[CENTER][h1]Elemental Plane of Air[/h1] [h2][color=6ecff6]Ishaan's Palace: Grand Hall, Right Wing[/color][/h2][/CENTER] Jub trips and lands on his face, right at one of the feet of the Animated Armor! It raises its shield to try and bash the little goblin. But, Jub was quicker! He fished out his arcane focus and with a quick incantation, a spurt of flames hits the armor's helm interior! This causes the Animated Armor to flail a little, before moving to strike Jub once more! Jub easily scrambles out of the way, causing the shield to strike at the floor instead of him! The magic of the puzzle seems to lift off of the Animated Armors, and they all move, clearly ready to attack the two adventurers, instead of participating in the puzzle. [hider=First Round of Combat!][u]Animated Armor 6's Turn[/u] He tries to slam into Jub, and rolled a [url=https://www.roleplayerguild.com/rolls/28900]10[/url] to hit. That is a miss! [u]Brutrumukk's Turn![/u][/hider] [hider=Initiative]Jub: Dirty 20 Animated Armor 6 (-6/???) : [url=https://www.roleplayerguild.com/rolls/28885]14[/url] Brutrumukk: 12 Animated Armor 5: [url=https://www.roleplayerguild.com/rolls/28884]12[/url] Animated Armor 1: [url=https://www.roleplayerguild.com/rolls/28880]10[/url] Animated Armor 2: [url=https://www.roleplayerguild.com/rolls/28881]5[/url] Animated Armor 4: [url=https://www.roleplayerguild.com/rolls/28883]4[/url] Animated Armor 3: [url=https://www.roleplayerguild.com/rolls/28882]2[/url][/hider] [@XxFellsingxX][@rush99999] [hr] [CENTER][color=598527][h1]Hither[/h1][/color][/CENTER] [CENTER][color=00746b][h2]Bavlorna's Cottage: Preservation Pool (B1)[/h2][/color][/CENTER] Aurora runs and runs as the air becomes thinner and thinner. All she can see is darkness, and she is forced to stop running when she hits something. The edge hits her shins to cause painful throbbing. She can vaguely hear her friends through this creature's maw. "[I]Aurora! Hang in there![/I]" She can feel some of her wounds stitch up, but the creature is still on her head. She hears another voice ring out out, "[I]Oi! Get offa her head you wretched thing![/i]" [hider=OOC]Aurora tries to move 60, but stops at 40 due to the stairs themselves. [u]Gabriel's Turn![/u] Gabriel had planned on going to get the creature off of her, but he would not be able to reach her this turn without dashing. He moves 30 feet towards Aurora, and casts Healing Word. Aurora heals for [url=https://www.roleplayerguild.com/rolls/28896]4[/url] HP. He will use his action to do another bonus action: Bardic Inspiration to Aurora. [u]Zavakri's Turn[/u] Zavakri will cast Magic Missile on the creature! She rolls [url=https://www.roleplayerguild.com/rolls/28897]2[/url], [url=https://www.roleplayerguild.com/rolls/28898]2[/url], and [url=https://www.roleplayerguild.com/rolls/28899]2[/url] for the Magic Missile Damage for a total of 6. [u]Aurora's Turn![/u] [@Lurking Krog], I will allow one more attempt to get the Darkmantle off. That would be a Strength Check, and Aurora has an additional d6 she can roll thanks to Gabriel's Bardic Inspiration. She has to be a DC 13. If she fails, then she falls unconscious and starts dying.[/hider] [hider=Initiative]Zavakri: [url=https://www.roleplayerguild.com/rolls/28879]Dirty 20[/url] Aurora: 19 Hat Monster (-6/???) : [url=https://www.roleplayerguild.com/rolls/28579]11[/url] Gabriel: [url=https://www.roleplayerguild.com/rolls/28584]Natural 1 for 3[/url][/hider] [@Lurking Krog][@Dark Cloud][@Fading Memory][@Cao the Exiled]