[h1][color=black]The 317[/color][/h1][hr][hider=Leaders][table][row][cell][h2][b]Faith[color=2e2c2c].[/color]Ringgold[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/QDXvg6T.jpeg[/img] [b]30 | Faith Ringgold | She/Her [/b][hr][i]" You broke the rules. You know what happens if you do it again"[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Faith is not the tallest woman as she stands at a height of five foot six. She has moderate curves that fill out her medium height. She is often spotted with her hair coiled, and it’s evident that she takes great care of it. In terms of clothes the less the better to Faith. The only thing that’s common to her sense of fashion is her love of fishnet tops. Jewelry is essential to Faith and she’s always seen with a beautiful gold necklace. It is speculated that she had sealed an apparition in it when she first got her powers. Faith was born and raised in the area around the 317. Her childhood was uneventful if anything, but she’s always had a call to create. She began her art journey young and never stopped exploring what art means to her. When she graduated, she began to do art full-time, and was doing okay until the Stygian Snake changed the trajectory of her life. Cornered by monsters, she underwent a kindling event and was given visions of a great forge that made powerful relics. With her abstraction available, she spent the rest of the war helping those who could not help themselves. After the war, she made herself busy trying to build up her own little zone of influence in the city.[/indent] [b]Abstraction:[/B] [indent]Faith is a blue-orange-gold lux with the channeler being a hammer. Forgemaster: Faith has the ability to curse individuals and turn them into monsters who are bound to an object. The Devil: Faith can turn individuals into monsters and has used this ability to profit greatly. The process is a ritual that she can do either alone or with a group. She typically works best in a candlelit room with chanting to help focus her spell. To start, she must have a victim and a control object. The control object can be anything but Faith will typically have a sword or another weapon handy for dramatic flair. Second, she must prepare a salve. She typically makes this salve under the power of the full moon, and uses ingredients like wolfsbane, mandrake root, and nightshade. This salve, and this ritual, is meant to channel obedience into the new monster. She will apply the salve by painting it onto the body of the victim and will use signs of power, loops, and curves, before lastly painting the silhouette of the monster above the victim's heart. Once complete, she will do a small chant that burns the markings into the victim. All that is left is for Faith to swing her hammer down onto the silhouette of the monster while channeling her power and then the monster is born from the flesh of the victim, and for Faith to transfer the obedience to an object of power. The monsters are always unique, and she can not have more than one of the same one at any time. As such, Faith is often found scouring old tomes and books to increase her inventory. She has sold several of these bound monsters for a significant amount of money and has several more bound to her will around the 317. The Details: Faith can create specialized nearly sentient tools to aid her in many different pursuits thanks to her golden lux. She can conjure a sewing needle, a tape measure, scissors, and other crafting tools. These tools will be created with a specific purpose, and once summoned they will fly out and execute. She can mix in her blue lux if the need arises. She primarily uses this to create the very clothing she wears and offers this service in the basement of The 317. Whatever article of clothing is made this way will be fitted to perfection, and it will be something without equal. Faith can be open to an equal exchange of skills and talents for these services. She knows that whatever suit, dress, or costume she creates will be perfect, and the customer is likely to return.[/indent] [/cell][/row][row][cell][h2][b]Octavia[color=2e2c2c].[/color]Wilde[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/M8DgQCA.jpeg[/img] [b]28 | Octavia Wilde | She/Her[/b][hr][i]"Awwww looks like you walked right into that, sorry!"[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Octavia is a short, petite woman who stands at a height of five feet and two inches tall. She has a lithe frame that is covered from the top of her shoulders to the tops of her feet in tattoos. There is no rhythm to the tattoos and most appear to have been done by very talented artists, and the line work, color work, and overall the quality is very high. She has got all of her tattoos from some of the very talented artists over at the 317. She is the older sister of Jasper and she was present in St. Portwell during the attack on the Stygian Snake though she did not join the coven. Instead, she used her abstraction to help out where she could. She focused her abilities on fighting the Stygian Snakes monsters, and had a small army of them at her side by the time the fighting was over[/indent] [b]Abstraction:[/B] [indent]Spray Paint Spell Slinging Octavia has a Red/Yellow Lux and her channeler is her ring which allows her to empower her spray paint cans and activate the sigils they create. Spray Paint Spell Slinging: Octavia can enhance her spray paint cans with her lux, allowing them to paint sigils in the world that, when activated, can do a variety of different things. In a simple term, Spray Paint Spell Slinging focuses on hitting hard and hitting fast from range. She can create ice spears that fire on a target, enhance friends and structures to withstand punishment, and even summon defeated monsters to fight at her side. When Octavia activates her lux by pressing her ring to her spray paint can it will glow a dull white color. The paint from these cans will spray out and she can then form them into sigils, which she can then activate remotely with her ring. Ice Shot: If Octavia wishes to use her Ice Shot, she must first create its sigil. The sigil is relatively simple to create, a circle with solid dots inside. There is no specific quality or number of dots, and as long as she is able to create the sigil it will work. However, the size of the sigil will effect what the spell is capable of doing. A small circle with three small dots will mean that three darts of ice get shot out. Whereas a large circle with ten bigger dots will ensure that Ice Shot shoots ten razor-sharp spears of ice. The fresher the paint, the stronger the sigil, and the more potent the spell becomes. She can create these sigils ahead of time, however, this would lose effectiveness before long. She can further enhance this by making a sigil within a sigil. By spraying a second, larger ring around the sigil she can change Ice Shot into a more consistently firing spell. She can paint these sigils on walls, on canvas, on people, and any other surface that can hold the paint. Creeping spears: Octavia can also send a wall of jagged ice forward. This wall of ice advances fast, and will move thirty feet in two seconds after activation. This will impale, push, and can even crush those unlucky enough to crush them under its weight. The sigil is three jagged v’s, with the top and bottom one hitting the circle they connect to. Octavia must ensure that there is a clean line where the sigils intersect. The Wall: If defense is needed, Octavia can use a sigil that is a rectangle that sits inside a circle. The bigger the sigil, the bigger the wall however the height of the wall will always be the size of the rectangle. Therefore, if she would want to close off a passage the sigil would need to be the size of the passage itself. Solid Support: If Octavia instead wishes to protect someone, she can paint the sigil of Solid Support on their back. The sigil is a more complicated one, and it is another circle with a person holding up the top of the circle. Once again, like Ice Shot, the bigger the sigil the stronger the effect however detail starts to become important. If the person is not making contact with the circle the power of the spell will not transfer properly. When activated, the sigil will freeze to the surface of whatever it is placed on. She can also use this spell on solid surfaces to reinforce them. A door with the sigil on it might take three to five times as much force to breech, and the same goes for walls. [/indent] [/cell][/row][row][cell][h2][b]Sypha[color=2e2c2c].[/color]Fuchs[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/fEbSzru.jpeg[/img] [b]28| Sypha Fuchs | They/Them [/b][hr][i]"I hope you aren’t squeamish"[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Sypha is neither short nor are they tall, and they stand at a comfortable five foot six inches in height. They are often found wearing nice dresses, and a big coat during this season. Both her ears are pierced but they’re typically hidden under a mid length bob. They are always found wearing expensive rings and jewelry. Sypha is a non-binary individual who hails from Boston. They spent most of their younger years on the East coast. They worked in an art gallery for a few years before they underwent her kindling event when a rogue agent attempted to bring a great evil into the world, and was only saved my the timely intervention by PRA agents. With their new abstraction, Sypha was quickly brought into a coven in Boston before they discovered the 317. They quickly joined their crew and came on board, bringing their abstraction and art selling knowledge to the team. [/indent] [b]Abstraction:[/B] [indent]Sypha is a green lux adept who can use their own blood to either heal, or destroy, a target. Exsanguinate: Sypha channeler is a Swiss Army knife. Their abstraction is called Exsanguinate and it allows them to use their blood in many ways, but always with a cost. In order to use their power they must first open their body up and allow the blood to flow, most commonly through the palm of their hand. When engaged, or when needed, they can shoot off up to ten tendrils made from their blood and can hit many targets at once. Once they hit, these tendrils burrow into their target where they await the next phase of the spell. Crimson healer: Sypha has an innate healing ability that allows them to recover from most non-fatal injuries in rapid succession. They can extend this healing magic to various targets through their blood tendrils. The more targets they use it on the slower the heal works. This can mend broken bones, heal most lacerations, and can even fix complex internal injuries. This healing comes at the cost of [b]blood loss[/b]. The connection consumes blood through the tendrils in both directions, meaning the longer Sypha heals the more blood both they and their target lose. There is a real risk that both could pass out. Scarlet fever: Sypha can infect enemies through their tendrils with a fast-acting blood disease that causes a high fever, nausea, and dizziness. Rarely is this disease fatal, and a person can recover within an hour after the last dosage of this fever. This will once again inflict blood loss on Sypha through the use of their tendrils. Sanguine Slash: They can also use their tendrils to slash, and manipulate objects. To slash at a target, Sypha must first gather and shape their tendrils into a blade shape, push more of their own blood into it, and then it is usable to slash. To manipulate an object or a person, they can impale a target with as many tendrils as needed, and then use the tendrils to pick up and throw the target.[/indent] [/cell][/row][/table][/hider][hider=Supervisors][table][row][cell][h2][b]Jordan[color=2e2c2c].[/color]Fuchs[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/3XoY6hy.jpeg[/img] [b]26 | Jordan Fuchs | He/Him [/b][hr][i]" You’re going to need to explain yourself more if you want to get in here."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Jordan has always been tall. It was the greatest shame that someone as tall as nearly six feet eight inches was not athletic in the slightest. He wanted to play basketball but he could never stop tripping over his own feet. He typically is found wearing his glasses, fuzzy sweaters, and rolled-up jeans. His hair is kept short and clean. Jordan was from Boston but followed his sibling Sypha across the country a year after they left after he had a paranormal encounter leading to his own kindling event. He’s always had a knack for telling a story through the visual medium, and he’s truly tried to blossom in this new location and with this new group. He typically acts as muscle for the 317. [/indent] [b]Abstraction:[/B] [indent]His channeler is an old stopwatch, Jordan is a green lux adept who can manipulate his own body to enhance his strength, durability, healing, and can take it all a step further with each one. Dr. Jekel: Normally Jordan is able to bolster his healing, strength, and durability. He can focus his power back into his body and heal all wounds, bolster his durability to survive most attacks and go beyond even peak human strength. He is a fighter, ready to protect and defend everyone he calls dear. His healing is faster and stronger than his own sisters. Mr. Hyde: If the situation calls for it Jordan can push himself even further, transforming his body into a hulking mass of muscle and anger. He grows to a height of seven feet, with muscles being the predominant trait visible. He gets faster, and stronger, and can go toe to toe with monsters and strong apparitions. The downside is he is no longer himself, at least in a sense, in this state. His suppressed anger, rage, and desire to cause harm become his personality and there is little one can do to bring out the sweet, innocent man that Jordan actually is.[/indent] [/cell][/row][row][cell][h2][b]Summer[color=2e2c2c].[/color]Li[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/OZ913EQ.jpeg[/img] [b]22 | Summer Li | She/Her [/b][hr][i]" They say that art can take you places."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Summer is a short petite woman who tends to be the biggest light in any group. She tends to dress in her way, with suspenders and fishnet undershirts, and any combination of jeans, shorts, or skirts. Her hair tends to be a variety of colors and the texture is a bit over processed currently and it’s visible to the trained eye. Her face is always a chaotic mishmash of colors, and a random oil splattering on her cheek. Summer is a second-generation woman whose family came to St. Portwell twenty-five years ago. Since she was born she has been a prodigy of invention. She spent her youth building and getting into trouble when her ‘inventions’ caused damage. When she was young she was downtown during the rampage of the snakes' minions and underwent her kindling event. Ever since she’s been inventing new and improved ways of using both her and her twin's abstraction. [/indent] [b]Abstraction:[/B] [indent] Summer is a Red-Orange lux and Master Craft is Summers abstraction. She uses it to create weapons, automatons, and swords for Faith’s monsters. Weapon Master: Summer can craft, enhance, and perfect various weapon designs. These can range from simple empowered swords to complex abstraction-fueled designs such as the Plasma Launcher. The Plasma Launcher is a complex mechanism that fires the plasma abstraction of her twin brother, using specially designed containers to house the volatile energy. It is a complex, unreliable weapon that only Summer understands however when it works it is devastatingly powerful. Her Weapon Master skill also gives her the ability to receive these weapon blueprints as if brought about by inspiration. Homunculi: Summer has built a small army of robotic servants powered by her own abstraction. These homunculi can range from small bird-like drones to several durable and tough fighting units with numerous guns hidden in the sides of their arms. She has to ensure that they are always at a full charge, and often spends her night pouring her lux into these machines. The robotic soldiers are placed strategically around the 317, ready to fend off any unprovoked attack. Ritual services: As well as offering her skills to the defense of the 317, Summer is deeply involved with the rituals, namely Faiths. She will custom forge weapons to serve as the binding object for Faith, and she will pour her own lux into these weapons to make them as deadly as possible.[/indent] [/cell][/row][row][cell][h2][b] Jason[color=2e2c2c].[/color]Li [/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/CbbcfRk.jpeg[/img] [b]22 | Jason Li | He/Him [/b][hr][i]" You don’t know what you’re about to experience ."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent] Jason is the fraternal twin of Summer although he is a decent bit taller. He has long hair, piercings, and tattoos. His fashion sense is boring, and he’d usually wear black pants, a cheap hoodie, and a random band shirt. Sometimes he spices things up by wearing vests and jean jackets and going for the double denim. Jason grew up much like Summer. Expectations were for him to become the best at whatever career he decided on. It did not matter to his family what that was, and this mindset was drilled into him from a young age. It never really clicked for him until the attack and his kindling event, which caused him to see the world in a different way. .[/indent] [b]Abstraction:[/B] [indent]Plasma Caster: Jason is a Red-Orange-Green lux and he is able to summon, and manipulate, a ball of plasma. His channeler is a zippo. Plasma Caster: Jason is able to summon a ball of plasma that he can manipulate in specific ways. He can throw the ball, turn it into a sword, or reduce it in size to help him cut through his metal art. The power of the sun: When Jason throws the ball of plasma, it loses stability and explodes on impact. This scatters the plasma over an area burning through anything it gets in contact with. In my hands: Jason can channel his plasma into more applicable and useable forms. He can turn the plasma into a long blade-like object and live his Jedi fantasy. This blade can cut through most objects with ease but prolonged use will eventually begin to burn himself. He can focus this into his fingertips to give him a plasma cutter. [/indent] [/cell][/row][row][cell][h2][b]Alex[color=2e2c2c].[/color]Phillips[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/czSeorA.jpeg[/img] [b]29 | Alex Phillips | they/them [/b][hr][i]" Quick, follow me if you wish to survive."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Write their description here.[/indent] Alex is a young non-binary person who is neither tall nor short. They tend to dress plainly, wearing leggings and sweaters over anything more practical or more appropriate. They have large glasses that make their eyes seem bigger than they are. Their hair is kept at a short bob length, and she has no piercings or tattoos which make them the odd one out at the 317. When Alex was younger, they were nearly killed by the Stygian Snake and the minions that followed. Instead of dying, they awoke with a strange presence inside of them, and their wounds healed. Tjeu suspect that this was due to Britney, and the offer for Alex to join a cult soon thereafter cemented that thought. Alex did not join, instead, they ran away from the fight as they struggled to understand the new voice in their head. Eventually, they were approached by Faith and Octavia and offered a permanent home at the 317. Even though they do not sell or produce art themself, they have a powerful connection to it. [b]Abstraction:[/B] [indent]Aberration (adjoined.) Alex can utilize paintings to transport, trap, change our reality, and seal using paintings. Down the rabbit hole: Alex can link together paintings and open a portal through the canvas. Anyone can step into these portals and will be transported to a world influenced by the two paintings. If there were dinosaurs in one, and robots in the other, the tunnel between the two would feature some combination of both. The individuals in the paintings will be very much active, alive, and aware you do not belong. The occupants of this realm will not attack, at first, but if one lingers for too long they will force the unwelcome guests out of their home. Alex is allowed free passage through the paintings and the denizens of them appear friendly towards him. If someone follows Alex uninvited he can compel the subjects of the painting to grab hold of them as he makes his retreat. Once he’s out he can sever the connection, condemning the trapped person to become a part of the painting forever. When this happens, the trapped person, monster, or apparition will appear in both paintings. If the connection is severed as they are trying to leave the painting through a portal, whatever is still inside the painting will be removed from the rest of the body. And back out: If the need arises Alex warps reality around him through the lens of his Aberation. When he does this, everything will appear to be changed into whatever style the Aberration wants. Thus, a modern building could appear to be an old Western. When reality is altered like this Alex can sense all nearby paintings and open a portal to whatever painting he wants in the nearby area.[/indent][/cell][/row][/table][/hider][hider=Members][table][row][cell][h2][b]Jackson[color=2e2c2c].[/color]Smith[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/4kxZffq.jpeg[/img] [b]27 | Jackson “The Punisher” Smith | He/Him [/b][hr][i]" What’s the difference between a hippo and a zippo..."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Jackson is a tall, thin, man with nary a muscle to his name. He typically keeps his hair short, and his beard long and mostly unkempt. He prefers a simple attire, with sneakers, plain jeans, and old band t-shirts. Besides the obvious acne scars that dot his face, evidence of a battle long since won, there is nothing that decorates his face. He has never had a tattoo or a piercing. Jackson grew up in Seattle and was often bullied throughout his youth. He likes to think these traumatic memories gave him his sense of humor, however, that would require him to have a sense of humor in the first place. He had a chance run-in with a paranormal being late one night, which forced him through his kindling event. Ever since then Jackson has had delusions of grandeur and has tried to use his powers to finally break into the comedy scene. A scene that he does not belong in. Ever since he was practically run out of Seattle, he has called St. Portwell his home. He is often spotted at one of the few bars that host an open mic night, or browsing the art selection at the 317.[/indent] [b]Abstraction:[/B] [indent]The Punisher: Jackson is a Pink Lux adept who is able to make friends and foes alike do simple commands through his jokes. These jokes do not have to be good, and often the worse the joke the stronger the effect of his abstraction. His channeler is a necklace that has a microphone. When he goes to use his abstraction, he has to have one hand on his channeler. He can compel people to do three things with his abstraction. Give up, give in, and give it all. Give up: Jackson can influence his jokes to carry a knockout punch. He focuses all the memories of his pathetic younger years before he gained his power. The feeling of helplessness, the feeling of being powerless, and the feeling of not being enough. This is an area-of-effect spell and can be used to sway the feelings of everyone in a nearby area. This is a form of Mind Control. If the spell lands, it will force those afflicted to throw their hands into the arm, swear at the joke, and leave the area before they can be subjected to another one Give In: As well, Jackson can influence his jokes to give them the delivery of a lifetime. He focuses all his aspirations for the future, his goals to a comedian with a special, and his desire to be loved into his jokes. This is another area-of-effect spell that forces those who fall under its mind-controlling powers. With this spell, he can compel people to give in to his suggestions. Whether that is to clap at his joke, demand an ecour, or give him what he wants. He has used this power to skate by in Seattle, and it was what got him run out of the city by the local paranormal powers. Give it all: His final spell is one that only works on a single target. He can use his joke to compel someone to give it their all, whether in life or a fight. This spell provides clarity, focus, and strength of mind to its target and can help bolster emotional fields as well.[/indent] [/cell][/row][row][cell][h2][b]Lori[color=2e2c2c].[/color]James[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/229dPEE.jpeg[/img] [b]21 | Lori James | They/them [/b][hr][i]"My music is unlike any you’ve heard."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Lori is a nonbinary individual from Columbus Ohio. They are short, with long hair that is kept in a ponytail. They typically wear long skirts, tube tops, and various stylish jackets. They often have their headphones on listening to their music, trying to find their faults even if none exist. They will also always have their violin and the maestro’s bow. Lori grew up in Columbus Ohio. Their early years were busy, and there was great expectation as to their musical future. Yet a traumatic paranormal event, at a young age, has a funny way of derailing even the most stubborn of destinys. Once their kindling event was over, and the maestro’s bow found its way to her, they knew that they were destined for more than before. But it was not the path that their parents had expected. As such, they moved to Seattle two years ago and to St. Portwell later that year. Ever since they have arrived they have made advancements through the ranks of the 317.[/indent] [b]Abstraction:[/B] Aberration Agent [indent]An Orchestra Of One: Lori is an agent, and when they play their music together with the maestros bow they are able to gift their friends buffs, corrupt and control those around them or bring death to their enemies. Every time they plays, the maestro plays with them and Lori truly becomes a one person orchestra Supportive melody: When they plays her song Supportive Melody they bestow a protection spell on those they consider friends. This spell provides a buff to emotional fields, absorb impacts, and gain a boon to their strength. The buff lasts for as long as the song does, and she can loop the song as many times as needed. Corruption Spreads: If they need to, they can change up the tempo and go into a slow ballad. This ballad is one that spreads corruption to all who hear it, and this corruption begins to pull away control from anyone who hears it. It is not something that they can control. The corruption will target everyone. Once the corruption starts to take hold, the victim will start to have black tendrils that spread across their face just underneath the skin. The victim will start listening to the music more intently, and will be suggestible to commands. This can be commands such as fight for me, protect me, and kill yourself. If the corruption reaches its crescendo, by Lori ethier hitting a corruptive note or by finishing the song, the target will become consumed by it and will lose all free will and become a thrall to the music. At this point Lori’s wish is their command, so if Lori wishes for them to die they simply need to think it so.[/indent] [/cell][/row][row][cell][h2][b]Zeri[color=2e2c2c].[/color]Palmer[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/oO9Jesm.jpeg[/img] [b]20 | Zeri Palmer | She/Her[/b][hr][i]"Listen, listen, listen I really love this place and I am so grateful for your continued support of me!"[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent]Zeri may be short, but she packs her frame with curves and confidence. She is always spotted with a smile. It seems that nothing can truly bring her down and this upbeat appearance is infectious. She typically dresses in some colorful dress, and accessories with reckless abandon. She typically wears her hair in a loose, single braid that stretches down in-between her shoulder blades, with several rouge strands sticking out in any direction. Zeri is from Florida. Her early life revolved around finding new ways to repurpose junk, and often this involved turning it into an artistic statement. She was pushed to focus on the important subjects yet this was not her calling. Eventually, an alligator man aberration forced her through her kindling event and she spent the next few years coming to terms with her new found power. Through the grapevine, she heard of an art collective across the country that was not only filled with people like her, but also a place for her to grow as an artist, She knew that she had to make a move, and she did. [/indent] [b]Abstraction:[/B] [indent]Zeri was a white lux user with a bag of buttons as her channeler. Zeri has the ability to see through walls and other obstructions as if they were not there, and she can mark areas with a button to create a ‘camera’ that she can access remotely. Nowhere to hide: Zeri has the ability to see through solid objects to a distance of seven feet. She can use this ability to check a room, the contents of a box, or even what someone has in their pocket with the distance dependent on how much power she channels. Her eyes will flash a dull white color for close range and a vivid white for her full power look. Button Camera: If Zeri instead wishes to keep an eye over an area she can enchant eight of her buttons to serve as her eyes in remote places. These buttons will still look like a normal button, and she’ll have to attach them to whatever surface she wishes, but when she taps into their feed they’ll glow a very dull white color. [/indent] [/cell][/row][row][cell][h2][b]Thomas[color=2e2c2c].[/color]Agresti[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/BJnibEL.jpeg[/img] [b]25 | Thomas Agresti | He/Him [/b][hr][i]" This area is rich enough, I could totally tape a banana to a wall and make a killing."[/i] [@NoriWasHere][/center][/cell][cell] [b]Description:[/b] [indent] Thomas is not a tall man. He’s been called a short king his entire life and it has not gone to his head. He has long locs that are well-maintained, and he is often spotted wearing some intricate or fashionable ensemble. He has various piercings and tattoos however most are hidden under his clothes. Thomas moved to St Portwell from New York fifteen years ago. He’s always been a shy, reserved person and this truly became more prevalent after the snake attack and his kindling event. Ever since then, he’s tried to further his trauma by focusing on his art, and this led to him joining the 317 early into their operations.[/indent] [b]Abstraction:[/B] [indent]Thomas is a purple lux with his channeler being a bracelet. Thomas has the power of telekinesis and can push, pull, crush, and throw objects or people at will. Overwhelming force: Thomas is able to manipulate objects up to three hundred pounds. He is able to pull them closer, push them away, and lift the target up by simply engaging their channeler and making the appropriate hand gesture. If he wants to crush a target, he has to first grab at the target with his power and once he has hold he simply needs to try and make a fist . The more durable and strong the target the harder it will be to make a fist.[/indent] [/cell][/row][row][cell][h2][b]Rohan[color=2e2c2c].[/color][/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.pinimg.com/564x/d3/cd/63/d3cd63152672663d1dc3012ce649fe75.jpg[/img] [b]??? | Rohan | He/Him [/b][hr][i]"You'll figure everything out eventually. Everyone does."[/i] [@Blizz][/center][/cell][cell] [b]Description:[/b] [indent]About five years ago, a man found his way to St. Portwell. He kept his head down and avoided the paranormal groups in the city, and started leaving flyers on telephone poles and street corners for woodworking services. Flooring, roofing, a fix for a broken cabinet, anything that didn’t require paperwork and paid. He was content to nickel and dime his way around without much fuss, but an accident with his magic, he found himself chasing down a small wooden creature that sprang to life and ran off on him. Chasing the tiny creature down to avoid a predicament, the man encountered Octavia of the 317. A fight broke out, thanks to Octavia’s temperament. After everyone calmed down, the man simply introduced himself as “Rohan,” saying he accidentally created the creature he was chasing. Octavia was impressed by the golem’s sophistication, and decided to welcome Rohan to the 317. He readily accepted, since he had been living out of an old Toyota Corolla until then. After he moved in, Rohan started producing magical works of craftsmanship for a living, and applying his trade to the mundane world when possible. The story that Rohan tells others, should they ask, is that he is a second generation Japanese American, whose parents came over before he was born. He doesn’t talk to them anymore, but does give out the names of his actual parents when asked. When asked about his name, Rohan says that it was an old nickname he got after getting drunk as a kid, when it’s really just a fake name to escape his old life. Rohan is known in the 317 to have not a single evil bone in his body. Always patient with others, always gentle with his worlds, and he never has anything bad to say about anybody. Rohan is everyone’s friend, and always listens when someone is going through something. [/indent] [b]Abstraction:[/B] Afflicted | [i]Namiki’s Last Laugh[/i] [indent]Rohan was cursed by a very old creature known as Namiki. He was a tree spirit that rebelled in conspiring against mortals, and setting up schemes that ended in them sealing their own fate. In essence, he was a wicked trickster of the forest, and some rumors said that his plots allowed the forests of Japan to flourish in spite of human development. Rohan was a special case, as he managed to outwit Namiki just barely enough to injure him gravely. At least, Rohan [i]thinks[/i] he outsmarted the tree spirit, as Namiki is now a pile of ashes in the wind. Rohan’s Abstraction consists of magical properties, and physical changes to his body that can be seen by the blind. Any object he makes out of wood, such as a new door or a wooden box, possesses some innate magical ability. Rohan cannot make something out of wood that doesn’t have magical power, but he can influence [i]what[/i] effect it has. Often, he will focus on willing things to be supernaturally sturdy when he doesn’t need something fancy. This prevents things from being broken, but also prevents the blind from suddenly having fruit grow from their new kitchen cabinets. There are patterns and certain creative concepts that Rohan has figured out, which he can use to further specify the magical properties he wishes to create in something. An example of this is his Ashen Scepter. It is a wooden staff with bands of metal at both ends, made from [url= https://media.discordapp.net/attachments/710908524602851461/1221836450648297492/image0.jpg?ex=661406de&is=660191de&hm=2e28cc65555b5e73ba8a703533f03f9fc6fbe783537164d073269f2cdd2888d5&]charred ash wood.[/url] Ironically, it can spew a stream of fire capable of burning away virtually any mundane material it comes into contact with, such as metal or stone. Other examples include carving the likeness of an apparition into a box for a more powerful method of sealing, making a ring out of Purple Heartwood to enhance purple Lux, and using wooden nails in place of metal nails to make a structure repair itself overtime. When Rohan touches wood with his bare hands, it is magically nourished and strengthened as if he were healing it. The longer he does this, the more healthy a piece of wood will become, to the point that plywood could grow fresh bark. In some cases, Rohan can bring dead trees back to life, and mend broken wood like human bones. This is useful, but like other parts of his Abstraction, it cannot be turned off. This can be awkward when he is replacing rotten floorboards, which are suddenly no longer rotten. Rohan’s curse also comes with physical changes, which can be seen rising up through his skin. Around his heart and lungs are patches of petrified wood, which spread out across his skin just subtly enough to be easily concealed. This makes him more vulnerable to being set on fire than the average person, but gives him a way to heal his injuries by simply standing in the sun for a while. Lastly, in his veins is tree sap, rather than blood. His “blood” can spread the petrified growth to others if they get it on them, and can’t get it off. This is very painful to others, and will slowly turn them to wood like a gorgon would turn them into stone. [/indent][/cell][/row][/table][/hider]