The dress showcase doors close. Uptempo elevator music starts to play. And it's a [i]downer[/i]. Music goes places, right? The song is a journey, it rises and falls and repeats and ends on a different chord than it started. Music is life, progressing through stages, the twist and flourish of the songwriter along the way. This music does not have any of that - it is the same basic audio loop over and over, but as it goes it adds more and more instruments. It becomes louder without changing what it is, communicating the aesthetic of progress while never moving, emitting cool sciencey beaker sounds while wasting your time, having a unifying kumbaya chant of human voices - none of whom consented to this or were compensated for their inclusion. It's terrible music to go to space to. You might as well be going to the mall. And, much like going to the mall, you are also being swarmed by three to five thousand robot combat drones, descending in a cloud from the vast wicked satellite far overhead and latching onto the elevator as it rises. They don't destroy it, though - they don't cut the cord or sabotage the railing. That would be the worst sin of all: property damage. No, they are simply entering the elevator one at a time through the various access hatches, charging scorcher beams to kill the people inside. And worst of all, all the time you're fighting them you're being tricked into repetitive bops and weaves by music that you keep expecting to pop off that never actually does.