[quote=@Penny] I think im going to train (I'd like to get leaf on the wind) id also like to talk to the ur-bot we took from Cho with a view towards maybe doing something crafting related. [/quote] So the training XP will go into your class track, correct? What kind of thing do you have in mind for the crafting? Also, thank you for bringing up training, because I totally forgot about XP. [hider=Session 1 XP] I went back and checked and I don't believe we had any Desperate rolls, so no XP for that. I'm going to suggest everyone mark 2 XP for their playbook triggers and 1 XP for expressing their backgrounds/beliefs; I don't think anyone was particularly hindered by their vice. Similarly, for the crew advancement questions--I'd suggest 2 XP for your crew trigger (you did in fact extract multiple targets) and 1 for promoting your Daring reputation. I don't think you faced any challenges above your station, and I don't think you did anything that "highlighted the specific elements that make your crew unique". [/hider] I'm happy to hear arguments about any of the above--and anyway, the rules say the final judgment call is with the players on this one. You'll also need to figure out how you're dividing up the CRED from that last mission; I'll note that you have enough to split it evenly between yourselves and the crew stash.