Lillianna. Starting from when George explained how the wand worked and continuing even after he had left, the main thing on Adam's mind was the mage from Florida, his fellow American. Sure, the Druid had picked up on everything the mustached man told him, but it didn't seem as important as that woman's fate. Was she okay? Had she been able to finish her quest? Would they ever see each other again? He didn't have the answers to these questions, but he hoped for the best. And the fisherman decided to keep the wand; if he ended up meeting Lillianna in the future, the fisherman knew she could make good use of this item. Perhaps it was good luck or a sign; whatever it was, seeing Sil fly out of the temple right after the resolution was made caused Adam to feel good about his course of action. Come to think of it, he hadn't really spent much time with Fenna. Both the Ranger and her bird were valued by him, so the Druid felt he should make that clearer at some point. The Dutch woman didn't stay out long though, so the two of them were only able to have a cursory conversation.  After she left, the red-eyed man decided it would be a good idea to practice his magic. One thing in particular commanded his attention, and he felt that this time he could cast it completely. So after finishing that up, Adam Phillips went back inside the temple. If someone wanted to talk or something, he would be glad to do so. If not, he would get some rest, thankful for the calm after the recent violence that had occurred.