[center] [h2][color=92278f]Sectonia[/color][/h2] [h2][color=0072bc]Blazermate[/color][/h2] Level 14 Blazermate (Holding 3 level up) - (15/140) Level 13 Sectonia (holding 3 level up) (12/130) Location: Krat Zoo Word Count: 1024 [/center] Blazermate, having gathered quite the mass of zombie animal parts, was now having fun messing around with them with the hostiles in the area cleared out. All this while Heismay came to the group having found another person named Erik and some weird items informing everyone that the animals reanimated when they died. Blazermate giggled when he said that, saying. [color=0072bc]"Yep! They did here too! In fact they're over there!"[/color] Blazermate said, pointing at the mass of animal parts that was now trying to do an animated dance, bits and pieces flopping off and merging with the mass as it tried to follow Blazermate's instructions. [color=0072bc]"Its been awhile since I've seen actual zombies I can control again. Most are either too smart or are like, not actually zombies but something else."[/color] As she was 'playing' with her new massive zombie, Sectonia took a look at the stuff Heismay and Erik brought at their request, telling them what she could figure out about them. None of them were all that interesting, and the one that she really disliked, the Ratshaker, Edward couldn't even disenchant to make into a useful item! While she was doing this, Blazermate was informed that there was a bit of a blockage on the other side of the door that she could probably clear up being the only flier small and agile enough to go through the windows to the north and get behind the door to clear it up. Having charged her shield she decided to give it a go, telling her zombie to stay still until she got back. As she made her way around and behind the door, she found a bunch of growths around it. Well, her shield would deal with them and she deployed it. While the shield did indeed take out the growths, they'd also explode when destroyed. And that'd be bad for anyone else, but Blazermate's shield would stop the explosions from going through especially when they started to have a big chain reaction when one exploded, causing the others to explode. And once the growths were cleared, the door could be opened by the seekers on the other side, although being heavy, it'd take a collective effort to open them. [center][img]https://i.imgur.com/h9O0eDG.png[/img][/center] When the door opened, the team could get their first good look at the zoo proper. From the outset, it was clear that a blanket of winter snow was insufficient to hide the devastation that had befallen the place. Ahead of them lay a large open area bifurcated by the manmade river of what had once surely been a beautiful aquatic exhibit, where zoo guests standing on the boardwalk or perimeter of the central plaza could look down at frolicking seals or otters without fences to obstruct their views. Now, though, it lay drained, frozen, and littered with debris. More cages could be seen around the plaza itself, with additional mandrills imprisoned inside, though for how long one could never be sure. The Midnight Walk led along the boardwalk to the right, where an arched metal footbridge spanned the widest, deepest part of the exhibit. Even from here, though, the Seekers could tell the bridge was broken, and while pretty much all of them could just jump across the gap, the same could not be said for the stagecoach. In fact, the enormous vehicle was much too wide and heavy to embark upon the bridge at all. For the Seekers' ride there seemed to be no way to continue along the Midnight Walk, at least without a little improvisation. Well, Sectonia had something for just that. With some silent vocalization of a spell, waving her hands above her and a bit of focus, she summoned a giant portal that a crystal platform came from that filled the gap. Next was the mandrills inside the cages who, having seen what was basically new prey enter, were trying to bust out and attack the seekers. Seeing this, Sectonia summoned some Antlers to deal with them and the Antlers held the cages shut as best as they could... until Blazermate's giant zombie meatball from the previous room lumbered in at its masters call and rolled its way to the mandrill cages crushing them and basically 'absorbing' the mandrills and the antlers into the mass of limbs and bits. Being big, it was not a fast processes with the crunching of metal and the screams of the mandrills could be heard before all that was left was the moaning sounds of whatever in the meatball could make sounds. [color=0072bc]"Wow. Would all of our fights go like this if things didn't poof into spirits? Just turn the previous things into a giant meatball and roll over everything? That'd make things so much easier!"[/color] Blazermate said, probably a little too excited in the destruction she was causing as she conducted the zombie meatball to roll over and crush each cage, antlers doing what they could to keep the mandrills in them before their time came. Although not all cages could be held closed, and while some did escape, Blazermate used her zombie meatball to chase them around like something out of a horror movie. While a bit distressing to look at, Sectonia knew that eventually Blazermate would cleanse the huge ugly ball she made or allow someone else to cleanse it later and instead looked around for something of interest. A bit hidden, but near the entrance of where they entered was a door partly covered by moss and made to blend in with the exhibit. While a door was in the way that seemed to open via a scanner, unlike the previous door it was much more flimsy and with a blast of magic, the door was thrown from its hinges and crashed itself into the office that it revealed. Apparently this was a staff center that controlled and monitored this area, but since it was made for people of much smaller and less grand stature as Sectonia or her antlers, she instead informed the other seekers of the office for one of them to investigate instead.