[@Joshua Tamashii] [color=B59A7D]‘Diglett!’[/color] the Digletts happily announced, looking like proud little tiny moles sticking out of the ground for having helped Amelia with her request. They then proceeded to watch as she turned to the Sableye… Sableye was gnawing and nibbling on the Rock Gem as Amelia sat down to talk to it. It’s eyes focused on her for the duration of the speech, the two gems for eyes unmoving as she spoke. That said, as she concluded what she said, she might see the Sableye turning its eyes towards Amelia’s bag, where she’d put the gems in. Amelia turned her attention to her Pokédex, seeing Basil’s response and then typed a reply. When she looked back up. [color=7F76AF]‘Sable,’[/color] the Sableye was all of a sudden right next to her, staring up at her intently while holding up pointing at the bag. As in, can I have some more? [hider=Under the assumption of yes][color=7F76AF]‘Sableye!’[/color] the ghost announced, because this totally beat being forced to do races for gems all day. [center][color=6ecff6][i]Amelia caught Sableye![/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Sableye_(Pok%C3%A9mon)][img]https://i.imgur.com/bETR9C8.png[/img][/url][/center] [b]Gender[/b]: ♀ [b]Type[/b]: Dark/Ghost [b]Personality[/b]: (Up to player.) [b]Quirks/Talents/Aspirations/Other[/b]: (Up to player.) [b]Level[/b]: 13 [b]Moves[/b]: Leer, Scratch, Foresight, Night Shade, Astonish, Fury Swipes [b]Ability[/b]: Stall. This Pokémon will never strike first. Might be more adept than usual at counter-attacking? [b]Held Item[/b]: Rock Gem (partly eaten) [center][color=6ecff6][i]New Pokémon caught! Amelia earned 2000 P![/i][/color] [color=6ecff6][i]Would you like to give a nickname to Sableye?[/i][/color] [color=6ecff6][i]Your party is full! Select one Pokémon to return to the PC.[/i][/color][/center] She also got a reply from Basil. Read in a previous post. The Digletts cheered as Amelia succeeded with her little venture in the dark. What will Amelia do now?[/hider] [hider=Wet Caverns][center][h3]Wet Caverns[/h3][/center] [center][url=https://i.imgur.com/RPHhQIJ.jpg][img]https://i.imgur.com/ZuC4AX3.jpg[/img][/url][/center] The Wet Caverns, known so for the sheer amount of water drenching the contents. It’s a large series of tunnels with no real large open rooms, dividing itself up into a fairly simple maze going from one side to the other. The water inside the tunnels thankfully lit up the contents due to some shining mineral in the liquid, giving rise to a mildly lit set of tunnels. Many people prefer not to travel through the Wet Caverns due to them being long and easy to get lost in, in addition to the large amounts of hostile Pokémon which might attack at any time. Yet, here you are… Still. There are those who travel through it on a regular basis. Those who have learned the trick finds it a fairly easy shortcut between Lakewatch Town and Pureplain City. For enthusiasts there are always the options of delving deeper into the caverns, fishing or surfing to find out what kind of Pokémon might inhabit the depths and the shallow rivers that flow along the underground corridors. It is known to be fairly diverse when it comes to the Pokémon inhabiting it, giving trainers both water- and cave Pokémon to pick from when they want to catch something.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Move back [i]Retreat back to the previous crossroad. Specify further if you know where you’re going.[/i] 4. Delve Deeper. [i]Attempt getting deeper inside the caverns. Specify further if you know where you’re going.[/i] 5. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 6. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 7. Fast-Travel. [i]You know the way, you can get to the other side without issue if you like.[/i][/hider] [i]Connected areas: [/i] Route 2. [i]Feel free to fast-travel.[/i] Lakewatch Town. [i]Behind you.[/i] [hider=Wet Caverns, Known Pokémon]Common: #41 Zubat #74 Geodude #118 Goldeen #283 Surskit Uncommon: #50 Diglett #54 Psyduck #75 Graveler #78 Slowpoke #170 Chinchou (deep well) #194 Wooper Rare: #95 Onix #302 Sableye[/hider] __________________________ [@Remram] Gothita didn’t actually step off his shadow. She just stared at him, expecting another song. Though perhaps if he suggested that she’d get a better view from in front of him, it’d work better. Regardless, he picked up his mandolin and played for the little Pokémon. Basil played for the excited Gothita. And with that, he got the Psychic type’s eyes to stay fully widened and her little mouth to hang as she wiggled a tiny little dance to the song. Definitely appreciating the song-choice, somehow upping and style just from the language alone. He definitely got more attention than just the Pokémon, but as far as opinions that mattered, that Pokémon absolutely loved it. [color=D3B4D2]‘Thia!’[/color] the little Pokémon clapped happily with its tiny little arms as Basil finished, and his attention went to the Pokédex and then sent that message. He then addressed the little Pokémon, who looked up at him curiously as if she didn’t seem to understand what he was talking about. But, then he offered her the Pokéball. Gothita took a moment. She then looked over towards the right, somewhere… [hider=eventually][color=D3B4D2]‘Gothita!’[/color] she then said, and willingly hit the center of the Pokéball, letting herself be absorbed into it. [center][color=6ecff6][i]Basil caught Gothita![/i][/color][/center] [center][url=https://bulbapedia.bulbagarden.net/wiki/Gothita_(Pok%C3%A9mon)][img]https://i.imgur.com/jdvUXq8.png[/img][/url][/center] [b]Gender[/b]: ♀ [b]Type[/b]: Psychic [b]Personality[/b]: (Not entirely up to player.) [b]Quirks/Talents/Aspirations/Other[/b]: (Not entirely up to player.) [b]Level[/b]: 74 [b]Moves[/b]: Pound, Confusion, Tickle, Play Nice, Fake Tears, Double Slap, Psybeam, Embargo, Feint Attack, Psyshock, Flatter, Future Sight, Heal Block, Psychic, Telekinesis, Charm, Magic Room. [b]Ability[/b]: Shadow Tag. By standing on a target’s shadow, this Pokémon prevents the target's escape. [b]Held Item[/b]: None. This Pokémon is unwilling to fight for you. You do not have enough badges. (She just wants to hear more songs.) [center][color=6ecff6][i]New Pokémon caught! Basil earned 1500 P![/i][/color] [color=6ecff6][i]Would you like to give a nickname to Gothita?[/i][/color] [color=6ecff6][i]Your party is full! Select one Pokémon to return to the PC.[/i][/color][/center] A couple moments later, there was suddenly a bit of a commotion. And what that entailed was that there was a group of people that were coming running through the street. They looked serious, and while they were dressed like normal people they didn’t particularly strike as normal. They stopped practically right in front of Basil, but were not looking for him, instead looking around like searching for something. The one in the lead spun around to address one of those following him. [color=CB7956]‘Didn’t you say you saw her around here?’[/color] [color=56CB77]‘I did! She was around here, I know it!’[/color] [color=6556CB]‘There’s no way any of the trainers around here would be able to capture her.’[/color] [color=56CB77]‘If she engaged in a battle, we’d have heard it from a mile away.’[/color] [color=CB7956]‘Grrr! Spread out! Look for her!’[/color] With that, they ran in various directions, searching for something, and didn’t give Basil a second look. What would Basil do? If he headed for Wet Caverns, well, the hider for it can be found in the other player’s section.[/hider] [hider=Lakewatch Town][center][h2]Lakewatch Town[/h2] [url=http://i.imgur.com/DChhkfk.jpg][img]http://i.imgur.com/QQcVLfQ.jpg[/img][/url][/center] As one looks upon Lakewatch, it is clear it was once built by the side of the water. Yet, over time, Dragon Lake has actually increased in volume, the water-level rising and swallowing the town. Then the natural conclusion would be to move the town back, follow the water-level, and rebuild at the new shore, right? That, does not appear to have been the thought that went through the minds of the designers of this Town, which is essentially placed out in the water on top of older buildings, the streets of the town flooded in water and to get around one has to make use of their many canoes or get on the back of a Pokémon. The town of Lakewatch rises fairly high for its size, and vegetation grows pretty freely around the buildings. Most buildings and streets have white floating cobblestone to walk on either side of the streets, with a river of water flowing in the middle. People here are highly accustomed to this, and the streets are constantly bustling with people heading back and forth, as well as people actually gliding down from the higher buildings from the roofs above using strange little paragliders. It appears people live in the higher floors, while business takes place on ground/water-level. There are canoes basically everywhere that anyone’s free to borrow, townspeople commonly jumping down on a canoe, using the force of the jump to drift it to the other side and then simply jump off. Now, anyone could hear from the name that Lakewatch Town is the town that basically rules the Dragon Lake. The Lakewatchers are a group of people that regularly patrol the waters, and become friends with the dragons that live there. Tours by the Lakewatchers are the primary tourist attraction of the place, along with the fish that is procured from the same lake, and guides are trained to show the way in any surrounding areas. Their boats are also those who trade with the western side through Highhill, keeping the place alive and busy. Plus, there’s always the rumors of treasure or otherwise hiding deep in Flooded Lakewatch, and Descent Tower looms in the middle of town for those hoping to explore… but who really knows? It’s a nice and different place, definitely.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]There’s plenty of water here. Could be any number of Water Pokémon in the different rivers through town.[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Lesley’s Major League Dragon-type Gym. “The Dragon Watcher!”[/i] 6.4. Freecape Ferrymen Office. [i]Fly you to any settlement you’ve already been for 500P![/i] 6.5. Lakewatcher Base. [i]From where Lakewatchers embark to patrol Dragon Lake.[/i] 6.6. Lakewatch Docks. [i]For getting tours of Dragon Lake, just taking a ferry or fishing![/i] 6.7. Explorer’s Guide Service. [i]With all these strange places around, Lakewatch offers guides to the surrounding areas![/i] 6.8. Descent Tower. [i]A tower in the middle of town, with stairs down to Flooded Lakewatch. Come prepared for the underwater.[/i] 6.9. Back Alleys. [i]… What? Lakewatch has a darker section? What are you talking about?[/i] 7: Lakewatch Town Trades: Dragon-type 7.1. [color=BDCCAA]‘I got Drampa because he looked goofy, but he’s just too large. I’d trade him for a Musharna.'[/color] 7.2. [color=92E42A]‘I got Duraludon as bait for trainers. What I truly want… is a Smeargle! A Smeargle for my Duraludon!’[/color] 7.3. [color=65A1A2]‘I got Cyclizar to ride over Route 6… but I realized I’m still scared. Trade me a Sableye for my Cyclizar? Because… pretty gem eyes.’[/color] 8: Familiar Faces: You all.[/hider] [i]Connected areas: [/i] Wet Caverns. [i]Water-filled caverns that are located to the east. There’s a small hill to climb to get to the entrance.[/i] Route 5. [i]The main exit of Lakewatch, leading to a grassy incline connecting mountains, forests and plains.[/i] Route 14. [i]The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.[/i] [hider=Known Pokémon][i]In Town[/i] Common: #194 Wooper #195 Quagsire [i]Waters outside[/i] Common: #60 Poliwag Uncommon: #318 Carvanha #535 Tympole Rare:[/hider]