[@rivaan][@Shoe Thief][@Sigil][@Arty Fox] If you're reading this, it means that the update has been posted. Of course, we knew this some twelve hours ago, and the reasons (as compelling as they are) were discussed in our warm and spiffy Discord. The short form being: [i]Oops.[/i] But hey, it's not all bad! So let us look beyond the trivialities of when things happened as opposed to when they should have. Onward and upward, I say! [color=dimgray][/color] The party had the opportunity to give themselves a group name and left it up to an NPC to fill in a temporary one, which in classic NPC fashion did so from their point of view and not the party's. Like when the media gets hold of a serial killer and gives them an almost tangentially appropriate name based upon only the evidence released to the general public by burned-out, borderline alcoholic investigators, but not quite. Maybe it'll stick. Maybe it'll grow on you. You know, like a rash or an unseemly bodily fungus. I don't know, I'm not a doctor. But until that fungus corrupts your blood and takes over your brain, we've got an RPG to play! The journey continues south, past the more wooded and hilly areas and eventually into the moors of southern Avonshire. Think of a great expanse of mostly uncultivated land dominated by moss and bushes, with the occasional copse of trees to break up the monotony. The river which the road follows branches out in areas, making some of the lower land marshy, be it seasonally. Stick around the road and settlements, you'll be fine. Take this opportunity to roleplay a little before the fun begins proper. Discuss amongst yourselves. Ask pertinent, as of yet unaddressed questions of the available NPCs. And of course, above all, have fun. Per usual, if you have any questions, need anything ruled upon, or just want to get a few rolls in for related actions, give me a nudge in our Discord and I'll get back at you as I am able. Huzzah!