[quote=@Xaltwind] So, if you're still interested, great! Leave a reply below if you've got questions or comments. Or just wanna show enthusiasm. Or just wanna say 'hi', that's cool too.[/quote] *raises hand* ... *then slams it down on an ENORMOUS BELT BUCKLE which begins playing BGM and also speaking* "🎢🎡[i][INTEREST... CHECKED!][/i]🎡🎢" *back-to-back dramatic poses* "Henshin!" "[i][GET IN KARACTAH!][/i]" *eye-scorching light show as CGI destroys your budget* On a srs note though, how hard/loose are we playing with the archetype/origin stuff? You mentioned that Players can get custom abilities approved, or opt to spin an RNG of sorts, but are characters sort of "locked in" to their themes? For instance, if someone plays the "Your Power is Money," archetype or whatever equivalent you have, ala The Bat or Mr. Stark, are those characters barred from developing "real"/non-tech based powers such as suddenly becoming pyrokinetic? Also, are powers individually scoped, or does something like "super speed" come with the Required Secondary Powers of like, friction resistance, impact resistance, etc all packaged in at level 1? Maybe it'd be better to ask how much setup/level grinding should be expected before Players have a "complete" build of sorts?