[quote=@Kero] Looking through the thread, I’m not actually seeing much in the way of mechanics or lore for how magic generally functions. Is there stuff that just hasn’t been added yet, or is it a sort of thing of “do whatever so long as it makes sense”? [/quote] Mostly just do whatever as long as it makes sense. I'm generally going to be following the same kind of mechanics that DnD 5e would follow, but I don't want our story to get bogged down in deep mechanics. Magic comes from books, innate talent for it, and the spells themselves. But if you want to splash in some other stuff like the enchantment magic