[center][h2][color=0072bc]Blazermate[/color][/h2] [h2][color=92278f]Sectonia[/color][/h2] [h2][color=d7d7d7]Roland[/color][/h2] Level 13 Blazermate (Holding 2 level up) - (914/130) Level 12 Sectonia (holding 4 level up) (94/120) Level 7 Roland (5/70) - (Holding 1 level up) Location: Dead Zone Word Count: 1437 [/center] Thanks to O's ability to just spawn things out of nowhere, it was one of the few things that got around Blazermate's Scan ability. Mostly because these things didn't exist before hand, then suddenly wham! crocodile twice your size is grabbing your leg and dragging you underwater! There was something Blazermate had for this, and that was using Disruption on the giant croc before it could do anything worse to her, banishing it and freeing her from its grasp as it stood in an inky black sphere banished. Now the other problem... getting out of the water. Well, this wasn't the ocean, so getting to some sides to climb wasn't too bad, and they were pretty easy to climb. Still, she had a harder time getting out of the water than Jr, since he could float to the top when freed while she had to climb with a heavily damaged leg. The thick water at least made it easier for her to get up, as it added a bit of buoyancy even for her. Meanwhile the crocodile was mad when it finally came out of banishment, but was pre-occupied itself as it had two identical copies of itself biting and pulling it down. And with its build, it really couldn't attack the illusions coming at it from its sides as they bit at it letting Blazermate pull herself out of the water. Still she didn't get out of that unscathed, first needing to shake herself free of the water, then get back into the air with a crunched leg. [color=0072bc]"OK, that is NOT fair. Spawning things like that... Ugh. At least I've got stuff to deal with that now."[/color] Blazermate said, annoyed. And she'd be showing that off soon as she moved her attention to the zombie hippo and saw the Gravemind do some weird stuff and sending flood spawn after it to control it. Blazermate decided that wouldn't do, and summoned her striker Armstrong, to deal with this. At this time the illusions despawned and the croc was free. Free to make a bite attempt at the closest thing which was Armstrong. Of course... Nanomachines made that bite completely ineffective and the nile croc soon found itself being a bat for Armstrong as he moved in to swipe at the flood spawn. Blazermate meanwhile zoomed over to the zombie hippo to bite it again, mutating it into a bulbous form that seemed that it could rupture at any moment. While Jr, Rika and Armstrong could clear out the flood, there were just too many of them. So instead Blazermate had an idea looking at the zombie hippo waiting to explode. Although she didn't need to really tell Armstrong what to do, as he charged the zombie hippo and smacked it with a force that caused a vicious explosion, harming the enclosure even more and sending the hippo flying towards D like a rocket. Needless to say the croc didn't survive. Blazermate was back on healing and evasion duty, although once Rika and Jr. were fine, she decided to move over to another area to help. Roland, seeing that Nadia was occupied with Juri now, decided to move onto and keep dealing with D. With his new buffs, D's projectiles soon wouldn't be pushing him back anymore as Roland clashed with another round of fireballs and instead of being pushed back, just stood and deflected them, although he wasn't able to power through them just yet. With his previous clashes, he gained Emotion level 3, and gained Power of the Past, a womans voice saying "I’ll be the one to take things away this time…", making Roland slow down by 10%, but increasing his strength by 40%. He also gained the EGO Harvest. This increase in strength was what he needed to finally advance on D as his fireballs were now deflected by Roland full out, allowing him to advance. Well, that was until Roland got close enough to D that he had to start using a stronger projectile. One that Roland wouldn't think would be as strong as it was. D pulled out a wine glass and threw it at Roland, the glass shattering as it hit Roland's hammer and pushing him back quite a bit. Then, swapping to stronger fireballs made of dark inferno, fired these at Roland. Roland could protect himself from these, but he'd find quickly they acted like Binah's pillar if not as strong as it took all his effort to protect himself. This essentially made him stay in place while dealing with them. In the middle of the frenetic duel, though, an unexpected guest arrived in the form of Armstrong's improvised baseball. An enormous zombified hippopotamus, bulbous and pulsating with rot, hurled through the air in a majestic disaster that was as impossible to look away from as a train wreck. For a moment as Roland's eyes traced its inglorious flight path, it seemed like the bizarre projectile might catch D unawares, but appearances could be deceiving. Just before impact the Consul dissolved into mist, and the hippo's momentum carried it into the throne, exploding both in a burst of nasty acidic gunk. The shockwave seemed to disturb the mist, however, and in an instant D materialized, stumbling forward a few steps as if shoved from behind. He knew that Roland would try to make the most of this, though, and the vampire was far from helpless. Which Roland did, although probably not in the way D expected. Using Harvest, Roland gained the appearance of a bloody scarecrow with a massive rakes for hands as the area turned into a wheat field for a few moments. This continued with Roland firing a spear of flesh from his chest at D. Although D countered this much like Roland has been dealing with his projectiles; batting it away with his hand extended to be a claw and making the attack fail. Clearly Roland would need a lot more power to deal with D's melee attacks. He still had more emotion levels to go, but this clearly wouldn't be easy. While this had been going down, Sectonia had been focusing the Gravemind, taking its attention. Sure D had an ability to control it, and the Gravemind was still affecting everyone besides her usually, but she for the most part kept it off the others. Although she wasn't agile enough to keep the Gravemind within her more devastating auras such as her heartstopper aura or tesla aura. Its physical attacks on top of that didn't help matters as while Sectonia was very resistant to magical and energy attacks, physical attacks she didn't get a massive resistance to from her items and that meant she really couldn't take too many of the tentacle swipes from the Gravemind. Much like what Sectonia did by summoning minions to deal with the Gravemind and the flood, the guardian summoned minions in kind. Many of which unlike Sectonia's minions could fly. Although they were also fairly weak in comparison to hers, they mostly focused their attention on her. it seemed they focused on fliers more than anything, but Sectonia had some things she could do to get rid of these things before they were able to explode upon her such as her death pulse, lightning, and her passive damage auras. But this also meant her damage output while dealing with these things was low. Well, until she got an idea. Thinking about it, she'd have to be careful and teleport away quickly afterwords as to not be sprayed by the blood spray, but she could teleport behind the Gravemind, hit it with a projectile, then teleport behind it again to confuse it. She'd have to not be predictable as this thing seemed to learn quickly, but that wouldn't be too much of a problem... hopefully. Engaging her plan after the blood spurt stopped from its back, Sectonia dodged the tentacle swipe headed her way using this, teleporting behind the Gravemind and hitting it with a blast of holy beams that got dangerously close to hitting, but still missing D with their spread. She then teleported back to her original spot as the Gravemind swung at her, dodging the blow and raining holy swords upon the creature. As it started to swing and flail wildly in her direction, Sectonia decided now would be a good time to activate her Chaos Shield. While she could teleport to try to dodge the whirling tentacles, their size and unpredictability made that option a poor choice. Especially since the Gravemind was covering its back with all that flailing. So instead Sectonia used her shield to get in close and pepper it with her more close range attacks to keep the pressure up.