Hey, saw your guys' rp and it looks really cool. I would love to join you if you would have me. Of course, there is no pressure! [hider=potential evil genius]Archetype: Evil Genius/Villian Name: Indrid Cold Alias: King Cold/Dr. Cold Age: 46 Powers/Skills: [u]Mental Resistance:[/u] A mix of his madness and sheer willpower makes it increasingly hard to use mental attacks on Indrid. King Cold easily ignores illusions and hallucinations, and attempts to mind control him or read his mind are exceptionally hard. Additionally, psychic attacks do far less damage to him than to others. [u]Super Genius:[/u] Infallible recall, vast knowledge of all forms, a high IQ, and an inhuman ingenuity make Indrid a genius. Couple this with his scientific and academic pursuits, his knack for inventing, and his general ability to predict others' moves, and he is, simply put, very smart Weaknesses: [u]Fragile Ego:[/u] Indrid thinks of himself as an infallible genius, and when he gets knocked down a peg, he feels exceptionally hurt. He is so easy to get so furious, embarrassed, or sad that it affects his thinking and fighting. This is also the most likely reason he flees as his feelings get hurt far too easily for a conniving villain. Witty remarks are a sure-fire way to get him to turn his attention to you, logic be damned. [u]Human:[/u] Indrid has no powers or additional durability. He isn't even strong for a human; he's rather weak, and someone with superpowers can easily pummel or kill him in a straightforward brawl. This doesn't mean they can't hold their own in a fight inherently, just that they are at a severe disadvantage when in a battle with super-powered foes. [u]Partial blindness:[/u] As an albino, Indrid has trouble seeing, and this can make his aim particularly hit or miss. He can't see too far from himself without his suit, and this makes it easy to sneak up on Indrid. [u]Suit weaknesses:[/u] While Indrids' suit amplifies his strength, endurance, and aim, it has a few glaring weaknesses. Being an electronically powered suit he he can only use it in short bursts, roughly an hour or two. The suit also has a comically boss-fight style weak point, being the battery pack on its back. The use of electrical charges can also short-circuit the machinery and cause the system to shut down. [u]Trust nobody:[/u] Indrid has been shunned by everyone, and so he shuns all those around him. While he does often hire goons and thugs, and has scientists still loyal to him, their loyalty isn't strong. Indrid's propensity for killing or harming his ‘minions’ as he calls them leaves much to be desired when it comes to leadership. Most of those who work for him are just in it for the money or out of fear, and give up fairly quickly. It is also fairly easy to just make Indrid pissed enough to go after his men. Equipment: [u]Cryogenic suit:[/u] An armored suit that comes with strength enhancers and is made of titanium plates and fabric with steel woven into it. The Suit is thickly insulated and heated, making it a power suit capable of surviving both frigid colds equal to -400 degrees Fahrenheit to heats equal to 2700 degrees Fahrenheit. [u]Freeze rays:[/u] A ray capable of coating any surface in a thick layer of ice as strong as steel. This ice takes hours to thaw in the heat. The gun is powered by cryogenic cells that are created in Indrid's lab but must be reloaded with each fire of the weapon. [u]Storm Generators:[/u] A massive construct about the size of a 3-story building that saps the area of heat and moisture to synthesize various weather phenomena. In a matter of an hour, the creation can change an area from a sunny day to a record-breaking blizzard. A clear sky into a monsoon can reverse the weather just as well. This storm can become as large as 250 miles wide, but requires significantly more power the larger the storm. Furthermore, the more condensed the storm is, the more intense it is. Personality: Eccentric is a word that describes Indrid best. He's a pragmatic person who seems to have never had qualms about death, seeing it as natural and eventual. A deeply troubled person to the core, Indrid is driven by his inner demons of fear, spite, and the perceived persecutions he observes in his constantly anxious mind. Indrid is aberrantly deranged in a way that makes him the perfect old-school villain. He does these cruel and unjust actions to get the attention and fear of the world, a faux expression of his deepest desire to just be loved. He has twisted a simple desire into a sinister yearning to cause problems and gain infamy, as any form of acknowledgment is enough for him. Indrid is a very intelligent man, but his fast-paced brain, added with a lack of sleep and pumped full of caffeine, often overcomplicates things or overlooks an obvious flaw. He sees himself as an infallible genius, no matter how many times he fails, always refusing to be aware of his flaws outwardly. Inwardly, he all but flogs himself for the most minute of mistakes and uses his pain to drive him forward. On the rare occasions when Indrid's mind quiets and he is calm, though, Indrid becomes a terrifying machine with contingencies for every problem, ruthless and dropping his act to become a truly effective villain. All this said, there are still glimpses of humanity in Indrid's icy heart, despite his efforts to snuff it out. He pities the outcast, and for all his callousness about killing people, animals find a sweet spot in his soul. He hates hurting them and keeps many pets that he treats like royalty. Furthermore, he is a madman, but surprisingly easy to negotiate with. He is greedy and desires fame; killing and chaos are merely a means to an end for him. Appearance: BRIEF Bio: Indrid's parents were a wild, young couple who had their child in a fling but where far from prepared to take care of their albino child. His earliest memories are of neglect before he was finally taken away and put into foster care. He was bullied at his many homes, in schools, and even considered a freak in normal social interactions. Both from being physically different from others and from being an eccentric outcast. From a young age, Indrid was a tortured soul with a traumatic upbringing. During Indrid's high school years, he and a science teacher began to bond over Indrid's fascination with chemicals (particularly with liquid nitrogen). They convinced him to take chemistry, and he quickly revealed he was a sort of prodigy, quickly getting into some of the most advanced classes the school had to offer. Unfortunately, this only caused him to be further ostracized, as he was amongst much older students. His genius was finally recognized when members of the Alliance visited his foster home. Seeing his potention a late Mister Amazing put a good word in for him at Liberty College. Indrid was given a shock when he found that the prestigious college he went to had many minds equally, if not greater than his own. The college proved to be a safe place from bullying, but Indrid was already so convinced the world was out to get him that he shunned his peers. He continued his research in secret through most of his college years, and eventually got a master's degree in cryogenic sciences and a major in Robotics. Both of which he would put into practice almost immediately, creating new designs for more efficient refrigerators, both commercial and for homes. Indrid managed to make a name for himself and wealth beyond his wildest dreams at such a young age but with it came expectations, and Indrid could not bear the eyes on him. In an attempt to keep the people happy, Indrid did the unthinkable, managing to make a refrigeration system capable of achieving absolute zero. He expected praise and wonder, but instead, the UN agreed that this creation was too dangerous to be about, and Indrid was forced to give the schematics away. It was far from the truth but he saw this as a massive failure, and he felt the world was mocking him. This was when he was contacted by a member of a dangerous villainous organization of the past, remnants of a group defeated by the Alliance. They offered to pay Indrid handsomely for his schematics, which he happily obliged. When their attempts to defeat the Alliance with these devices failed, Indrid was determined to prove his worth, and he created a multitude of other inventions for them: Robotic clones, freeze rays, power suits, snow bombs, etc. None worked and slowly Indrid entrenched himself in a world of criminal activities. Once it was discovered he was in league with the group, he had already prepared for such a thing, escaping from capture with a shocking amount of wealth stowed away to continue his crimes. Storylines: The perfect cold brew: Indrid trusts no one to get his coffee just right, and in his pursuit of caffeinated creativity, he has finally mastered the perfect drink for himself. While it seems mundane this perfect start to his day, this perfect amount of caffeine, all culminates in making Indrid unusually dangerous for once. His mind is working perfectly, and he begins hatching a master plan! His heart grew three times that day: Indrid's skills became invaluable in actually helping the world for once. Once convinced to actually help the heroes for once, he softens up a bit. If he can just get over his fear of betrayal, he might actually turn a new leaf. Indrid bots: Indrid creates a group of robotic clones of himself, clones that are near-perfect replicas of him. This ends up causing trouble for everyone when they all begin questioning if the others plan to betray them, and infighting between them begins causing trouble in a nearby town. The first storm: Indrid manages to track down his parents, who are old and changed as people at this point. Unfortunately, Indrid plans to exact revenge on them for even making him. This endangers the entire retirement home that they reside in as well. [/hider]