[hider=Emil Kolya][CENTER][h1][img]https://img.roleplayerguild.com/prod/users/30e9ec3d-3cd4-4b87-ac47-04c141e65068.png[/img][/h1][/CENTER] [center][youtube]https://youtu.be/otlwrpB6Fkg?si=DoKR4qZ8RtxS3v_w[/youtube][/center] [i]"It’s every day. Every damned day."[/i] [table][row][/row][row][cell] [center][img]https://img.roleplayerguild.com/prod/users/489921ad-e686-4a5f-9868-df3daf5b4cd7.jpg[/img] [sup]_______________________________________________[/sup] [sub][color=4682B4]Emil Alexei Kolya[/color] [color=4682B4]He/Him[/color] [b]|[/b] [color=4682B4]28[/color] [b]|[/b] [color=4682B4]Russian American[/color] [b]|[/b] [color=4682B4]5’10”[/color] [b]|[/b] [color=4682B4]196 lbs[/color] [sup]_______________________________________________[/sup] [color=4682B4]Tired[/color] [sup]_______________________________________________[/sup] [color=4682B4] Skills & Talents[/color][/sub] [i]"I’ll figure something out."[/i] [sup]___________________________________[/sup][/center][hider=] [sub] [color=4682B4][b]Fixing Shit ⫻[/b][/color] You can’t always afford to have someone else fix your car or your leaky roof. Emil learned how to do shit like that the hard way, making him good at figuring out what’s broken and how to make it right. [color=4682B4][b]Scrapper ⫻[/b][/color] Watching a 40 year old man get drunk and smack his wife didn’t sit right with Emil when he was a kid. So he started standing up and doing something about it, and he quickly learned how to fight dirty. Going for the eyes, kicking the shins out from under someone, and the classic throat punch are how Emil beats someone up. [color=4682B4][b]Mechanic ⫻[/b][/color] Emil works in a car shop, so the thing he’s best at fixing is usually a car. If it’s not working right, he can probably find some way to get it back into shape or hold things over for a while. [color=4682B4][b]Fucking Deal With It ⫻[/b][/color] Emil has learned, time and time again, that shit is rough. He has the near supernatural ability to think, “It is what it is” about so many things. Whether it’s an unbelievable amount of patience or just being too tired to give a shit, Emil gets through it. [/sub][/hider] [/cell][cell][sub] [color=4682B4][b]Appearance[/b][/color][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"It’s raining again? Damn."[/i] [indent]Emil is younger than he looks. His unkept facial hair and the tired look in his eyes make him seem like he’s in his late thirties, but he’s still in his late [i]twenties.[/i] The man tends to have a battered, thrown-together “Homeless Chic” aesthetic consisting of multiple hooded shirts and old jeans worn long enough to be confused for sweatpants. He tends to dress im layers because he’s used to bring outside in the cold a lot. His hands are calloused to hell and back, and though Emil doesn’t have any kind of tattoos or body mods, you can tell he’s got some road miles on him.[/indent] [/cell][/row][/table][sub] [color=4682B4][b]Psychology[/b][/color][/sub] [sub][sup]▔▔▔▔▔▔▔▔[/sup][/sub] [i]"Боже, черт возьми, все это, черт возьми! …What? Nothing."[/i] [INDENT] [color=4682B4][b]MAIN GOAL ⫻[/b][/color] Having goals implies there's some kind of future. Emil hasn't really been in a good enough mindset of late to feel like he can make those kinds of plans. His first priority has been to get a better opportunity and find more stability in life. Emil wants to find a way to know where he's going to be in the next month before he starts planning for the next year. [color=4682B4][b]PHILOSOPHY ⫻[/b][/color] Life isn't fair. Same shit, different day. You can expect a fair hand, but you won't always get one. When bad things happen, the best way to get over them is to get through them. Just keep fucking moving. [color=4682B4][b]SECRETS ⫻[/b][/color] When Emil was 13, he watched a kid drown. He could’ve done something about it, but he didn’t because he was afraid he’d drown too. [color=4682B4][b]SEXUALITY ⫻[/b][/color] Eh. [color=4682B4][b]FEARS ⫻[/b][/color] Emil really doesn’t like being high up off the ground, it makes his head spin. Oh, and he’s also afraid he’s going to die before his life actually gets better. [color=4682B4][b]REPUTATION IN SHADOW ⫻[/b][/color] Emil was the guy you knew in high school, and wondered about after he dropped off the radar for the rest of your life. The guy who just went completely incommunicado and left no trace of where he went with his future. People don't know Emil, they [i]knew[/i] him at some point or another in the past, before he fell to their wayside, and then another wayside again and again. [color=4682B4][b]FLAWS ⫻[/b][/color] Emil habitually assumes the worst about a lot of things. This new job is probably going to fall through, that girl his friend from work introduced him to probably isn’t interested, the rain is probably about to leak through the roof, and so on and so forth. He isn’t used to looking at things positively, and he expects people to turn their backs on him when he isn’t looking. [/INDENT] [sub] [color=4682B4][b] Backstory[/b][/color][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"It is what it is."[/i] [indent]Once upon a time, there was a sleepy town assailed by an army of the dead for reasons unknown. Day after day, night after night, the Emil Kolya of this town would wade through the slain undead to take power for himself and turn it into weapons with which he would protect his hometown. He became a kind of gritty, respected hero that took the opportunity for magic by the horns and put himself on the level of Adepts. People were fascinated by the sealing techniques he cobbled together that shouldn’t have worked, but [i]did.[/i] And after that chapter of his life came to a close, he went on to become a well-renown monster hunter with an arsenal of magical tools at his disposal. His counterpart from Shadow wasn’t so fortunate. His sleepy town didn’t have much going for it. It was about half an hour from a big city known as Hayweather, just far enough not to benefit from things like tourism or any kind of local business. This Emil’s parents came from Shadow’s Russia to its America in the wake of his father’s newest job opportunity. They lived in Hayweather for roughly ten years before they had a kid and decided not to raise him in such a noisy environment. It wasn’t a bad decision. Less people, less crime, less chaos from being in such a populated area… But it wasn’t the [i]right[/i] decision, either. Emil grew up with just a single father, because his mother had died in childbirth, the town didn’t have its own hospital and they weren’t in a position to make it to Hayweather before it was too late. And then his dad started working overtime in a remote job he held for years, both to distract himself and to deal with raising a kid alone. And if that wasn’t enough, lots of people in the town weren’t particularly nice to him. Things sucked, he’d go to school and get into scuffles with other kids, and then go home to a place where the kitchen tablet’s chairs were stuck to the floor because they hadn’t been moved in so long. Someone in town sold drugs, and Emil had reported it for obvious reasons. That made him a few more enemies before he was even 17. Eventually, Emil got out of high school and things at home at gotten better. His dad had eventually moved on from the past, and was in a good enough financial position that he considered heading back to Russia with his son. They both had family over there that Emil had never been introduced to, and it would’ve made things easier on both of them for a whole slew of reasons Emil didn’t fully get. But it sounded better than the shitty town he grew up in. So they left America. A month later, they were on the other side of the planet, and with a lot of help at home, Emil learned his native language enough to speak as if he’d been born there. He met his uncle and the entire family on that side of the tree, moved into a house just down the street from them, and things were generally fine. Shadow’s Moscow was vibrant and full of things to do. Emil spent two years settling in with his dad, getting to know things and enjoying a new page in the book of his life. It only lasted that long, though. In time, Emil learned that his uncle, Pavel, had a habit of putting hands on his wife and arguing about politics in a way that wasn’t very safe for drywall. And his kids who were several years younger than Emil himself occasionally had bruises on their elbows when they walked past his house. Emil’s old man wasn’t too happy about it, but he always told his son that family was the only thing they had at the end of the day. What his father [i]hadn’t[/i] said was that he was sick for a long time. Emil found out when he came home from a day out with a girl, to find that Pavel and his wife were both there sobbing over a corpse with a gun between its fingers. He left a note saying he didn’t know how long he had to live, and that he wanted to leave America because he feared it wasn’t very long once. Emil’s father didn’t leave any indication of what he had, it could’ve been cancer or it could’ve been early dementia. But no one ever found out. Emil had no choice but to move in with his uncle’s family. Pavel didn’t mind, neither did his wife Irina. But Emil eventually got to a point where he’d break Pavel’s face in half when he caught the man abusing his own family. So by the time he was 20 and unable to get into college, he had to move out and find a job. The next few years were a blurry, stagnant haze until the day Emil stepped down a hallway and saw himself staring back. [/indent] [sub] [color=4682B4][b] Abstraction[/b][/color][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"A shovel? What am I supposed to do with-"[/i] [indent] [color=4682B4][b]TYPE ⫻[/b][/color] Agent [color=4682B4][b]ABSTRACTION ⫻[/b][/color] The Gravedigger [color=4682B4][b]ABSTRACTION DESCRIPTION ⫻[/b][/color] When Emil fell into Kindle, he found an oversized shovel embedded in concrete like a sword meant for a king. It absorbs the essence of anything it is used to kill, alive or undead, and uses that as fuel to conjure up dead things. Recently killed creatures can be resurrected, ghosts can be summoned. The shovel acts like a battery for death, which Emil can pull out and used as a way to sustain the minions. Living things killed by the magic shovel are collected as corporeal zombies, while immaterial things like a ghost allow it to summon something without a physical body. The undead summoned by the Gravedigger are copies of the things it killed. A dead squirrel, a dead human, or perhaps a dead monster. The shape and size is replicated in either flesh or in ectoplasm, and the summon bears the same physical capabilities as it did in life. A ghostly crow is smart enough to solve problems, an undead human can open doors, and an undead horse can carry people to and from place to place. [color=4682B4][b]LIMITS ⫻[/b][/color] No matter the conditions of the undead summoned, they’re products of the Gravedigger. Unless they originate from elsewhere, they’re on a timer. These undead lack an internal source of power, unlike other zombies or ghouls that can exist indefinitely. These undead have to be nourished by Emil, using the internal well of death that the Gravedigger builds up. If it depletes fully, its only use is as a hefty tool for cleaving and bludgeoning. The Gravedigger can technically summon several undead at a time, but it drains faster with each one. Three undead active at a time will drain the shovel three times faster than a single, and more complicated undead affect this. Emil could summon a small crowd of undead squirrels and they'd collectively take as much power as an undead human. [color=4682B4][b]WEAKNESSES ⫻[/b][/color] (DO NOT FILL THIS OUT, I WILL PROVIDE IT FOR YOU) [/INDENT] [sup] [color=4682B4][b] Other[/b][/color][/sup] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"Yeah. This is rough."[/i] [indent]Anyyyything else?[/INDENT] [/hider] [hider=The Gravedigger] [table][row][/row][row][cell][h3][b]THE[color=2e2c2c].[/color]GRAVEDIGGER[/b][/h3][/cell][cell][/cell][/row][row][cell][center][img] https://img.roleplayerguild.com/prod/users/1632d81b-045f-47a2-a611-d9c9b3a4ad8e.jpg[/img][hr][i][sub]| Death’s Authority |[/sub] "For when the unquiet dead get too loud."[/i][hr][sup][b]ORIGINS & CREATIONS:[/b] | The Gravedigger was created by Emil Kolya of Kindle during his childhood, as a way to get through a horrific crisis. An undead invasion occurred and no one came to help, so he figured it out himself. | [b]TYPE:[/b] | Necromantic Weapon | [b]LOCATION:[/b] | Kindle | [b]NOTABLE OWNERS:[/b] | Emil Kolya of Kindle: Creator of the Gravedigger | [b]ABSTRACTION-GRANTING:[/b] | No | [color=2e2c2c].............................................................................[/color][/sup][/center][/cell][cell]As a kid, Emil Kolya of Kindle once spent three long weeks in a town beset on all sides by the undead. Having no magical experience beforehand, he had to learn quickly or die try. So he grabbed the closest thing to a weapon that he could find, a hefty shovel, and started slashing. Zombies were dismembered, ghouls were tossed into holes filled with flammable material, and the occasional ghost had its face smacked in. It worked for a whole, but then the undead intensified. As more and more them appeared, Emil eventually worked out a method to use their power for himself. He learned a method of dealing, but his novice skills meant that he bit off more than he could chew. The Gravedigger is a long shovel, big enough to be used as a spear, with a handle made of death driftwood. The head was originally polished steel, but has since ossified and now resembles cracked bone. It is a vessel for necromantic energy, eating death at every opportunity- Anything living or undead killed by the Gravedigger is drained of whatever kept it going, and this power can be used to reanimate or summon the dead. Every time a zombie is laid to rest, or a ghost is smacked out of existence, its captured essence allows it to be brought back out. Undead summoned this way are stripped of all their innate power, and so they have to be sustained by the Gravedigger’s internal well of death. Without this power, a corpse will begin to slow down until nothing keeps it moving, and incorporeal undead will simply fade until there’s nothing left.[/cell][/row][/table] [/hider]