[quote=@Soldat Elf] [img]https://debgtyw7dpce1.cloudfront.net/brand-site/nns/common/section_03/SD_akari.png[/img] [hider=Akari the Kunoichi][img]https://debgtyw7dpce1.cloudfront.net/brand-site/nns/common/section_03/LD_akari.png[/img] Name: Akari Species: Human Age: 20 Gender: Female Appearance: Base from the face claim picture above but black haired and brown eyes and her primary color theme of Kunoichi attire is Dark Blue. Reason to Join: As what Adventurers' want. Money but also experience. Passives: Ninjutsu: Foreign and unconventional ninja magic. Can't be silenced when using a ninjutsu. Professional using ninjato and throwing kunai, shuriken and other ninja throwable weapons. Ninja Spirit: Learns the rules of shinobi (ninja). Slightly boost Dodge and reduces Aggro a little. Light footed as fast and less on fall damage as she can do parkours. Active Skills: Shadow Clone: Akari perform handsign and summon two duplication of herself. Divided with her mana pool but clones attack 100% damage and even use ninjutsu but receiving 200% damage. Last standing Akari will be always the real one. Kawarimi is disabled if she have remaining clones. Kawarimi: Instantly replace herself with any object from surrounding. Has cool down of one phase turn and disabled when Shadow Clones are active. The skill is can be toggle on and off. Ninjutsu: Fireball: Akari do hand signs and release a fire ball. Deals explosion damage and burning damage overtime. The ninjutsu consume 10% mana cost. Mundane Skills: Clean Freak as what she does on dojo. Tailoring and can cook for her master so on for her current party. Equipment: Ninjato, Kunoichi Uniform, adventurer bag (L), 10 shurikens and 11 kunais on her holster. 1 giant shuriken from her back. Other: A mysterious young kunoichi from far away Northeast island country.[/hider] [/quote] Approved once the sheet has been modified in compliance with the GM's evaluation. Why don't just make her hair blonde rather than using a mismatching faceclaim?