[h3]Pthumeru Yharnam layer, the Old Labyrinth[/h3] Having shared their last few instructions and looked over the macabre decorations of this little hallway one last time, the party ventured forth to the doorway ahead and finally emerged into a much, much larger chamber. A chamber so large, in fact, that it was cavernous to an unsettling degree, and bigger than any single interior space any of them had ever seen before. Just as with the hallway they had just come from the walls here were adorned with evenly spaced sconces giving off a seemingly perpertual bluish light, which was the only reason they had any ability to perceive the vastness of the room at all, as they could faintly make out the string of blue dots of light all the way along its edges. It was big enough that its size got difficult to even conceptualize just by looking at it, but they might be able to – especially if they realized that the sconces were indeed evenly spaced and could be used as a reference to measure by – that they were in a circular chamber that was probably around five hundred meters in diameter. The sconces being the only light-sources here naturally left the majority of the room in darkness, making it extremely difficult to pick out details, but at least the fact the little light they had allowed them to mostly discern contours and silhouettes. They would also recognize that aside from the lights along the outer edge of the room, there was another series at the center, mounted at the foot of a massive stone column. It appeared to be round like the room it was in and easily ten meters thick with a curious, weirdly random-yet-consistent pattern on it, like a shallow thread of a screw, except with grooves that seemed to shift angles occasionally and vary in depth. Just as the light did not extend to the entirety of the horizontal plane of the room it did not light all the way up the column or the walls either, leaving the entire space above in in pitch darkness to the point where they could only guess at how tall this chamber really was. Though nothing was moving in there and they did not see anything that was obviously a threat, there was plenty of other things to see. Looking along the walls they would be able to spot no less than five quite large mounds of what appeared to be discarded bones from predominantly human-sized creatures, distributed in seemingly random spots around the room, with the closest to them sitting about twenty meters away. Perhaps even more notably, however, they would also be able to see some much larger and more familiar remains scattered about the floor, with most of it being left in shadow but with enough of it having strayed closer to the light that they could identify it. It was the scattered remains of a darkbeast like the one they had fought and defeated outside Yahar'gul, only this one looked to have been considerably larger. The creature had been torn limb from limb, with each piece having been tossed aside and away from where its mostly-crushed torso lay; they would even be able to see the top of this darkbeast's skull, its jaw torn off and left elsewhere, with its scalp cleaved down the middle. Along the walls they would also be able to see another two doorways like the ones they had just passed through, positioned at their 2 and 10 o'clock respectively, making all the doors equidistant to each other and simultaneously as far from each other as possible. Interestingly, they would also find the walls – seemingly all the way around, from floor-level to a good five meters up – to be absolutely [I]covered[/I] in crudely carved Caryll Runes. The runes varied greatly in size – the smallest was small enough that it would fit in the palm of a hand, the biggest was nearly three meters across – and detail, with many of them being so rough in shape that it was a challenge to even identify them as Caryll Runes, let alone understand what they meant. But the ones that were of relatively high quality and intelligible, they would realize, all featured just two runes repeated over and over, in a way that probably seemed distinctly obsessive. One rune they all instinctively knew what meant, and Ophelia in particular was deeply familiar with it, as it was clearly the Hunter Rune. The other was not one any of them had encountered before... though there was also something about it that felt weirdly familiar to Ophelia. With some imagination and creative license, it almost looked like an upside-down, mirrored and distorted version of the Guidance Rune.