[center][img]https://i.imgur.com/TVSFr3s.png[/img][hr][/center][pre]NOTE. If you're going to make an NPC, PLEASE DO NOT REMOVE ANY OF THE CODING. This way, I can easily add your NPC to the appropriate section. [row][cell][h2][b]First Name Here[color=2e2c2c].[/color]Last Name Here (If applicable)[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]NO ANIME, and try not to use an oversized ass photo please[/img] [b]Age | Name | Pronouns [/b][///hr][i]"Optional quote here."[/i][/center][/cell][cell] [b]Description:[/b] [indent]Write their description here.[/indent] [b]Abstraction:[/B] [indent]If applicable.[/indent] [/cell][/row][/pre][hider=NPC List][indent][h1][color=black]The Cause[/color][/h1][hr][indent][hider=][table] [row][cell][h2][b]The[color=2e2c2c].[/color]Witch[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/AeaLatO.jpeg[/img] [b]Unknown | Unknown | She/Her [/b][hr][i]"It all comes back in blood."[/i][/center][/cell][cell] [b]Description:[/b] [indent]Shrouded in crimson and crowned in death, the Witch walks the line between memory and omen. Her face remains hidden behind the skull of a long-dead beast—its gaze empty, yet always watching. She is not a story told in fear, but a presence that unravels the boundaries between what is and what should never be. She is not a rumor. She is the reason. The Linebreaker Event—the cataclysm that reawakened dormant bloodlines and tore rifts between worlds—was not the Witch’s intention. It was the consequence of a ritual—ancient, forbidden, and incomplete. Designed by the Witch and fueled by the raw, destructive essence of Mother Deep, the spell was meant to break the boundaries between what is and what could be. Instead, it broke everything. Together, they unraveled the seal that held magic in Shadow, but in doing so, they destabilized the threads of the All-Verse itself. What they summoned was not precision, but upheaval. Kindle fell into chaos, and the ripple spread far beyond. What passed between the Witch and Mother Deep remains unspoken—an agreement forged in silence and sealed with consequence. No one knows what she offered, or what Mother Deep took. However, the aftermath suggests that the price was far greater than either had expected. And in the moment the veil tore, the Witch vanished. Where she went is unknown. Why she did it is unknowable. But if there is any hope of stopping what’s coming, it begins with her—and whatever she unleashed alongside Mother Deep.[/indent] [b]Abstraction:[/B] [indent][i]Unknown.[/i][/indent] [/cell][/row][row][cell][h2][b]MOTHER[color=2e2c2c].[/color]DEEP[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/9fZMnlN.jpeg[/img] [b]Rumored to be old as the All-Verse itself | Mother Deep | She/Her (It/They acceptable) [/b][hr][i]"The sea takes all things... and [b]I am[/b] the sea."[/i][/center][/cell][cell] [b]Description:[/b] [indent]Mother Deep is an Apparition of unfathomable age, an ancient force whispered about across the All-Verse. She most often manifests as a massive, glowing orb. Still, her form is not fixed—she can reshape herself at will, becoming anything from churning waves studded with countless eyes to vast silhouettes moving in the dark, just beyond sight. Her essence is tied to an impossible “ocean” she carries with her—a pocket dimension into which she drags and drowns entire realities, subsuming them into her domain. Within her ocean, time loses meaning, light falters, and the only constant is her voice—soft as a lullaby, merciless as the tide. She moves through the All-Verse by finding and widening cracks in dimensional fabric, pouring through them like floodwater. The Linebreaker Event tore open enough cracks across existence to grant her free rein over the All-Verse, letting her slip into places that were once beyond her reach. Despite her destructive nature, Mother Deep is not mindless. She is calculating, patient, and almost conversational with those who interest her—though her “kindness” often feels like a predator circling before the strike. She delights in watching how prey will struggle, bargain, or break, savoring the moments before their inevitable drowning. To her, time is a slow tide; all things eventually sink, so there is no need to rush. In many cases, she would rather claim than kill, drawing her targets into her ocean to absorb their memories, knowledge, and essence. The more they resist, the sweeter the eventual taking. Even her retreats are not mercy—only the tide pulling back before its return. Her presence can be fought, but never directly destroyed — her actual vulnerability lies in her Core, a hidden and shifting locus of self buried deep within her essence, where something fragile and crucial is located. Finding and striking the Core has driven her off before, scattering her tide back into the cracks... but giving them an opening to seal her. The All-Verse knows: eventually, the tide always returns.[/indent] [b]Abstraction:[/B] Apparition - [i]The Deepclaim.[/i] [indent] Mother Deep’s Abstraction is a mastery over the ocean in all its forms, taken to a level that defies natural law. She commands vast bodies of water with absolute precision, shaping waves as tall as mountains or flattening them into glass-smooth plains. This control extends to manipulating the density, pressure, temperature, and salinity of water, allowing her to turn it into scalding steam, lethally freezing ice, or an inescapable, crushing medium. Mother Deep's dominion even extends to the skies above those waters, allowing her to shape storms, call down relentless rain, and hurl gales strong enough to tear ships—or cities—apart. Her reach is vast within any given dimension—any ocean or sufficiently large body of water in that realm is an extension of herself, allowing her to slip into one and emerge from another, crossing impossible distances in moments. To travel between dimensions, however, she must find and exploit cracks in the fabric of reality, pouring herself through those rifts to claim new domains. Her power is not confined to fluid alone. She can form structures from hardened seashell-like material, crafting barriers and weapons as substantial as the most durable metals. These constructs are often adorned with alien, spiraling patterns and strange textures, giving them an otherworldly beauty that contrasts their brutal resilience. From the depths, she can summon servants of her will—some are water elementals given shape and mind. In contrast, others are fully biological creatures, dripping with salt and slime, often resembling warped amalgamations of deep-sea predators. Perhaps her most infamous ability is her power to drag entire objects—ships, cities, even chunks of reality itself—into her ocean. In this boundless and alien pocket dimension, she reigns supreme. This “sinking” is more than physical displacement; those taken are enveloped in her domain’s crushing pressure, its alien darkness, and the constant presence of her will. All who are subsumed become part of her forever, their memories and knowledge absorbed into her being, giving her the accumulated awareness of civilizations across countless worlds. The same power can be reversed, allowing her to pull these objects or creatures back into the material world, sometimes altered by their time within her realm. While she is ancient and nearly unstoppable, she is not without limits—her abilities are strongest in or near large bodies of water, and her “core,” a mysterious and well-guarded point of vulnerability, has been the key to driving her back in the rare instances she has been defeated.[/indent][/cell][/row][/table][/hider][/indent] [/indent][/hider]