[center][hr][img]https://txt.1001fonts.net/img/txt/b3RmLjgwLjAwMDAwMC5TR1ZzYkdScGRtVnljdywsLjA,/people-winter.regular.webp[/img][hr][img]https://txt.1001fonts.net/img/txt/dHRmLjgwLjAwMDAwMC5WR2hsSUVOeVpXVnIuMA/byrophena-demo.regular.webp[/img][hr][img]https://i.imgur.com/TVwVOku.gif[/img][hr][/center][quote][table][row][cell][h1][color=black] OVERVIEW [/color][/h1][/cell][/row][row][cell][/cell][/row][/table][table][row][code] FINAL TRANSMISSION: OPERATION LAST STAND SOURCE: SUPER EARTH HIGH COMMAND ENCRYPTION: LIBERTY-7 PRIORITY: HIGH ATTENTION HELLDIVERS OF MALEVELON CREEK:[/code] [code]WHEN THE MINDLESS, BLOODLESS ROBOTS DESCENDED ON YOUR PLANET, YOU DEFENDED IT WITH THE VALOR SUPER EARTH DEMANDS. YOUR BULLETS TORE DEMOCRACY SHAPED HOLES IN THEIR SKULLS. YOUR STRIKES SPILLED OIL UNTIL THE RIVERS RAN BLACK! YOUR SPIRIT ENSURED EVERY INCH THEY TOOK COST THEM A LEGION! SUPER EARTH STANDS IN AWE OF WHAT YOU HAVE ACCOMPLISHED. EVEN AS WE WATCH EVERY TRANSMISSIONS FADE... WE KNOW YOU REMAIN. IN THE JUNGLES. IN THE RUINS OF OUR ONCE GREAT CITIES. INSIDE THEIR FORTRESSES. THIS FIGHT IS YOUR CULMINATION. HEAR NOW, YOUR FINAL ORDERS: YOUR SUPER DESTROYER HAS LEFT ORBIT. YOUR AMMO CRATES WILL RUN EMPTY. YOUR STRATAGEMS ARE SILENT. YOUR MEDPENS ARE DRY. NO REINFORCEMENTS WILL COME. NO FLEET WILL RETURN. SUPER EARTH, AND HER BELOVED CITIZENS, MUST TURN THEIR EYES TO OTHER FIRES TO ENSURE MANAGED DEMOCRACY SURVIVES. YOUR MISSION HAS CHANGED, HELLDIVERS: YOU DO NOT SURVIVE. YOU TERMINATE. YOU DO NOT RETREAT. YOU TERMINATE. YOU DO NOT SURRENDER. YOU TERMINATE. MAY THE LIGHT OF SUPER EARTH SHINE BRIGHT ON YOUR FINAL STANDS, AND MAKE THEM PAY FOR THEIR TRANSGRESSIONS AGAINST MANAGED DEMOCRACY.[/code] [sup][h3][color=2e2c2c][b]▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅ [right]▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅[/right][/b][/color][/h3][/sup][/row][row][cell] [center][youtube]https://www.youtube.com/watch?v=8V54XuwpjL8&list=PLRW80bBvVD3WbTfm6vm4ycbHxCU3A2Cwy[/youtube][hr][youtube]https://www.youtube.com/watch?v=S9STizATKjE[/youtube][b][/b][/center] [/cell][cell]The basic premise of this RP is that you will play as one of the many Helldivers left behind on the infamous MALEVELON CREEK. You can expect no reinforcements, orbital stratagems, and by and large you will be ALONE. But a Helldiver never dies alone. You will be teaming up with the remaining Helldivers, surviving S.E.A.F, and patriotic civilians as you defend your home from those who wish to take it. There will be missions that your group will depart on with a MAIN MISSION, and there will be SIDE OBJECTIVES, you can choose to engage with. The Main Missions will involve extracting a heavy toll on the invaders and would revolve around deploying Hellbombs inside their cowardly walls, extracting stranded soldiers and civilians, and creating a hidden safe zone to operate out of. Side Objectives will be the optional content you can path towards to either make the mission you are on easier, or help with the next mission. As you complete missions you will raise the threat level you and your fledging garrison will face. As this threat level rises, the Automatons will begin to bring in more enemies, and more specialized forces until, eventually, all-out-war may come your way. Thus, as you complete your missions you should do well to gain strength as you go because eventually, there will be a fight that might be impossible to win otherwise. Thus, this RP is about MANAGED ESCALATION. You need to keep a low profile both during the missions and outside them, careful about your impact on the front as a whole, until you are ready to face whatever horrors the Automatons have in store. The first battle of MALEVELON Creek lasted nearly three weeks. It was one of the first major battles of this new war in the heavens. During this time Helldivers displayed their bravery by repeatedly delaying, and denying their robotic enemies an easy victory. Despite the valiant work of the Helldivers, and their brothers and sisters in arms in the SEAF, the planet was lost. Many supplies, weapons, and other tools were left behind in the hasty evacuation. Tanks, APCs, and even a few EAGLE craft, can be rescued and brought forth for the war effort from this first conflict. However, despite the plethora of available weapons and vehicles the surviving allied forces will need to retrieve them. Thus, Major General Jane will need to put her soldiers in the best positions to retrieve the supplies they so desperately need, and keep them out of the way of the various major automaton armies.[/cell][/row][/table][indent]The landscape of MALEVELON Creek has not changed much in the week since the last super destroyer in the last month. The dense vegetation has not had much time to hide the deep scars left on her surface. Mega Cities, once hubs of democratic activities, have become over-run with the mechanical horrors of the robotic forces. Each building is stripped of what made it home for the Super Citizen who lived there, and have become a wire infested maze of data centers, illegal broadcast towers, and manufacturing. The Super Cities are a proverbial nest of death, as each wire can alert the nearby patrols to your presence. If one bot sees you they all see you if they get their flare off. Major General Jane will be splitting her forces into two when it comes time. Task Force Hammer will focus on the destruction of enemy forces, denial of assets, and distraction. Meanwhile, Task Force Anvil will use the destruction created to gather supplies, rescue stranded soldiers and civilians, and perform covert actions. Both missions will take place at the same time in separate sectors, but both will need to execute their mission to continue the war effort. The base of operation for all these forces is located in a downed destroyer, deep within a canyon. The flight crew managed to fit camouflage nets, both mundane and electromagnetic, to mask the presence of the craft from passing gunships and dropships alike. The canyon is linked to a series of cave systems that form the basis of the storage capabilities for the fledgling army. These caves have been explored extensively thanks to the technological might of Super Earth, and there are numerous egress points that allow for rapid deployment of vehicles over a large area. Keeping this points secret is the primary mission of the entire armed force, and as such vehicle use is limited unless absolutely necessary. Will the surviving forces be able to hold out long enough for the war to return to the dense jungles? Or will they be crushed under the heavy feet of the automaton legions? That, as always, is up to [b]you[/b] [/indent][h1][color=black] RULES & NOTES [/color][/h1][sup]_______________________________________________[/sup] [hider][table][row][/row][row][cell][b]1.[/b] First and foremost, I reserve the right to reject anyone from the RP and boot them out at any time. I hate to do this, and I will [i]try[/i] to avoid it, but sometimes, some people are too disruptive to the RP or aren't a good fit and must be removed. [b]2.[/b] Please try to be respectful towards all other players. [b]3.[/b] This will be based on the infamous battle of Malevelon Creek, specifically after our loss, so expect plenty of opportunity for death. [b]4.[/b] The tone of the RP will be relatively dark and brooding, but not edgy. It'll have plenty of dark moments and probably some pretty graphic moments - with occasional nudity. However, the absurdist humor inherent to the setting will offset it. [b]5.[/b] no "wip" sheets on the OOC. Post a complete sheet, or don't post anything at all. If you need something looked over, feel free to private message me. Speaking of which, the character tab is for accepted characters only. [b]6.[/b] Keep in mind that your character can die. If they make the wrong move, it can result in their death, and I will not jeopardize the story to save them. [b]7.[/b] You're allowed to have as many characters as you can handle... don't go [i]too[/i] crazy. I want to keep it to about two characters max per person, but if you have a good idea, I'll allow more. [b]8.[/b] I only describe the essential lore for character-making. That is because I like doing stuff from top-to-bottom, meaning I like to explore the crazy world in character. Please let me know if you want any details about the lore for making a character.[/cell][cell] [b]9.[/b] The following ideas are banned: heresy to Super Earth, a commander above the Major General in charge, a victory that would exist outside the timeline, and peace with our enemy. [b]10.[/b] This RP will strictly be "first come, first serve." I will not reserve any /characters/roles/etc, and they will go to whoever finishes their character sheet first. If there's a conflict over it, I will decide the outcome. [b]11.[/b] All I ask for is one post a week. Your character will be deemed inactive if it's been a week since your last post. Please be aware that once your character has been deemed inactive, I have free reign to control them, or they can be killed off. [b]12.[/b] This RP will likely use a dice system for combat to keep things semi-accurate to what it would be, and true to what it would need. [b]13.[/b] Some rules are so beaten into your head that it should be obvious. [color=2e2c2c]...................................................................[/color][/cell][/row][/table][/hider] [h1][color=black] LINKS [/color][/h1][sup]_______________________________________________[/sup] [hider][h3][color=black] RESOURCES [/color][/h3][sup]_______________________________________________[/sup] [list][*] TBD [/list][/hider][/quote]