[hider=It's Just A Prank Bro (Master)] [center][h1][b][color=014E2E]Rhodri Bowen[/color][/b][/h1] [img]https://i.imgur.com/6Axaw5O.png[/img][/center] [b][color=014E2E]Name[/color][/b]: Rhodri Bowen ap Bleddyn [b][color=014E2E]Titles[/color][/b]: "The Grudge Bearer" (a family title) [b][color=014E2E]Gender[/color][/b]: Male [b][color=014E2E]Age[/color][/b]: 24 [b][color=014E2E]Alignment[/color][/b]: Chaotic Neutral [b][color=014E2E]Affiliation[/color][/b]: Valualeta/Democratic Faction [b][color=014E2E]Clock Tower Rank[/color][/b]: Fes [b][color=014E2E]Command Spell[/color][/b]: It generally takes on the shape of a dagger, and is splint into three distinctive sections for the blade, crosspiece, and hilt/pommel. [center][h3][b][color=014E2E]Background[/color][/b][/h3][/center] Rhodri was born the scion and heir of the Bowen, a Welsh family of magi who have cultivated their own path to the Root: The purification of humanity. To withdraw and accrue all the sin, and all of the grudges, from a human being in order to revert them to a ‘pure’ state (akin to when they were first emerging from the Root) that touches upon the Root itself and opens a pathway to it. Originating as ritual community sin-eaters in their day and age, they used this role to both remain isolated to the edges of their local community as well as to accrue grudges/sins as part of their magecraft. A bonus of this isolation would be ‘being left alone’ well enough by the mundane world. Remaining local yet still living a life as ‘outcasts’ living at the edge of their hometown, and having done so into modern times at that, they use this status even still to further their art into the current day and age. Growing up steeped in his family’s arts, however, Rhodri also found that to accrue grudges from others via modern technology was also a rather possible feat. While his father had been somewhat more keen to see the value of such things to a rather limited extent in his lifetime, however, it was Rhodri who managed to elevate the family craft to integrate these modern methods into the family craft and harness their latent and as-of-yet unused potential. Were his grandfather to see what he’s ‘become’, however, it is likely Rhodri’s ancestor would be rolling in his grave. Among his methods of ‘accruing grudges’, then, includes methods such as ‘internet trolling’, engineered spam or prank calls, and ‘just a little trolling irl’ if he needs to. However, by the time Rhodri’s ideas came to be appreciated by his father his parents had nearly went and produced a second child out of concern that the heir was ‘going to be unfit to be a magus’ despite his training and so forth. In reality, he furthered his family’s craft by a fair leap and turned out to be a rather intelligent and keen student with a deceptive exterior by many accounts. It is also of note that he would become a student sent to the Clock Tower as well in due time, where he took a class in the Department of Modern Magecraft Theory to help further his personal work on the family craft. Yet it would also be during this time that Rhodri’s father would be stricken by an unknown event during a subspecies war he went out and ‘observed’, thus placing him in a state of bad health. While alive and conscious, he was injured greatly but managed to protect ‘what was important’ and managed to make it home ‘mostly in one piece’. Still stuck in long-term recovery, but able to think and talk and direct things from his bed, Rhodri's father kept up the mundane side of things for the family at this stage and Rhodri was forced into the leadership role as a magus. Having cultivated a spot in the Democratic Faction while going there to learn, he had kept up his family's existing political alignments in the Clock Tower and likewise went about to set his family's work on a path to the future at the same time. However, at the same time he would suddenly take up participation in yet another subspecies Grail War of his own accord....all after a set of Command Seals appeared on his left hand one odd, rainy day. It was curious enough of a thing, and yet after some research into the matter Rhodri began preparation to travel to Switzerland without another word. What is it about this tiny town of Sion that drew in him so? Ah, perhaps that would need to remain a se-cret for now, hmm? After putting some plans in place for his travel there to participate, and locking up a personally-penned and updated compilation of his magecraft studies and research at the family estate, the Welshman would work out some initial lodging at Sion and hit the road without any more than a casual wave behind him as he walked out of his family's home. What will the war in Sion bring? What does he desire for the Grail? Ah, only time will tell in reality. [center][h3][b][color=014E2E]Personality[/color][/b][/h3][/center] A man with a laid-back attitude and casual manner who enjoys 'living life', and one who enjoys video games and browsing the internet and whose well-versed knowledge of modern culture and technologies makes him seem like just a 'modern guy' for the most part. A person who enjoys prodding with jokes, usually puns, at times and seems to be of the friendly and amicable sort of figure up front and on the surface. The sort of guy who introduces himself to you, offers to get you a snack if you look hungry, and then proves to be pretty relaxed when hanging out with him if one is a friend or neutral party to him. At the same time, he is also tech-savvy 'bro' who will laugh at an enemy magus for their confusion in using it without a doubt, however, and is capable in his abilities to irk, earn the ire of, and 'piss off' others. He is a relentless internet troll who as a magus accrues great quantities of grudges/curses for magecraft with ease in this manner in the modern age, and someone who has worked hard to learn how to 'get people angry' and 'stir up the pot' either tactically or in a more chaotic manner alike. While to the naked eye of many magi he's "an annoying idiot", underneath he's a magus with a serious dedication for his family's work and who has a rather keen mind apt and happy to learn and further things along. Even at the Clock Tower he proved to be a skilled and rather avidly superb student, as well as being such in his general education in life to boot, which is something many are surprised to learn about him if told about that. When it comes to the Holy Grail, however, his true motive seems to be somewhat concealed if not an enigma. For all those who know him know, he wants to snag the Nadelkiss Holy Grail and use it to turn 'the skin of all Aristocratic faction members permanently pink' or something just as silly and irritating. On the other hand, as a magus some who know him more deeply believe he might be seeking to further his family's work in a more expedited manner....or perhaps he is up to something else entirely. [center][h3][b][color=014E2E]Magecraft Information[/color][/b][/h3][/center] [b][color=014E2E]Elemental Affinity[/color][/b]: Fire, Earth [b][color=014E2E]Number of Magic Circuits[/color][/b]: B [b][color=014E2E]Quality of Magic Circuits[/color][/b]: B [b][color=014E2E]Magecraft[/color][/b]: [list] [*][i]General Magecraft[/i] - The basics, things like setting up a workshop, detecting magical energy, and contracting a familiar, etc. In terms of familiars, for Rhodri, these skills are also involved in the creation of families borrowing the appearance of “will-o’-the-wisps” as familiars as well as these familiars’ potential modification (general use as a familiar for scouting, use in protecting a location, use in misleading and misdirecting enemies, or even in creating more malicious ones imbued with grudges/curses). [*][i]Western Curse Magecraft[/i] - While certainly behind the practitioners of the East in terms of the cursing techniques of the west, his family for obvious reasons has cultivated a study and understanding of curses as part of their magecraft lexicon. He has the proper ability to apply/use countercurses, and like others in his line is highly adept at use of the “Evil Eye”, a simple but anciently-rooted means of cursing requiring only bad intentions/feelings aimed towards the targets and a nasty glare to cast it (causing misfortune and injury to targets as a result). He is also skilled in the use of verbal curses, as well as the use of curses engraved into parts of buildings and so forth to afflict others who dwell within, and scratching the initial of someone to be cursed on lead or slate and throwing it into a well, etc. [*][i]Grudge Magecraft[/i] - The true core art of the Bowen Family, it centers around the accruing, gathering, and the harnessing of grudges and ‘sins’ and making use of them. It combines the culturally-relevant practice from Wales such as sin-eating rites, and the widespread concept of a ‘scapegoat’ in the West, into a cultivated magecraft specialized at the ‘purification’ of others by the user taking the sins and grudges of others upon themselves. From here said grudges and sins can be harnessed by the user in turn, such as being used as fuel for strengthening Curse Magecraft. With this magecraft, the user is capable of accruing the grudges and sins of others through acts as simple as walking through a busy street or eating food in proximity to people. Even turning one’s hostility toward a user of this magecraft, giving them the ‘stink eye’ or a bad look, and so forth are able to be drawn upon by the user as a source of strength. One can also use this to perform other feats, such as combining it with sympathetic magecraft to "return turn grudges/curses and negative emotions directed at him 'back to the sender'". In the case of Rhodri, he also combines the use of this magecraft with others he has learned as per family tradition. For example, he combines this with Fire Magecraft to create things such as ‘fires powered by grudges, which keep burning even underwater, and likewise which curse others who come into contact with them’. Another example would be combining this magecraft with a bounded field to afflict intruders with a myriad of curses, or do something like trigger several grudge-infused sharp stones or a set of wraith-infused weapons to automatically attack/pursue an intruder. Even things like combining this with sympathetic magecraft to 'amplifying and reflecting grudges back on/against his attackers' are possible, etc. [*][i]Sympathetic Magecraft[/i] - An older form of primitive magic, ranging from practices such as the stereotypical 'voodoo doll' of modern pop culture, to pouring water on an altar as part of a sympathetic magic ritual to summon rainfall, to other forms of 'imitative magic' using objects and/or actions and things such as human hair or blood to exert influence over places and people alike. [*][i]Spiritual Evocation[/i] - A supporting magecraft in a general sense, which for the Bowen includes but isn’t limited to, matters such as imbuing objects with wraiths and creating a location that draws in wraith/grudges of the dead. Etc. [*][i]Elemental Magecraft (Fire)[/i] - Fire element magecraft. The generation and manipulation of fire. Flinging fireballs at enemies, conjuring great blazes, emitting jets or streams of flame, setting things on fire, conjuring fire as well as manipulating existing fire, and so forth. Also includes skills in scrying via the use of fire in this case. [*][i]Elemental Magecraft (Earth)[/i] - Earth element magecraft. Conjuring and flinging large boulders at people, pelting enemies with a hail of myriad sharp rocks, the physical manipulation of existing sources of earth, making defensive barriers of rock and stone (or some such earthen substance), etc. [/list] [b][color=014E2E]Magic Crest[/color][/b]: 350 years old, placed on his upper back, and taking on the shape of a rose flower from the top-down with an ornate design of petals that grows with each generation adding to it. [b][color=014E2E]Mystic Codes[/color][/b]: [list] [*][i]The Golden Gazer[/i] - A simple mystic code easily concealed within mundane society as a normal lighter, Rhodri most often uses it for purposes of fire scrying (‘scrying on the fly” as he calls it) via magecraft. He has become adept with its use and with using fire scrying in general as a supplementary skill. He can also infuse the mystic code with a limited fuel of ‘grudges’ in order to light a cursed fire somewhere with ease, though if he managed to get a grudge against someone he is looking for and infused it into the lighter while fire scrying….well, tracking down opponents could be made a bit easier in the present, perhaps, eh? [*][i]Magecraft-Altered Modern Smartphone[/i] - While it is a mundane item at heart, Rhodri uses modern phones as ‘vessels for accruing grudges’ for himself as well as to store an amount of them akin to a ‘reserve vessel’. Even if his current phone is ever broken or destroyed, though, it can just be replaced with another one that fills the same role with ease. [s]Though he did get some smartphone insurance to make sure he can afford another one on the regular at a lower cost, and bought a backup one for the war to boot, even if money isn’t really a problem for his family in the general sense due to their long-term business investments heading into current times.[/s] [*][i]The Grudgety Suitcase[/i] - What he calls a suitcase filled with minor mystic codes. Its contents consist of: A number of curse/grudge-infused knives possessed by wraiths/grudges, general ritualistic materials and tools for his magecraft, pre-cursed legal Swiss money/coins alike, several items useful as ‘backups’ to further ‘store curses/grudges for the user’ as additional ‘spare vessels’, and a set of unique mystic code eating implements that are themselves mystic codes that act like ‘receivers/catalysts for grudges and drawing in them into the food he is eating using said implements’ and which can be combined with his family magecraft to pull in grudges from a wide area over something as simple as eating. [*][i]Bwch Dihangol, aka: “Goatie the GOATED Dagger”[/i] - Despite his silly nickname for a mystic code that’s just a dagger with a goat head on the hilt, but as a mystic code it has been suffused with grudges throughout Rhodri’s life after he began training as a magus under his father. He has accrued and infused it with a fair deal of curses, and it is a tool he has been trained how to use practically as a weapon. The latest example of a rather old family tradition that dates back many generations for heirs and heads of the Bowen. It was designed to also be used to ‘scapegoat’ grudges/curses/sins as a ‘transferring tool’, meaning that if plunged into a living target it could be used to ‘overwhelm a target with grudges’ beyond simply the harm caused by being stabbed with a dagger. On that note, normally members of the Bowen are laden with stored-up grudges and know how to contain them within themselves as it is already, and Rhodri is no exception. [/list] [b][color=014E2E]Nonmagical Assets[/color][/b]: [list] [*]Normal Uncursed Swiss Money (plenty for the war’s duration) [*]Changes of Clothes (a reasonable amount the average middle-class person would bring on vacation) [*]Dagger/Knife Combat - Trained in professional dagger/knife combat, making him proficient in use of one of his mystic codes in an additional practical sense. He is noted as being fairly adept with such a weapon in terms of skill. [*]Brazilian Jiujitsu - A martial art he took classes in alongside the above skill, mostly in case he is attacked unarmed. He is fairly adept in this skill as well. [*]Travel Supplies - Mundane stuff like floss, toothpaste, etc, for a week’s trip to another county. [*]A backup mundane and fully functional smartphone - Just in case, altering it into a lower-grade mystic code is also a simple enough process for him. [*]General Internet/Modern Tech Savviness - An expert in this, including and especially with regards to 'trolling' and 'meme culture'. [*] [/list] [/hider] [hider=Hey Phil-...Wait, Wrong Phil Guys (Archer)] [center][h1][b][color=40FD14]Philoctetes[/color][/b][/h1] [img]https://i.imgur.com/NC71kHE.jpeg[/img][/center] [b][color=40FD14]Name[/color][/b]: Philoctetes [b][color=40FD14]Titles[/color][/b]: “Friend of Heracles”, “The Slayer of Paris” [b][color=40FD14]Class[/color][/b]: Archer [b][color=40FD14]Gender[/color][/b]: Male [b][color=40FD14]Era[/color][/b]: Trojan War [b][color=40FD14]Alignment[/color][/b]: Lawful Neutral [b][color=40FD14]Attribute[/color][/b]: Earth [center][b][color=40FD14]History[/color][/b][/center] The son of the Argonaut and king of Meliboea, Poeas, and out of everyone present at the funeral of Heracles was the only one to light it for the Greatest Hero of Greece. It was this boldness and bravery on his part, and kindness in ending the great hero’s agony, that earned the young Philoctetes the favor and affections of the now-deified Heracles proper. For this Heracles granted him both his bow and hydra arrows, as well as granted the youth tutelage in his fighting technique known as “Nine Lives”. The younger prince would grow with these things in hand in his life, not only becoming able to draw the huge bow of the deified hero but likewise able to produce a variant of his fighting technique in due time. Philoctetes was also one of the many suitors who sought the hand of Helen, a daughter of Zeus, and was sworn to the same Oath of Tyndareus that would push him and many others into participating in the Trojan War on behalf of getting her back for Menellaus. Yet it would be along the way, as the Greeks stopped at the sacred Isle of Lemnos, that the goddess Hera sent a poisonous serpent to (as punishment for his service to Heracles) bite the heel of the now-older but great archer. Such was the pains and wailing of agony for Philoctetes that disturbed the Greeks, and so badly did the festering and incurable wound stink in the literal sense to those about him, that Odysseus convinced Menelaus and Agamemnon and the other leaders of the Greeks to abandon the now-crippled Philoctetes on Lemnos after he eventually slept. Thus when he awoke, not only was he suffering yet still but was abandoned for dead on the island. Here the hero lived for ten long, agonizing years in suffering and pain as he hunted game with the Bow of Heracles and meted out his survival as the war against Troy raged on without him. For ten long years, his wound and grudge against those who had abandoned him (especially and including Odysseus) festered alike. Yet after the capture of the Trojan prince Helenus, the Greeks would return for the bow and arrows after being told they were necessary for the fall of the city of Troy. It was also here that the group of Greeks sent to retrieve said bow and arrows, led by Odysseus and Diomedes, would, most surprisingly, find that Philoctetes was still very much alive….and able to draw an arrow pointed at Odysseus out of pure spite for the man. Ultimately being tricked out of the bow and arrows by Odysseus, however, Diomedes would intervene and refuse to take the weapons without taking Philoctetes with them as well. Ultimately, the defied Heracles himself would descend from Olympus to Lemnos, all just to talk Philoctetes into going with the Greeks by promising that he would be healed by a son of Ascelipus and win great honor and glory as a hero of the Achaean forces. Thus, consenting to his friend, Philoctetes would return with the Greeks and be healed before finally getting to fight in the latter end of the Trojan War. Not only would he battle and fight for the Greeks, then, but the hero would famously kill the Trojan prince Paris in turn. He would then be chosen as one of the heroes to hide within the famous Trojan Horse, and would slay many Trojans as he participated in the sack of the city itself. After the war was over, Philoctetes would leave to go to the city of Macalla to settle down again instead of returning to Meliboea. He would also go on to found, and be accredited for the founding of at least, the cities of Thurii, Petilia, Krimisa, and Chone, and ultimately to deposit and dedicate the legendary Bow of Heracles and the Learnean Hydra arrows themselves to the temple of Apollo Halius in Macalla proper. Upon his death, not only would a bronze shrine to him be erected on a barren island near Lemnos but he would have a great shrine built above his grave in Macalla and become venerated as a god with libations and sacrifices of oxen. [center][b][color=40FD14]Personality[/color][/b][/center] A magnanimous man who is hospitable and generous to guests, and a brave warrior who doesn’t hesitate to engage in battle and combat with his foes or to encourage allies to do the same. A hero who remains stubborn to enough of an extent when he sets his mind to something, but one who humbled himself after speaking with the deified Heracles and has also finally let go of the anger and resentment he pent up within himself at Lemnos. A warrior of the Acheans who was not worn too weary with the ten years of war that preceded his eventual arrival at Troy, and at first encouraged them to storm the city due to his lack of war-weariness, but was a sensible sort of person who went along with the scheme of the Trojan Horse and saw the value in it. A fighter who with pride avenged the slain Achilles by slaying the Trojan hero/prince Paris and participated in the sacking of the city after being chosen to hide in the Trojan Horse. A leader who, at the end of his journey, held the wisdom and skill to found a number of cities and remained pious to the gods (including his deified friend Heracles, to whom he dedicated some of his plunder from Troy) for the rest of his days. Were he summoned as a Berserker, one would get a far different version of Philoctetes. Indeed, Philoctetes the Archer is a reflection of Philoctetes at his best, aka “Philoctetes the wielder of Heracles’ bow and arrows, the slayer of Paris, and a glory-achieving pillager of Troy who went on to found a number of cities”. In turn, then, Philoctetes the Berserker would inevitably be “Philoctetes the ever furiously angry, one who is filled with pent-up grudges against the Acheans, the abandoned man suffering from a maddeningly painful wound, he who would explode in anger upon merely seeing those who vexed and abandoned him so, and who is willing to kill Odysseus and anyone merely with him on-sight all while going about dressed in animals skins from the prey he hunted over the past ten years”. [center][b][color=40FD14]Parameters[/color][/b][/center] [list] [i]Strength[/i]: B [i]Endurance[/i]: A [i]Agility[/i]: C [i]Mana[/i]: D [i]Luck[/i]: D [/list] [center][b][color=40FD14]Class Skills[/color][/b][/center] [list] [*][i]Independent Action[/i]: A - The ability to remain independent even when rejecting the Magical Energy supply from one's Master; the ability that allows for action even in the absence of the Master. At higher ranks, it is also possible to remain for extended periods of time in this world without an established contract. At this rank it is possible to take action even without a Master. However, to use Noble Phantasms of great magical energy consumption, backup from the Master is necessary. At Rank A, it is possible for a Servant to stay in the world for about a week without a Master. Philoctetes spent ten years, abandoned and alone, on the Isle of Lemnos, all with a festering incurable wound on his foot and afflicted with the poison of a divine serpent and while hunting to survive using the Bow of Heracles. And, once the Greeks returned and were surprised to find him alive, he could still draw the Bow of Heracles to aim a shot at Odysseus out of anger. [*][i]Magic Resistance[/i]: C - Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Gains this rank due to living within the Age of Gods, where spells and weapons and such alike were present during the Trojan War. Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of greater magecraft and Greater Rituals. [/list] [center][b][color=40FD14]Personal Skills[/color][/b][/center] [list] [*][i]Affection of the God[/i]: C - A skill that denotes one being loved by a god. In the case of Philoctetes, this affection originates from the deified Heracles. This skill provides Philoctetes with an automatic passive recovery ability, healing him of injuries and status conditions alike over time, as well as helps him continue fighting even underneath the effects of conditions such as very paninful injuries, poison effects, or other such negative status conditions. It is overall an embodiment of Heracles' promise that he would be healed in life after returning to Troy with the Greeks. The affection and favor of the deified Heracles that was gained by Philoctetes for his friend’s service in lighting the great hero’s funeral pyre, an act that none other would perform for the suffering hero save for Philoctetes himself and for which Hera would later punish Philoctetes by sending a divine serpent to bite him. Whilst Philoctetes did receive Heracles’ bow and arrows as gifts for his act of lighting the hero’s pyre as well, the god continued to watch over him from then on. It would even be the deified Heracles personally coming down from Olympus to persuade Philoctetes personally to go fight against Troy once the Greeks came back for the bow and arrows, promising that he would be healed at the Greeks’ camp if he went with them. [*][i]Unyielding Will[/i]: A - A skill that represents one's extremely firm will that never yields to any sort of agony, despair or circumstances. At this rank, Philoctetes possesses resistance against physical and mental damage. However, said resistance will not hold against deceptions and attacks that aim at beguiling others such as illusions. Philoctetes gains this rank for his survival on an, at the time deserted, isle of Lemnos. For ten long years, with a festering, stinking wound and body coursing with the poison of a divine serpent sent by Hera to punish him for what he did for Heracles years ago, he not only survived but used the Bow of Heracles to hunt game to survive at that. He then went to Troy when the Greeks came to retrieve him, as the Bow of Heracles was required to win against the Trojans, and was finally healed after being brought to the Greek camp. [*][i]Clairvoyance[/i]: C - connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons. At higher ranks, it is possible that the bearers of this Skill have acquired abilities such as precognition ("future vision") and other forms of perception beyond standard eyesight (X-ray vision and so forth). It is a skill furnished on the flesh. At this rank, Philoctetes is able to precisely snipe even enemies moving at high speeds as long as they are within a 4km range. Not only did his skills as an archer surpass those of his father, Poeas, but was known as a famed archer of the Trojan War. Combined with his ability to use the Bow of Heracles to hunt game after being abandoned on Lemnos. Likewise he was a superior archer who killed the Trojan prince Paris in battle. Then, later on in the Odyssey, even Odysseus himself would admit that only Philoctetes was superior to him in the use of a bow at that. [*] [/list] [center][b][color=40FD14]Noble Phantasms[/color][/b][/center] [b]Name[/b]: Τόξο του Ηρακλή (Tóxo tou Iraklí - “Bow of Heracles”) [b]Title[/b]: [i]“The Venomous Greatbow of the Hero”[/i] [b]Rank[/b]: A+ [b]NP Type[/b]: Anti-Unit [b]Range[/b]: 1-99 [b]Maximum Number of Targets[/b]: - [b]Description[/b]: The huge bow and poisoned arrows of the Greatest Hero of Greece, granted to Philoctetes as a gift for being the only one brave enough to light his friend’s funeral pyre. A weapon that, as a weapon, is a Continuously Active-Type Noble Phantasm whose ranged attacks are always passively/inherently imbued and suffused with the rather deadly poison of the Learnean Hydra. It normally acts as just a rather solid Noble-Phantasm-grade weapon for the wielder, one whose attacks are sufficiently dangerous enough in their own right. ((The poison of the Learnean Hydra, as with that of its kin, easily kills humans outright. Simply being in the presence of the poison, though, an adult one a human’s lungs will begin to rot. Yet while it cannot outright kill a servant, it remains harmful to them all the same. The pain and suffering caused by this poison is so incredible, however, that it both pushed the Divine Spirit Chiron to abandon his divinity and immortality to escape the pain, and pushed even the Greatest Hero of Greece to be in so much suffering he built his own funeral pyre and threw himself upon it in order to die and escape the unbearable pain it caused him.)) [b]Name[/b]: Πέντε Ζωές (Pénte Zoés/Five Lives) [b]Title[/b]: [i]“Πυροβολώντας τα εκατό κεφάλια” (Pyrovolóntas ta Ekató Kefália - “Shooting the Hundred Heads”)[/i] [b]Rank[/b]: B [b]NP Type[/b]: Anti-Unit, Anti-Army [b]Range[/b]: - [b]Maximum Number of Targets[/b]: 5 [b]Description[/b]: Along with being given the bow and arrows of Heracles, Philocetetes would likewise, in gaining the affections of the deified Heracles, be blessed with his fighting style as well. In receiving this second gift, he would forge his own variation of it in turn. This use of it by Philocetetes is best depicted in his slaying of the Trojan prince Paris. The first arrow was meant to seemingly "always miss" in order to corral the Trojan prince into place, and was meant to force the enemy’s movement and position so that the others strikes are guaranteed to land. The second blow then struck the leading hand of the prince that held his crossbow. The third struck him in the right eye. The fourth, finally, struck him in the heel. From there, it was noted that there was no need for a ‘fifth shot’ despite Philoctetes possessing the skill to have launched one in this situation. However, this technique's capabilities remain intact at their very root as well. Regardless of whether it is delivered with a bow, large sword, shield, spear, axe, or possibly even unarmed, the technique is a "variable attack" that both changes form depending on the target and boasts power on the level of Noble Phantasms by drawing out the maximum power of the weapon being used. It further remains a martial art technique that was originated from Heracles' slaying of the immortal Learnean Hydra, and still inherently "exterminates [the target] no matter how many times his opponent resurrects" and is “a high speed attack consisting consecutive strikes, as swift as if the attacks are overlapping.” [/hider]