[h2][center]Lilith D. Shazal[/center][/h2] [hr] Location: Building 2, ground floor Interactions: Iris [@BunniesOfDoom] [hr] Lilith smirked when she saw Iris's reaction to her mentioning bringing a bullwhip to their game. she saw it even as she had her back to them, having eyes on back of her head had its advantages. Still, she waved a leg in acknowledgement as she disappeared up the stairs. Sometimes it was best to let Iris's wolf-mind run-wild with what a drider could do to her with a bullwhip than to actually use it. She returned to watch Iris enact her plan, taking careful note on her behavior in case it shifted to something more feral as she followed them to a subtly modified broom-closet. As Iris flashed a candidly wolfish grin, Lilith crouched low in preparation to move, bullwhip out and ready, but seemingly facing the wrong direction. Still, she nodded; she had implicitly promised this was a hunt mostly for Iris's benefit, and that her presence was mostly for other-Iris's peace-of-mind and to collect and secure Iris's 'kills'. Behind the door were four very surprised gremlins playing poker, which to be fair was a fair sight better than the alternative of simply finding the little-gremlins' room. One was petrified on the spot, the others bolted. Here Lilith managed to snag one by lunging at them and sinking her fangs into one of their legs, paralyzing them just enough so that they could only hop on one leg until they fell-over and had to drag themselves around, another was knocked senseless by the loud concussive crack of a bullwhip, essentially flashbanging them as she gave chase to the fourth one as it scrambled around a corner down the hall for the locked doors leading outside. [hr] Letting one 'go' hoping it leads to the others. Also, [url=https://www.youtube.com/watch?v=Bv3biyYpiC8]why do I suddenly hear doom-music[/url]? -May need to add more gawblins for Iris to 'slay'/