[@Fiber] No worries. And glad to know that I was more or less on point with where I was thinking/expecting his skills to land with sticking to three Spheres. I am well versed with Mage, have the hard copies of 20th and some of it's splats as well. Am big fan of it, and all of World of Darkness really. On that. As noted in the Plot hooks for Robert there is 'Glitchy' Arcane. I wanted his to be stronger then expected, and somewhat outside of his control. He can't turn it off all the way unlike normal, and it can slip above the normal cap as well, but again not within his direct control. I'm also cool just playing it straight which I'd wager is having it around three dots or so.