[quote=@Goggy] Yeah, I'd certainly spend upgrades and stuff to actually use different spells. That case was more of a "if she spends time to look further into stuff she's seen she can replicated it pretty well". Essentially just an upgrade path, if that makes sense. As for the revive part, it's more so me trying to work in both the fact that she can regenerate constantly and also balance the actual revives to not be a game winner. I'll reword it to make it sound better but the main goal is that the limitation is directly tied with Mokou's will to fight through the pain, though I suppose a better way to describe it would just be that Mokou can regenerate from any injury [i]over time[/i]. She can be injured in battle and have it last but she'll just rapidly regenerate outside of battle. While the revives are just her deciding to forcefully incinerate her entire body in order to fight further. Also having Mokou start in the Frozen Highlands sounds fine! Hermit answering the call of a lost soul. [/quote] Okay, that sound good! Thanks for clarifying.