[hider=Eboshi Himeri] [center][h2]Eboshi Himeri[/h2] [img]https://i.imgur.com/SUeSqkk.png[/img] [sub]Artwork by @SiFXi_[/sub] [hr] [b]24 - 5'7" (not counting horns) - Mistmoor (Formerly)[/b] [h2]Grim[/h2][/center] [hr] Personality:[list] [*][b]Disconnected[/b] [list] [*]Himeri lacks any functional understanding of the concepts of camaraderie, rivalry, love, hate, or any form of social dynamics. She has no perception of ‘allies’ or ‘enemies’ outside the immediate instinct of whether or not to kill something if convenient.[/list] [*][b]Focused[/b] [list] [*]She is a woman of focus, committment, and sheer fucking will. She is unflinching. She is as a freight train, direct and unstoppable when she has sight of any goal or objective.[/list] [*][b]Perfectionist[/b] [list] [*]Mistakes are weakness. Weakness is failure. Failure is betrayal. Betrayal means death. She holds herself to a standard of little more than immaculate performance both for herself and for those working beneath her. Any less means blood.[/list] [/list] [hr] History: Himeri is a veritable princess of industry - her progenitors being leading figures in the weapons and logistics industries of Brule. She was the youngest child of the burgeoning Eboshi dynasty, but her parents were not loving ones. They expected perfection in all things. Mastery of the arts. Mastery of the sciences. Mastery of the blade. As Himeri and her siblings grew, the deaths began. Her eldest brother taken by plague. Her older sister, by her own hand. Her other brothers by war and by sickness. Word fell that the Eboshi family was cursed - a holy punishment for their hubris. When only Himeri stood alone, last heiress of their blood, she had already been molded. Any vestigate of humanity she had were buried beneath years of abuse, neglect, and brutal tutelage and punishment to match. Failure in any capacity was unthinkable - yet when the Abyssal Wave first began to nip at the shores of the continent, she watched as the soldiers armed by her father's weapons fell in numbers uncountable as their supply lines began to fall apart and humanity's world shrunk to naught but a few bulwark cities. The Eboshi dynasty had failed to contain it - and the failure of the ones who'd expected perfection from her sickened the young woman. She marched to face the darkness herself, but it embraced her. It was the victor, the stronger force. Its heralds promised her strength and mastery far beyond any she would find in the dwindling human populations. It promised her the perfection that had become her sole purpose. Now, her visage twisted by darkness, Himeri hoists its banner under the only moniker that suits her. Whispers late at night speak of a ghost haunting the ruined wastes of the continent, its blade shimmering in the moonlight, and the horrid golden eyes that foretold murder. They call her Lady Victory. [hr] Spells and Abilities: [list] [*][b]Flawless Swordplay[/b] [list] [*]Himeri's swordsmanship is nearly unmatched. She is blisteringly fast and precise both with a single blade and pairs of swords, and whispers tell she can cut cleanly enough to sever the wings from a butterfly in flight. However, Himeri is deeply impatient, and lacks stamina. Intending to end fights as quickly and violently as possible, when faced by multiple opponents or in a battle lasting just a little too long, mistakes will be made.[/list] [*][b]Eyes of Gold[/b] [list] [*]Her gaze inspires a primordial fear in anybody who peers into them. Though a seasoned warrior or adventurer can overcome it with just a little willpower, the majority of people will buckle under the weight of her predatory glare. A fine interrogation tool.[/list] [*][b]Abyssal Sense[/b] [list] [*]Her horns pick up minute sounds and vibrations, allowing her to sense motion and sound from significantly further than most normal humans. Approaching her stealthily isn't impossible, but it is highly improbable.[/list] [/list] [hr] Weapons or tools: [list] [*][b]Damascus Steel Wakizashi[/b] [list] [*]Short, mobile, thin swords that suit her preference for precision and speed. She owns two, but will generally carry only one of them the majority of the time - only choosing to carry both when time comes for war.[/list] [*][b]Night Creatures[/b] [list] [*]Himeri has been trusted a measure of authority in commanding small detachments of Algrimar's forces. In full on battlefield settings, she will generally be accompanied by a small, mobile unit of reanimated soldiers or twisted beasts.[/list] [/list] [hr] Miscellaneous Information: [list] [*][b]Loyalty?[/b] [list] [*]Himeri obeys the orders of the Scourge, but she doesn't seem to endorse, protest, or argue at all. She simply... Does. She seems more concerned with, if anything, her own improvement above all - with little interest in the Scourge's goals or the fate of the world.[/list] [*][b]Musical Acumen[/b] [list] [*]She seems to have a fondness for the piano - often stopping what she's doing to play short tunes she'd learned in her youth - or those taught to her by her late siblings.[/list] [/list] [center][img]https://i.imgur.com/Q16UqhF.png[/img] [sub]Artwork by @m_riidi[/sub][/center] [/hider] [hider=Colt Avalon] [center][h2]Colt Avalon[/h2] [img]https://i.imgur.com/3fcwSzm.png[/img] [sub]Artwork by @m_riidi[/sub] [hr] [b]22 - 5'10" - Dogfalls[/b] [h2]Light-Bearer[/h2][/center] [hr] Personality:[list] [*][b]Well-Adjusted[/b] [list] [*]Colt is a kinder soul than you'd usually find on the road, and will often go out of the way to lend a hand to a person in need even if it's a little inconvenient. He's tactful and mature, but still fun-loving and playful - even bantering with opponents in battle until things get a little too serious.[/list] [*][b]Free Soul[/b] [list] [*]The open road is his playground - Colt's at his happiest when he isn't tied down. Though he isn't one to shirk duty, his heart's most in it when said duty has him on the move.[/list] [*][b]People Person[/b] [list] [*]Colt loves meeting strangers, but more importantly he feels personally responsible for all lives, and he can't be satisfied unless he can save [i]everybody[/i]... But he's not gonna say no to a bit of attention himself. He'll usually put on a bit of a show if he's got an audience.[/list] [/list] [hr] History: As much a wild animal as any child, Colt had the benefits of a parentage that gave him an early love for the open outdoors. His father, Cassell, was a knight of the Church, and would sometimes take him on missionary expeditions across the continent. His mother, Izolde, on the other hand, was an acting member of Dogfalls' naval militia - so trips along the strait were common in kind. Even as a child he was taught the skills to survive in the wild - and the martial elements that came with it. When he first came of age, his father brought him to take communion beneath Alathean's light - and he found himself blessed by her. The priests spoke her word, that it was indeed his calling to take her light to every corner of the world. He wasn't her sword - he was her eyes. Colt's choice was made for him - he wouldn't be a knight or a sailor or anything so mundane as a tailor or merchant. His goddess-given calling was, in truth, to be an explorer. An adventurer. He wasn't really complaining. However, fate had other plans in store for him. His expeditions and missions across the country would instead give way to a series of brutal fights. Scars marred his body in the first attacks, but the city's bulwark held. Now, with evil on their doorstep, Colt remains determined to bring the Goddess' light forth. [hr] Spells and Abilities: [list] [*][b]White Lightning[/b] [list] [*]Wreathing his body in electricity, Colt utilizes lightning magic not for conventional purposes, but instead to charge his own weapons and abilities. The most common usage is giving a bit of spice to melee weapons in-hand, but just as much he'll use it to anchor himself to surfaces while climbing. However, the efficacy of his lightning tapers off the further it gets from his body, so up-close and personal is the only real way it works.[/list] [*][b]Versatile[/b] [list] [*]While Colt generally carries only knives and straight swords, he is trained in operating a variety of weapons including spears, staves, bows, cannons, and axes.[/list] [*][b]Hardcore Parkour[/b] [list] [*]An expert in climbing and traversal, Colt's specialty lies in his ability to scout, flank, and perform fast hit-and-run maneuvers on enemy forces while being able to make the terrain his playground. High walls? Sheer cliffs? No problem.[/list] [/list] [hr] Weapons or tools: [list] [*][b]Straight Sword[/b] [list] [*]A decorative dragon-headed pommel at the grip of a flat, straight steel blade with a conductive ceramic core laid inside of it. Able to hold a charge for a short while after Colt lets go of it. Sharing is caring, after all. Custom-built.[/list] [*][b]Hunting Knife[/b] [list] [*]Speaks for itself for the most part - generally more of a tool the majority of the time, but he usually wields it in his off-hand as a parrying dagger.[/list] [*][b]Throwing Knives[/b] [list] [*]Small iron blades built primarily for throwing, but also commonly see use as improvised climbing picks when out and about.[/list] [*][b]Survival Gear[/b] [list] [*]Rope, canteen, fishing line, flint, medical supplies. Always be prepared.[/list] [/list] [hr] Miscellaneous Information: [list] [*][b]Free Bird[/b] [list] [*]Colt can play the lute. Really well. Popular at taverns.[/list] [/list] [list] [*][b]Free Agent[/b] [list] [*]Colt never formally signed on with the church knights - but he is still closely affiliated with them through his father and has, in the past, run countract services for them. Just the same, he's in pretty good with the sailors around Dogfalls.[/list] [/list] [center][img]https://i.imgur.com/3J2PkWO.png[/img] [sub]Artwork by @yuleloggu[/sub][/center] [/hider]