[color=gray][indent][i]In 1984, the sleepy hamlet of Crestwood Hollow was rudely awakened by the terrorism of a serial killer who targeted local youth. During the investigation, it was uncovered that these teenagers were all united by one defining factor. Each of them was a Hyperhuman. Hyperhumans were a relatively new phenomenon, tracing back to a mysterious eclipse in 1967 that doused the globe in an unprecedented coronal mass ejection with such amounts of electromagnetic interference that it left the world in the dark for the weeks to follow. In the wake of this event, people with extraordinary abilities began to surface. Though originally met with awe, this admiration soon turned to fear as neighbour was turned against neighbour. Following the events in Crestwood Hollow, fear spiked to a new high and prejudice against Hyperhumans led to a new wave of crime. Everyone was suspicious of the bogeyman under the bed, and numerous false reports were filed, leading to the legal system overburdened with processing humans and Hyperhumans alike. The burgeoning Bureau of Hyperhuman Enforcement, Logistics, and Protection knew it had to intervene, and thus, the Hyperhuman Investigative Tactical Unit was born.[/i][/indent][center][color=silver][sub][sub][sub][h3][COLOR=BLACK][b] T H E B U R E A U O F H Y P E R H U M A N E N F O R C E M E N T, L O G I S T I C S & P R O T E C T I O N[/b][/COLOR] [COLOR=GRAY][b]T H E B U R E A U O F H Y P E R H U M A N E N F O R C E M E N T, L O G I S T I C S & P R O T E C T I O N[/b][/COLOR][/h3][/sub][/sub][/sub][sub]_____________________________________________________________________________________________________________________________________________________________________________________________[/sub][/color][sup][h1][b][color=2c2c2c]▅▅▅▅▅▅▅▅▅▅▅ [color=black][sub] A G E N T S O F H . E . L . P .[/sub][/color] ▅▅▅▅▅▅▅▅▅▅▅[/color] [color=lightgray]▅▅▅▅▅▅▅▅▅▅▅ [sub] A G E N T S O F H . E . L . P .[/sub] ▅▅▅▅▅▅▅▅▅▅▅[/color][/b][/h1][/sup] [color=silver][sup]_____________________________________________________________________________________________________________________________________________________________________________________________[/sup][/color] [sup][sup][h3][COLOR=BLACK][b] P E R A N G U S T A A D A U G U S T A[/b][/COLOR] [COLOR=DARKGRAY][b]P E R A N G U S T A A D A U G U S T A[/b][/COLOR][/h3][/sup][/sup] [img]https://consumerfed.org/wp-content/uploads/2024/01/iStock-1481903146.jpg[/img][/center] [indent][COLOR=lightgray][sub][sup][h3][b][COLOR=BLACK] C O N C E P T:[/COLOR] C O N C E P T:[/b][/h3][/sup][/sub][/COLOR][/indent][color=darkgray][sup]________________________________________________________________________________________________________________________________________________________[/sup][/color][indent][indent]Participants will each portray an agent of the Bureau of Hyperhuman Enfocement, Logistics and Protection. More specifically, each player will be a member on an (in)famous Hyperhuman Investigative Tactical Unit, or more colloquially, a H.I.T. Squad. Relying on a combination of forensics, negotiation and psychological profiling, the role of the a H.I.T. Unit is to stop ongoing Hyperhuman Incidents while working collaboratively with local law enforcement. As a H.I.T. agent, your character will be a specialized operative employed by the Bureau with a history in investigation, law, criminology and forensics. Players are encouraged to create a niche specialization for their characters based either on real-world specializations or on those which fit into the lore of the 'Hyperverse'. In addition to their skills and experience, players will also be Hyperhuman characters, people who have undergone virumosis and developed extraordinary abilities. Hyperhuman lore, abilities, and classifications will all be disclosed in the attached lore document. This roleplay will be a historical fantasy superhero police procedural, set during the mid-1990s. As such, the story, setting and tone are highly inspired by media like Criminal Minds, Grimm, and the CSI franchise while also taking heavy influences from Agents of S.H.I.E.L.D. and Heroes. GM Posts will include a list of points of investigation for players to proceed with, and pending their skills and experience, they will be weighed on how successful they are. Players will be put in situations where their characters may be attacked, captured, tortured or even killed, pending actions and player participation.[/indent][/indent] [indent][COLOR=lightgray][sub][sup][h3][b][COLOR=BLACK] P R E M I S E:[/COLOR] P R E M I S E:[/b][/h3][/sup][/sub][/COLOR][/indent][color=darkgray][sup]________________________________________________________________________________________________________________________________________________________[/sup][/color][indent][indent]After a string of murders plagues the West Coast leaving both local and federal law enforcement baffled, H.E.L.P. is consulted and invited to bring a team of their own into the investigation. Immediately identifying the serial killer as a Hyperhuman, a hand-picked Hyperhuman Investigative Tactical Unit is placed on the case. Bringing together the Bureau's top investigative agents, personalities clash and opinions divide the team, leading them to ultimately have to put aside their differences and forge ahead before any more innocent people die. Founded in 1977 as the Hyperhuman & Human Alliance or the more stylized '3HA', the Bureau of Hyperhuman Enforcement, Logistics & Protection seeks to help not only Hyperhumans within Canada but also offers international aid. Originally a joint creation between Defence Research and Development Canada (DRDC) and the Canadian National Defence. The Bureau, or H.E.L.P., eventually grew to the point where it too split into various divisions. Splitting into three divisions, H.E.L.P. divided itself into the Enforcement and Response Division, the Department of Education and Logistics, and the Office of Hyperhuman Protection and Research. The first of these divisions, Enforcement and Response, is responsible for tracking down and containing Hyperhumans who do in fact, abuse their abilities. Built around proactively monitoring for Hyperhuman threats, responding to Hyperhuman crimes and at worst, intervening against Persons of Mass Destruction, the Enforcement and Response division is seen by many to be where the action is. This division also works hand in hand with local and federal jurisdictions alike, training them in how to defuse and negotiate a Hyperhuman threat in addition to where and when to use force. Falling under the division of Enforcement and Response, the Hyperhuman Investigative Tactical Unit supports frontline patrol with complex and lengthy investigations. H.I.T. Investigators work with other law enforcement agencies and community partner organizations as part of our commitment toward community safety and Hyperhuman crime prevention. While relations between law enforcement and H.E.L.P. are shaky with word of Hyperhumans becoming more and more public knowledge. This has led to a perpetual state of fear and paranoia taking ahold of the world. Propaganda against Hyperhumans is widespread, especially in North America. Laws have been passed that prohibit Hyperhumans from positions of authority on suspicion of using their abilities to gain an advantage. Athletes and other competition-driven professions were heavily screened. Although there were those who chose to use Hyperhumans to their own advantage and more than one man or woman desperate to make a living allowed themselves to be drawn into the shadier side of things. Hyperhuman crime has been on the rise since the dawn of the 1990s, and with it came Hyperhuman vigilantism. While those involved might have thought they were aiding their cause and helping the Hyperhuman public image, the result was in fact, the opposite, leading to a rough relationship between the Bureau and other agencies. [/indent][/indent] [indent][COLOR=lightgray][sub][sup][h3][b][COLOR=BLACK] C O M M U N I C A T I O N:[/COLOR] C O M M U N I C A T I O N:[/b][/h3][/sup][/sub][/COLOR][/indent][color=darkgray][sup]________________________________________________________________________________________________________________________________________________________[/sup][/color][indent][indent]The game's official Discord can be found here. The link to the Lore Doc is enclosed within which will further fill in the background of the RP and contains all necessary information for creating your character aand defining their Hyperhuman abilities.[/indent][/indent][/color]