[table] [row] [cell] [table=bordered] [row] [cell] [center] [h2]Party[/h2] [/center] [hider=Party Status] [center] [img]https://cdn-icons-png.flaticon.com/128/4456/4456623.png[/img] [u]Doctor_Buttz[/u] LVL: 10 [color=ed145b]HP: 32[/color] [color=6ecff6]MP: 50[/color] [list][/list] [img]https://cdn-icons-png.flaticon.com/128/1862/1862572.png[/img] [u]G3O_VAN[/u] LVL: 5 [color=ed145b]HP: 25[/color] [color=6ecff6]MP: 8/10[/color] [list][/list] [/center] [/hider] [/cell] [/row] [/table] [/cell] [cell] For the most part, the references that Geo made were lost on his compatriot. Doc did not react with any recognition to either the game or the movie. However, the Kinnara's over-the-top impression still managed a chuckle out of the otherwise unresponsive healer. More importantly, the shocking speed of those pirate enemies sounded just like these basket-wearing freaks. Their general design sounded much better, though: unique abilities, telegraphed attacks. Perhaps these enemies were only so dangerous for Doc because they had been a lone healer; it only strengthened their resolve that they could win this fight. Which was all the more reason for Doc to rush into the dungeon. IF they wanted loot and experience, they should look nowhere else. Even a casual player of MMOs would know this was how it worked. The good stuff was locked behind content, not just the mediocre random spawns, especially the ones in the starter location. This game seemed to be lacking in quests and missions, at least so far, but Doc was certain it had to work just like any other game otherwise. The waterfall was like the perfect, albeit subtle, beacon to new players. The only real landmark in an otherwise underwhelming location. No doubt it was meant to draw players in and give them their first true dungeon encounter. Seeing Geo's reaction to seeing the thing only solidified Doc's opinion. It also made them stop for a moment. On their own, they hadn't basked in it, but here and now, it felt shockingly real. Even the air is filled with a cool mist, enough to lower the temperature. Once Doc had explained the strategy, they expected some sort of confirmation, maybe a question or a witty remark. It came as a surprise to instead feel a pole prod them in the nose, which Doc instinctively swatted at and grumbled indignantly about. "Hey! What the-" Geo's words struck true, however, and Doc couldn't help but sigh in exasperation. This was a [b]game[/b] after all. There was no reason to get so calculating and stony about it; this was meant to be a way to relax after all. His plan seemed better too, not just running in but picking them off in small batches. A plan not unfamiliar to the healer. "Yeah, yeah, you're right," They said with another thin smile. "Not like we're dealing with murlocs or something" Doc rubbed their eyes and yawned, something that felt strange to do in a virtual setting, and likely did nothing to rid the tiredness from their real body. "I guess I'm just trying to really speed through this stuff. I got into this game to play with some friends, but, well, they're like way higher level. So I want to catch up as fast as I can." The words came through their yawn at first, but quickly faded into their normal speech pattern. "Anyway, do you want the honors?" They stated again, motioning to the otherwise unassuming guards. "Dibs on the unarmed one," they stated with a smirk. [hider=Game Chat] [right] [table=bordered] [row][cell][center][h3]Chatbox[/h3][/center][/cell][/row] [row][cell][b]System:[/b] Background Maintenance in 45min. Small optimazations being applied. Gameplay should remain relatively unaffected. Remember to report any unusual errors. [/cell][/row] [/table] [/right] [/hider] [/cell] [/row] [/table]