[center][b][h1][color=fff200]Robert/Claudia[/color][/h1][/b][/center] [hr] [quote=@Eviledd1984] While looking around, Claudia found some diaries of the monks living there. The monks were living a peaceful life when a wizard of some kind came to the temple, looking for the artifact hidden inside. The wizard killed all inhabitants and used the temple as a base of operations. However, because the temple was quite old, Claudia wouldn’t be sure if the wizard was still there. [/quote] Obviously, from the perspective of Robert, the player, the wizard would be relevant. If not in this dungeon in other dungeons or future expansions that in lore would be related to this dungeon. There is no way that the developer would just put it as part of the lore of a dungeon the player can explore if it wasn't relevant. Of course, that was knowledge Cladia would have no access to. From her perspective Endoroth is real life instead of a game designed by a developer, therefore it was perfectly reasonable that a wizard would have massacred a temple before both being forgotten to obscurity. And so, rather than speaking out of the possibility that the boss was a caster or the wizard might came into play at some point, Claudia opted not to say anything and continued exploring the dungeon without tapping into meta-knowledge. Eventually, the party found what appeared to be the boss' room where a being of eldritch appearance lay in wait, a rank, putrid smell emanating from it. [i][color=fff200]'Ugh...I get this is a type of flex for their virtual reality technology, but do they have to replicate such a pungent smell so meticulously?'[/color][/i] For a moment, the smell elicited a thought from Robert, the player, as he momentarily broke character. He sighed. [i][color=fff200]'Wait, no. That's now what Claudia would be thinking when confronted by this thing...all right, back to character...'[/color][/i] [color=fff200]"Judging from this repugnant smell, as well as the undead that roamed this place, I think it is safe to assume this creature is an undead of some kind. In that case..."[/color] Claudia said, before pointing his sword at the undead. A pillar of light fell into the undead, marking it with divine scorn. The signature ability of the paladin class, Divine Smite, that gave additional radiant damage—typically effective against undead—from the party against the designated enemy.