[b]Ijin[/b], you slither down the accessway and into the crowd below, undetected. The motion of the foot traffic carries you away from the scene of the crime just as the patrol car pulls up; from behind you, you can hear House security agents shouting to each other as they pound up the steps. [b]Molly[/b], [b]Quintus[/b], and [b]Silas[/b], RU-0K turns out to be an acceptable substitute for the groundcar's key, so you do the same. Given Molly's usual driving style, you make good time, too, and by the time the fire brigade is hosing down the mess you left behind, you're well on your way to the spaceport. Said facility is really just the minimum viable infrastructure for getting ships from space to the surface and vice-versa. It sits on a few hundred acres of otherwise unoccupied land at the edge of the district that has been subdivided into landing plots; for "traffic control", a squat prefab building sits out front, with a large broadcast tower off to one side behind a chainlink fence. A parking lot that likely predates the spaceport's present contains several cars--none of which look as nice as yours, even with the broken window. All that's left to do is get the ship running, obtain clearance from ground control, and kiss the atmosphere goodbye. Except--you all look around and realize--you're still a team member short.