So, here is an example of how I would like the character sheets approached both in terms of custom abilities as well as the Stat system. The math for the point system is provided below. [Hider=cs][center][h1][color=39b54a]Minerva Vale[/color][/h1] [img]https://i.imgur.com/SuOKpUT.png[/img] [indent][sub][color=39b54a]26[/color] - [color=39b54a]Female[/color] - [color=39b54a]Human[/color][/sub][/indent][/center] [table=bordered][row][/row][row][cell=active][indent][sub][b][color=303030]Class + Specialization:[/color][/b] Duelist Rogue [b][color=39b54a]Custom Traits:[/color][/b] [b][color=39b54a]1.[/color][/b] Minerva can charm and persuade like a bard, given her upbringing in the Orlesian Court. [b][color=39b54a]2.[/color][/b] With practice, Minerva has learned to take any advantage she can get in a fight. (A powerful strike made when a target cannot defend against it, is nearly guaranteed to maim) [b][color=39b54a]3.[/color][/b] Minerva is highly experienced with her arm shield and gains a bonus to blocking or reflecting ranged attacks. [b][color=39b54a]4.[/color][/b] Minerva has a unique way of provoking an enemy to focus on her by shouting insults or, just, yelling. (Pulls a target to where she is most comfortable in one on one combat) [b][color=39b54a]5.[/color][/b] Et cetera. [b][color=39b54a]Story traits:[/color][/b] (Leave this empty for now. These are rewards granted via story progression) [b][color=39b54a]Stats:[/color][/b] Heavy: +6 Defender: [10/20] Hard Hitter: [20/20] (30 points invested) Physical: +13 Reflexes: [20/20] Rapid Blows: [15/20] Stealth: [15/20] Perception: [15/20] (65 points invested) Magic: +1 Fortitude: [5/20] (5 points invested) (100 points invested overall) [/sub][/indent][/cell][/row][/table] [hr] [table=bordered][row][/row][row][/row][row][cell=active][indent][sub][b][color=303030]Biography:[/color][/b] Born to a minor Orlesian noble house known for its fencers and assassins-for-hire, Minerva was trained in the art of courtly murder from the age of seven. At sixteen, gained fame in the Grand Tourney for defeating a Chevalier in a non-lethal duel. A rival house, backed by corrupt templars, accused House Vale of consorting with blood mages. Their estate was razed. The left side of her face bears deep scars, twisted by flame. The right remained untouched—still beautiful, still deadly. The Orlesian courts whispered she had become La Belle Balafrée - a ghost of vengeance. [b][color=39b54a]Homeland:[/color][/b] Orlais [b][color=39b54a]Motivation:[/color][/b] [b][color=39b54a]Relations:[/color][/b] (Are you open to romance? Are there any relations between GM NPCs, player NPCs, or player PCs? It’s all highlighted here, otherwise, leave empty) [b][color=39b54a]Equipment List:[/color][/b] -Sword -Shield -Light Armor [b][color=303030]Signature:[/color][/b] (Type [b][color=39b54a]“Expllo”[/color][/b] to agree to the rules of the RP, including giving me permission kill off your character (within reason) in order to avoid any misconceptions down the line)[/sub][/indent][/cell][/row][/table][/hider] So, to further emphasize: The lowest a point can be invested into a stat is (5) Five as shown in the example. Magic: +1 Fortitude: [5/20] (5 points invested) In order to upgrade further, you have to add (5) Five more points. This is for every level, so in layman's terms the only numbers that should be on the CS are [b]0, 5, 10, 15, or 20[/b] as shown here: Physical: +13 Reflexes: [20/20] Rapid Blows: [15/20] Stealth: [15/20] Perception: [15/20] (65 points invested) Your overall points invested should equal up to a whopping [b](100) One Hundred[/b]. No [i]more[/i], no [i]less[/i]. So, [b]65 + 5 = 70[/b]. That means I have 30 more points available to spend. This is how I decided to tally them up, in order to further emphasize Minerva’s fighting style: Heavy: +6 Defender: [10/20] Hard Hitter: [20/20] That’s my remaining (30) Thirty points. [b]70 + 30 = 100[/b] To further simplify the point system, you can max out a total of (5) Five Stats most valuable to your character’s play style: Defender: [20/20] Perseverance: [20/20] Hard Hitter: [20/20] Combat Sense: [20/20] Reflexes: [20/20] [b]20 x 5 = 100[/b] Please let me know if there are any further questions.