A Psyduck was coming walking from over there, possibly attracted by the various noises made by Digletts and Geodudes. [center][url=https://bulbapedia.bulbagarden.net/wiki/Psyduck_(Pok%C3%A9mon)][img]https://i.imgur.com/lCG9Yau.png[/img][/url] [color=6ecff6][i]Pokédex Entry #53 – Psyduck, the Duck Pokémon. It is plagued by headaches from the moment it is born until it evolves. Its vacant look is there to lull its enemies, and by intensifying its headaches it can unleash psychic powers. However, any time it uses these powers will create a lapse in its memory and it won’t remember having done so.[/i][/color][/center] Then… maybe the most startling might be the realization that what looked like a rock-formation in the wall was actually a sleeping Onix, who now opened its eyes to gaze curiously at the little girl that had sat not too far from it. [center][url=https://bulbapedia.bulbagarden.net/wiki/Onix_(Pok%C3%A9mon)][img]https://i.imgur.com/dTZScD6.png[/img][/url] [color=6ecff6][i]Pokédex Entry #95 – Onix, the Rock Snake Pokémon. It lives deep underground, and it burrows through earth at a staggering 80 km/h in search of food, and it grows harder as it collects material while digging. A magnet in its brain keeps track of which direction it is traveling. The tunnels it creates behind it as it burrows are often used as homes for other Pokémon.[/i][/color][/center] Well. Amelia and co had a bunch of curious wild Pokémon around them, now. They didn't appear to be aggressive. What would she do now? [hider=Wet Caverns][center][h3]Wet Caverns[/h3][/center] [center][url=https://i.imgur.com/RPHhQIJ.jpg][img]https://i.imgur.com/ZuC4AX3.jpg[/img][/url][/center] The Wet Caverns, known so for the sheer amount of water drenching the contents. It’s a large series of tunnels with no real large open rooms, dividing itself up into a fairly simple maze going from one side to the other. The water inside the tunnels thankfully lit up the contents due to some shining mineral in the liquid, giving rise to a mildly lit set of tunnels. Many people prefer not to travel through the Wet Caverns due to them being long and easy to get lost in, in addition to the large amounts of hostile Pokémon which might attack at any time. Yet, here you are… Still. There are those who travel through it on a regular basis. Those who have learned the trick finds it a fairly easy shortcut between Lakewatch Town and Pureplain City. For enthusiasts there are always the options of delving deeper into the caverns, fishing or surfing to find out what kind of Pokémon might inhabit the depths and the shallow rivers that flow along the underground corridors. It is known to be fairly diverse when it comes to the Pokémon inhabiting it, giving trainers both water- and cave Pokémon to pick from when they want to catch something.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Move back [i]Retreat back to the previous crossroad. Specify further if you know where you’re going.[/i] 4. Delve Deeper. [i]Attempt getting deeper inside the caverns. Specify further if you know where you’re going.[/i] 5. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 6. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 7. Fast-Travel. [i]You know the way, you can get to the other side without issue if you like.[/i][/hider] [i]Connected areas: [/i] Route 2. [i]Feel free to fast-travel.[/i] Lakewatch Town. [i]Behind you.[/i] [hider=Wet Caverns, Known Pokémon]Common: #41 Zubat #74 Geodude #118 Goldeen #283 Surskit Uncommon: #50 Diglett #54 Psyduck #75 Graveler #78 Slowpoke #170 Chinchou (deep well) #194 Wooper Rare: #95 Onix #302 Sableye[/hider] __________________________ [@Typical] Eryn headed down, deeper into the Frozen Cave, away from the harsh wind and blowing snow. Fortunately, she seemed to be dressed for the occasion, and could avoid accidentally slipping, mostly. She might be vaguely aware of some Sneasels stalking her on a distance, not able to quite use their stealth due to it not being night, yet. So, she headed down towards the shouts… [color=98684D]‘WOAH!’[/color] … And came across a curious sight. She was looking down into a round room from a somewhat higher ledge. She could slide down if she wish, but then she'd likely be unable to get up. In the centre of the small room was a large, cold-looking rock, and on top of it stood a creature like a picture of grace itself, a quadruped mammal-creature with a tail, two ears, locks and a very obvious heritage… [center][url=https://bulbapedia.bulbagarden.net/wiki/Glaceon_(Pok%C3%A9mon)][img]https://i.imgur.com/5YT3PHm.png[/img][/url] [color=6ecff6][i]Pokédex Entry #471 – Glaceon, the Fresh Snow Pokémon. An Eevee that evolved for a colder climate. It is capable of controlling its body-temperature at will. If endangered, it can freeze its fur into sharp needles that it can fire upon their foe. The chill that follows a Glaceon is capable of freezing the atmosphere into powdery snow, making it a popular Pokémon for ski resorts.[/i][/color][/center] … that was currently in the process of shooting Ice Shard needles at a young man that was frantically trying to dodge. On his side stood a confused, strong-looking Golduck, who wasn't interfering. It looked a bit concerned, but had clearly been told not to do anything. [center][url=https://bulbapedia.bulbagarden.net/wiki/Golduck_(Pok%C3%A9mon)][img]https://i.imgur.com/HhIjgBQ.png[/img][/url] [color=6ecff6][i]Pokédex Entry #54 – Golduck, the Duck Pokémon. Said to be the fastest swimmer of all Pokémon, it effortlessly uses its webbed flippers to navigate even stormy seas. It is typically found along the banks of lakes or in gently flowing rivers, catching fish. It is known to use its telekinetic powers to Disable its prey. When it does, its forehead glows.[/i][/color][/center] While dodging, the young man in dark clothes yelled out at the Pokémon. [color=98684D]‘I'm telling you! We'll go see the world! Have wonderful adventures making lifelong memories and becoming the best of buds! We'll face awesome foes and come out on top! Doesn't that sound exciting!?’[/color] The Glaceon, clearly unimpressed, said nothing and simply shot another set of frozen needles that the guy dodged with a panicked but deft combat-roll. [color=98684D]‘YAAAH!’[/color] he cried as he ran, the same kind of shout that had led Eryn here in the first place. [color=98684D]‘What, are you saying you prefer just lying around here for the rest of your life!?’[/color] the guy asked, turning to look towards the Glaceon while panting. Glaceon curtly nodded and then shot another set of Ice Shards at him, which he [color=98684D]‘WOA’[/color] matrix bent over backwards and precisely managed to dodge. So, what Eryn heard was, in fact, an extrovert trying to convince an introvert to come with him to see the world… if the introvert was capable and willing to shoot said extrovert with ice needles. What would Eryn d- Hold on. What was that sound? That's when Eryn might look behind her and realize there were two angry-looking horned floating ice-heads that ALSO had been attracted by the shouts of the guy! [center][url=https://bulbapedia.bulbagarden.net/wiki/Glalie_(Pok%C3%A9mon)][img]https://i.imgur.com/HhycrXi.png[/img][/url] [url=https://bulbapedia.bulbagarden.net/wiki/Glalie_(Pok%C3%A9mon)][img]https://i.imgur.com/HhycrXi.png[/img][/url] [color=6ecff6][i]Pokédex Entry #362 – Glalie, the Face Pokémon. It is a living floating rock coated with an armor of ice. It can instantly freeze moisture in the air into any shape it desires, which it then adds to its armor. Its mouth can open to fire air cold enough to freeze its target solid. After their prey is frozen, Glalie leisurely eats them piece by piece.[/i][/color][/center] They were coming from the direction Eryn just came from. Her other choices of directions she could potentially go are either down to where the guy and the Glaceon are right now, or take her chances running to her right, which leads down to another tunnel, not knowing what lay in that direction. Or she could fight, or any other potentially clever option. All up to her. What would she do now? [hider=Frozen Cave][center][h3]Frozen Cave[/h3][/center] [center][url=https://i.imgur.com/3E58zVV.jpg][img]https://i.imgur.com/3E58zVVh.jpg[/img][/url][/center] The tunnels of the Frozen Cave are a series of pathways inside, and above, the mountain range surrounding Cooldome City and Route 9. In various places the signs of construction are evident, as people attempted to tame the caverns, but ultimately to no avail. There are quite a few paths that lead down through icy halls where only the frozen walls are your companions, but an equal amount lead in over the mountainside with the open sky above and a constant snowfall. Ice sticks out like crystals, forming both the path that one may walk on as well as the scenery one might be awed by. The icy nature here is untamed and wild. Compared to the calm coolness of the mines, here the cold feels substantially more hostile. Any trainer heading through here must beware or they will slip, and not all paths one can slip down have access to easy paths back up. Cold blows eternally from above and below. Many ice-Pokémon make their home here, and quite a few of them are at least somewhat aggressive in nature. All of this caused these caves to once be judged to be a great challenge, and any Pokémon Trainer that is able to brave them is worthy of the battle-focused city of Cooldome City that awaits on the other side… Albeit, most people who make their way to Cooldome City does so by the far safer Tunnel on the eastern side instead.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Move back. [i]Go back to the Frozen Cave Mines, and to safety.[/i] 4. Proceed. [i]Delve deeper into the Frozen Cave, possibly seeking a destination.[/i] 4.1. Get through. [i]There is an exit on the other side of the Frozen Cave. You can attempt getting to it.[/i] 4.2. Descend. [i]It very much feels like you can descend lower and lower through these caves. What could await down there?[/i] 4.3. Ascend. [i]Besides down, it also feels like upwards could be a potential direction, climbing up through the various holes the snow and wind falls through.[/i] 5. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 6. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] [i]Connected areas: [/i] Frozen Cave, Mines. [i]At the entrance of the Frozen Cave.[/i] Route 9. [i]If you were to get all the way through.[/i] [hider=Frozen Cave, known Pokémon]Common: #41 Zubat #220 Swinub #361 Snorunt Uncommon: #215 Sneasel #225 Delibird Rare: [/hider][/hider] __________________________ [@Gardevoiran] Skylar shook the pirate’s hand, paid 2,000 P, and then… [color=f5e595]‘Yeah, no,’[/color] Elma said in reply. [color=f5e595]‘We’re not going to send our bird on some quest to try to find you where you only might be. What’s your phone number? I’ll notify you and tell you where to wait,’[/color] the more serious pirate girl said as she pulled a phone out of her pocket… [color=465c99]‘Ack! A phone!?’[/color] Zachery suddenly complained, shielding his eyes with his one hand. [color=465c99]‘What about our pirate theme, Elma…!?’[/color] [color=f5e595]‘Yeah, stuff it,’[/color] Elma muttered. [color=f5e595]‘I like keeping up with the news, thanks,’[/color] she continued. [color=465c99]‘But, but… our image…’[/color] Zachery looked so taken aback. [color=d4bb3d]‘Fufu. There, there, captain,’[/color] Mila started patting his back as she comforted him. [color=d4bb3d]‘Let’s go raid some ships on Route 28. Would that make you feel better?’[/color] Zachery mumbled a “yes” somewhere in there as a reply. With that, Skylar was then free to leave this place. So he flew over to the place indicated by the message, flying past Route 6 in the process, but that aside… [hider=Arriving to][center][h2]Stalford’s Ferry[/h2] [url=https://i.imgur.com/txphpuN.png][img]https://i.imgur.com/txphpuNh.png[/img][/url][/center] Route 16 is one of the most dangerous routes on Isson, but there’s a way around. There’s the ship, Stalford’s Ferry, that looks nothing like a regular ship. While normal ships often find themselves in danger trying to sail Route 16, Stalford’s Ferry is a fortress of a ship and has proven time and time again to be a reliable way to cross to the Northern Landmass and Witchpeak City. The mighty vessel can also keep you occupied as you’re sailing. You can attempt to fish out the open windows, you can find other trainers and keep yourself occupied while the vessel cruises to its destination, or perhaps simply attempt to enjoy the scenery… not that there’s much to see. However, occasionally the ship does come under attack, and for that reason trainers are expected to be able to defend themselves, which is also why you’re required to have collected Kristy’s Gym Badge in Raremine Town to prove that you’re capable of doing just that. One way trip is 500P. [hider=Suggestions to actions]1. Take the ferry. [i]Costs 500P.[/i] 2. Seek trainers. [i]There’s plenty of trainers taking the ferry.[/i] 3. Talk. [i]They can be talked to.[/i] 4. Move along. [i]Not take the ferry, head back to Route 6.[/i] 5. Go Yourself. [i]Surf on Route 16. Not recommended.[/i] 6. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 7. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains beckon.[/i] Route 16. [i]Their haunted waters also beckon.[/i] … And, uh. The guy isn’t here. What will Skylar do now?[/hider]